About the game
- Fallout 3
- X360, PS3
- Published by 2K Games
- Developped by Bethesda Softworks
- French release: Available
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All comments
Looks very good. Cool game.
The only gripe I have with this game's presentation is that the engine still has the problem it had in Oblivion; that is, the bumpmapping makes everything look like it's made from plastic, much like the Unreal Engine 3. Otherwise, it's looking quite pretty.
We shall see... that release date is getting ever closer
I think its also a shame that 3rd person combat is played out through cut scenes you'd have no control of...almost like a jrpg. When i kinda hoped it would play out more like when you pause the battle in Mass effect.
I think it's great and adds some visual flare to the combat and gruesome deaths.
The only gripe I have with this game's presentation is that the engine still has the problem it had in Oblivion; that is, the bumpmapping makes everything look like it's made from plastic, much like the Unreal Engine 3. Otherwise, it's looking quite pretty.
The plastic look is due to how they set up the specularity on their shaders. Just the look they want to go with i assume.
Really like the environments, however (some of them, at least).
Brown/grey, etc
No but seriously, i thought this looked great before but the graphics just feel "meh" to me now. Hopefully that won't matter once i start playing though. Even if this is just oblivion but with a new setting i'll still be alright.
I recently procured a copy of both Fallout 1 + 2, I'm very glad Bethesda chose to take this game in a different direction. The original games, despite having a fantastic concept and universe behind them, haven't aged well at all.
I think Bethesda have managed to keep what's important from the series, but update the actual gameplay. Of course, I can't claim that as I'm not really a hardcore fan, but they'll no doubt just complain about everything either way.
the only thing im worried about is the VATS system. it seems too easy when you can just pause the action and blow off peoples heads with no skill involved what so ever. i'd rather they just made a really solid FPS mechanic then have a half assed turn based system and a half assed FPS system.
It's an rpg it isn't supposed to be about skill.
What??
the only thing im worried about is the VATS system. it seems too easy when you can just pause the action and blow off peoples heads with no skill involved what so ever. i'd rather they just made a really solid FPS mechanic then have a half assed turn based system and a half assed FPS system.
well for a start.. this is an action rpg, just as Oblivion, Mass effect, Bioshock, deus ex ect before it...and i would say that each of those required just as much "skill" as any cod, or halo, or whatever game you would consider required skill.
although all of which where more involving then simply pausing the gameplay and picking "head" from a list....no skill at all. my grandma could do that, and she's dead.
Character models, not to mention the animations, look a bit bland.
Really like the environments, however (some of them, at least).
bioshock is FAR from an RPG, action or otherwise. its a FPS, of course it required skill. oblivion didnt since it was all calculated in the background (plus the combat consisted of flailing at your enemy for 5 minutes...no skill. and finally mass effect, which again wasnt very skill based either. but at least that had a few more options.
although all of which where more involving then simply pausing the gameplay and picking "head" from a list....no skill at all. my grandma could do that, and she's dead.
although all of which where more involving then simply pausing the gameplay and picking "head" from a list....no skill at all. my grandma could do that, and she's dead.
Sorry but that made me laugh so much lol