Unreal Technology introduces Unreal Engine 4 with the short film Elemental, a real-time demo showing what the new engine is capable of. Check it out inside in 1080p plus high resolution screens. Update: Features walkthrough video added.
Introducing Unreal Engine 4
The most world-class game engine to date, Unreal Engine 4 gives you the power to do more than ever before. Unreal Engine 4’s new architecture offers fully dynamic lighting features, cutting down on development time and ensuring less iteration on creative ideas.
Artists and designers can bring their visions to life directly in game without programmer assistance via the new Unreal Kismet. This offers programmers the freedom to focus on core gameplay features and sophisticated systems. With significant new visual features, Unreal Engine 4 enables you to achieve high-end visuals, while remaining both scalable and accessible to make games for low-spec PCs.
• Make updates directly in game without ever pausing gameplay with Hot Reload. This tool allows you to quickly find and edit C++ code and see those changes reflected immediately in game.
• After an update is made, Instant Game Preview gives you the power to spawn a player and play anywhere in game without needing to wait for files to save.
• The all-new Code View saves you time by allowing you to browse C++ functions directly on game characters then jump straight to source code lines in Visual Studio to make changes.
• Live Kismet Debugging enables you to interactively visualize the flow of gameplay code while testing your game.
• Now you can quickly debug and update gameplay behaviors when they happen through the new Simulate Mode. This tool lets you run game logic in the editor viewport and inspect AI as the game characters perform actions.
• View your game in full-screen within the editing environment with the Immersive View tool. This allows programmers to complete iterations on gameplay changes without added UI clutter or distractions.
• Possess/Eject Features allow at any time while playing in editor to easily “eject” from the player and take control of the camera to inspect specific in-game objects that may not be behaving properly.
@amerakindesi: Tell me more. What is different? (59 minutes ago)
@Moonwalker: It's mostly speculation.. wouldn't read too much into any of that. (8 Hours ago)
I'm thoroughly enjoying the fast and furious forza 2 game. it is actually much more than a demo (8 Hours ago)
But again, why not show a trailer at E3? Show the fans what the team has been working on, show that it has made this delay worth it, i don't get it. (9 Hours ago)
Plenty of speculation on NeoGAF that this is either coming to Wii U AND the new NX...thing, or only for the NX. They seem to think NX releases in 2016. Nothing surprises me in this industry. (9 Hours ago)
@Ian_Nottingham: Metroid is definitely something i can see coming too. I mean...Retro's last game was DKCTF, nothing after that. Or perhaps a new 3D Mario? (9 Hours ago)
@Moonwalker: Nintendo has so much riding on zelda,it's best to give it as much time as possible.Perhaps a new third person metroid? (9 Hours ago)