Almost a month ago, Gone Home, an indie game that was under our radar, was released, but we had our hands full so we could'nt talk about it at all. After finally contacting the team behind the game, we received a review code for the game and we were very excited to discover it by ourselves. The reviews had all been super positive about it, but we decided not to read any of them before experiencing the power of its storytelling. In the end, we think we were right as it would have been a shame to risk being spoiled with such an original title.
Note: In spite of our powerful rig, we were forced to capture the game at 30 fps because it didn't allow us to use Fraps or Mirilis Action! properly.