Sdarts should be happy, our progress is slow in Dark Souls III, but we haven't given up yet. After encountering the two cousins of the monster we first met during the French livestream of our Patreon last week, we even managed to beat Aldrich Devorer of Souls. It wasn't easy, it took us a few tries before we finally understood the proper tactic to defeat him, but it was worth it. We are now exploring the gloomy Irithyll Dungeon, heading towards some kind of underground city or temple. This should be fun... Note: Videos were captured in 1080p but game was running with DSR (1440p) on PC (60 fps). Note 2: If you haven't reached this area of the game, beware that it can be considered a spoiler.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (56 minutes ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (56 minutes ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (56 minutes ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (1 Hour ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (7 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (7 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (7 Hours ago)