It's been a pretty busy summer in terms of homemade videos. Of course, there was Gamescom in Cologne, which allowed us to bring back a lot of content, but we also covered almost every possible release in the past two months. Because the team is not getting any bigger, the French side got a bit more content than than the English side, but we sincerely hope you still appreciate the effort. More to come in the coming weeks, with the release of long awaited titles such as GTA V obviously, but also all the other games which will ship between now and the end of this year. Next gen is around the corner and we are rather excited to see what the new consoles have in store of us. However, the next months will also be fateful for us, as we still need to see if Microsoft and Sony will consider us worthy of a debug consoles as they did in the past. What's important now is that we are truly motivated to continue our work for as long as we can, and with all the projects we have in mind for the website, we can only hope we're given the opportunity to make them come true. Many thanks to all of you and special thanks to all the developers who have always shown us how supportive they are of our work. We wouldn't be here anymore if it weren't for all of you.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (6 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (6 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (6 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (7 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (13 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (13 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (13 Hours ago)