CraCra @Elidjah: Oui un peu, certains semble dire que la version est hybride. Humain pour les gros PNJ et le reste IA. APres le peu que j'ai écouté c'est pas mal. Je prie toujours pour Fable (il y a 21 Heures)
reneyvane @Elidjah: Si M$ retire Steam du Project-Helix, pour une Box sous Windows avec des profils de configurations pour les jeux, une machine verrouillée de partout pour te force à l'abonnement+M$ Store (il y a 21 Heures)
Elidjah Et M$ qui retire des VF audio pour des raisons à la con. C'est vraiment la honte pour eux. (il y a 21 Heures)
CraCra @Elidjah: Whaa, vais testé ca. Je l'avais pas relancer depuis un gros mois, c'est l'occasion surtout que je suis seulement un peu sorti de la zone de départ et donc peu vu de l'histoire (il y a 1 Jour)
reneyvane @Elidjah: Ils ont ajouté 5 doublages d'un coup dont le français + cinématiques & dialogues supplémentaires pour améliorer la narration. (il y a 1 Jour)
Elidjah La VF audio officielle sur le dernier patch de Crimson Desert. Ils sont fous. 36 Go le patch (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

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Inscrit depuis 7671 Jours1) 1 throw of the smoke grenade in the same area has same effect as 4 smokes, i tried it and its same range and thickness
2) the developers did not code for 4 smoke grenades at the same area optimization
3) in the russian level when the whole building is taken town by charges i put, there is more smoke than anywhere in the game, it doesnt slow down on 720p resolution either.
this is proven that when you turn round and round, the only area where it stuttering when you look at the smoke or when you are in the smoke and it stops while u are near the smoke but you were turning round and round looking at the blue sky. This is purely based on code and not the heat of the xbox 360 or handling, if it was handling then the whole game would stutter the moment the 4 cannister smoke grenade smoke was there, even in the background
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Inscrit depuis 7532 JoursYou got a point there, but then I must be really unfortunate(or really bad in my past live) considering the 4 360's I tried out all had these problems and probably 99% of the 360's out there have no issue's at all.
Inscrit depuis 7669 Joursupdated my TV aswell, it's still the same but atleast i got a free engineers service cable of samsung :p
Inscrit depuis 8293 JoursSending your Xbox 360 back twice just for this issue is very pointless, because it's not a hardware problem, so it's not gonna "fix' anything.. I think you realize that by now having your 3rd Xbox 360 and still having the "issue" huh..
www.cyberwarriors.nl
Inscrit depuis 7532 JoursAnyway, thanks for thinking with me here lads......
Inscrit depuis 7538 JoursFrom that video it seems stranger that anyone could miss that, or maybe its just that a large percentage don't care.
It's obvious that its a by product of games being rushed and not being optimized correctly.
Its not the first game to have slow down and won't be the last, considering how deatiled it is and being in 720p i guess you can't expect miracle.
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Inscrit depuis 8293 JoursAnd why they didn't mention the crap online MP in any review? If that would have been the PC version it would have gotten a 7 max instead of almost a 9.. I guess (console)reviews still have to get used to the fact things like online MP etc matter now aswell in consolegames..
www.cyberwarriors.nl