reneyvane à un an des PS6/Hélix & de lourds investissement, je doute la priorité pour Sony/MS de tué les vente PS5pro avec le FSR4 sur PS5 & MS pense perdu cette gen à intérêt poussé les joueur vers la Hélix. (il y a 2 Jours)
reneyvane Depuis les PS3/Xbox360, les studios utilisent essentiellement la résolution dynamique, on disait que AMD/MS travaillait pour avoir le FSR3 sur XSX, presque aucun jeu l'utilisent, en 2027 peut être (il y a 2 Jours)
reneyvane @Flash_Runner: Le FSR2 & 3 est compatible avec les consoles actuelles respectivement depuis le lancement en 2020 & 2024, les jeux qui en profitent ce compte sur les doigtes d'une main ... (il y a 2 Jours)
Flash_Runner @reneyvane: Tu nous invente je ne sais quoi, alors que l'actu tech console c'est le FSR4, et son apllication possible sur la RDNA 2, de la series X. Mais belle tentative de diversion. (il y a 3 Jours)
Flash_Runner @reneyvane: Mais oui, on dirait que tu laches des hypothèses et du révisionnisme digne de Twitter pour appâter les réponses. Jme régale de te voir sortir les copié collés du forum Xbox que tas plombé. (il y a 3 Jours)
reneyvane @Blackninja: Depuis la XboxOne S & X, ils ont fait un progrès de dingue en fabrication de console (compacte/silencieus e/refroidissement) & avoir une rétro même partiel de la Xbox1 sur XboxSeries ! (il y a 4 Jours)
Blackninja @reneyvane: tant fait pas pour la hélix, les séries sont de loin les meilleures machines de cette gen tout comme la One X avant tout le monde fait un plat de cerny mais le mec qui crée les Xbox est 👍 (il y a 4 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7546 JoursOne thing I wish they'd change is how they handle people dying in vehicles. Having a flailing corpse appear just outside is super fucking weak. I'd rather the body stay in the vehicle and there be a quick animation where the next person using the vehicle would throw them out. Also, when vehicles are blown up and the occupants die, I'd prefer them to ragdoll instead of pulling that flailing garbage.
That reminds me, when a dude flying with a jetpack gets killed, having the jetpack simply disappear and the guy flail is super fucking weak yet again.
Obviously none of this stuff really matters, and I figure it's done to give a strong visual cue that you've gotten a kill, but it just comes off as lacking polish.
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Inscrit depuis 6447 JoursPrepare To Drop!!
Inscrit depuis 7320 JoursOooh, Profound, isn't it?
Inscrit depuis 6447 JoursPrepare To Drop!!
Inscrit depuis 7453 JoursI've always meant to ask this, does Halo have a round system like Counter-Strike?
Meaning, can you have a situation where there are two separate teams and if any member of either team dies, they can't respawn until one team has completed the objective, like planting or defusing a bomb, or everybody from the other team is dead? Is that possible in Halo, or is it the case where you always have a chance to respawn regardless without sticking to a one death per round allowed type deal?
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 6892 Jours
Inscrit depuis 7546 JoursI can live with it being in the game, especially since there's this new twist through the air thing (0:36...blue Spartan closest to the screen), but I still don't like the warp out of vehicles that happens....or the idea that getting a headshot on someone using a jetpack will just result in them falling sans jetpack with their arms flailing.
I do like that at 0:46, the guy getting sniped keeps his forward momentum after dying though.
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Inscrit depuis 7561 Jours
Inscrit depuis 7421 Jours** Yes We CAN!! **
Inscrit depuis 7546 JoursZapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Inscrit depuis 6447 JoursPrepare To Drop!!
Inscrit depuis 7546 JoursZapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Inscrit depuis 6447 JoursPrepare To Drop!!
Inscrit depuis 7429 JoursMeaning, can you have a situation where there are two separate teams and if any member of either team dies, they can't respawn until one team has completed the objective, like planting or defusing a bomb, or everybody from the other team is dead? Is that possible in Halo, or is it the case where you always have a chance to respawn regardless without sticking to a one death per round allowed type deal?
http://twitter.com/deftangel
Inscrit depuis 7561 Jours
Inscrit depuis 7463 JoursAside from that, they kinda just threw a bunch of words at us without any explanation. I hope they explain some of that stuff relatively soon, because a lot of it was pretty meaningless.
Meaning, can you have a situation where there are two separate teams and if any member of either team dies, they can't respawn until one team has completed the objective, like planting or defusing a bomb, or everybody from the other team is dead? Is that possible in Halo, or is it the case where you always have a chance to respawn regardless without sticking to a one death per round allowed type deal?
Ignorance is the true enemy of all things.
Suhweet!
Inscrit depuis 7532 JoursPwn'd by Phaethon360.
Inscrit depuis 7453 JoursIt's sorta like this is happening with the character models
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7320 JoursOooh, Profound, isn't it?
Inscrit depuis 7546 JoursZapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Inscrit depuis 7320 JoursOooh, Profound, isn't it?
Inscrit depuis 7546 JoursZapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Inscrit depuis 7320 JoursOooh, Profound, isn't it?
Inscrit depuis 7504 JoursI think i have stood in poo
Inscrit depuis 7453 JoursIf we happened to be lucky enough to survive the initial blast before eventually dying when landing on impact, our arms may indeed flail in some misplaced hope of potentially survive without too serious an injury.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th