GangStarr - Inhibited Sony Lover
GangStarr
Inscrit depuis 6637 Jours
needs more blood
En réponse à
thextreme1
thextreme1
Inscrit depuis 8178 Jours
This is sort of one of those wait and see games for me. 2D games dont always translate well into 3D. I will keep my eyes on this one though.

www.myspace.com/myownworldlive
En réponse à
Dinsdale
Dinsdale
Inscrit depuis 6972 Jours
Guess it`s the Unreal 3 engine. These games looks all the same. But it can be fun. Love the blood. Keep it coming.
En réponse à
prisonmodi
Inscrit depuis 8057 Jours
The look of the game is like a cross between Dead Space and Batman: AA (they also both use UE3 but I'm talking strictly a character/environment design standpoint). Need to wait and see how well this translates gameplay-wise as thextreme1 said.
En réponse à
phreakinpher
Inscrit depuis 6361 Jours
Posté par GangStarr
needs more blood
It might get slippery walking on those concrete and metal floors all covered with wet blood.

What's with the cell-shading-style black line around some of the characters but not always? Plus, the fairly photo-realistic graphic style with the black line just looks weird.
Posté par thextreme1
This is sort of one of those wait and see games for me. 2D games dont always translate well into 3D. I will keep my eyes on this one though.
No doubt this *could* be good—but I think its a product of false-nostalgia, the distances of the past making things better than they actually were. If they're going to re-make a 2d side-scrolling beat-'em-all from the SMS/NES era, it should have been Streets of Rage. The characters, the fighting system, the story; everything was much better in SoR than Splatterhouse.
En réponse à
IRAIPT0IR
IRAIPT0IR
Inscrit depuis 6285 Jours
Posté par GangStarr
needs more blood
I agree especially in this one needs more:

http://www.gamersyde.com/pop_images_splatterhouse-...
En réponse à

HUNTED BY HEAVEN....HATED BY HELL....DRIVEN BY VENGEANCE!

PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7571 Jours
Posté par phreakinpher
What's with the cell-shading-style black line around some of the characters but not always? Plus, the fairly photo-realistic graphic style with the black line just looks weird.
That is strange.
It looks like the farther away an object is the less you can see its outline;
like it's part of the character instead of imitating a hand drawn look.
En réponse à
roooneeey
Inscrit depuis 6050 Jours
Posté par prisonmodi
The look of the game is like a cross between Dead Space and Batman: AA (they also both use UE3 but I'm talking strictly a character/environment design standpoint).
I don't think Dead Space uses Unreal Engine 3.
En réponse à
Megido
Megido
Inscrit depuis 6902 Jours
It's Splatter House, that's all that's needed to suck me in. Day one for sure. I'm such a whore.
En réponse à

Take a bath!? Get a bike!

This message and account have been deleted at the user's request
Kithaitaa
Inscrit depuis 6213 Jours
There's also a debutteaser out there http://pressakey.com/videodetail,2052,462,Splatter...
En réponse à
prisonmodi
Inscrit depuis 8057 Jours
Ah. It seems they abandoned UE3 early in development when they couldn't get the effects they wanted out of it. They switched to an internal engine used for Godfather. My mistake. Thanks for correcting me.
En réponse à
INDIGO
INDIGO
Inscrit depuis 8279 Jours
I like the illustrative look of this game.
En réponse à
NiteX
NiteX
Inscrit depuis 6448 Jours
When did it get the outlines? Looks exactly like Borderlands now.
En réponse à
Blue_Eagle44
Blue_Eagle44
Inscrit depuis 6627 Jours
People uneccesarily hate on the UE3 engine, sure most games tend to have this certain look which often suggests UE3 but all in all its a dam good engine and its used by plenty of developers over other engines for a reason. The engine itself is one of the more stable ones to use whilst creating/editing and it's one of the more user friendly engines out there, and kismet enables people who lack programming coding skills to program actions visually with relative amount of ease. Also we all know the engine is very capable on xcreating both unique and excellent graphics and it is largely up to the developers on how they utilise the tools available.

Anyway enough of defending a great engine and a quick comment about the game, I personally love the monster designs I think they look awsome and the blood just looks comical in a fun way. Hopefully we'll see some gameplay but it looks to have promise on a funn design.
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