Video PC Xbox One

TitanFall is back with a new video of his third DLC: IMC Rising. This additional content provides us 3 new maps: Rice, Zone 18 and Desert. It will be available on September 25th on Xbox One and PC.

Trailer PC Xbox One Xbox 360

The first content pack for TitanFall, Expedition shows off the 3 new maps (Runoff, Swamplands and Wargames) in this trailer. You can purchase the game season pass or buy this DLC alone for $9.99 when it will be available later this month for Xbox One and PC and in June for Xbox 360.

Video Xbox One Xbox 360

We were recently sent a copy of the Xbox 360 version of TitanFall by Xbox so if you want to compare the gap between all the versions that are now available, just go ahead!

GSY Video PC Xbox One

The much awaited TitanFall is now available in North America and in two days in Europe, so we offer you some PC videos in 1080p60 on three maps different from the beta. More videos will be added this week and videos of the Xbox One version should be online this evening, or tomorrow.
Update: Added 3 videos from the Campaign mode, still from the PC version.

GSY Video Xbox One

As promised here are our videos of TitanFall this time running on Xbox One. These were recorded on a new account, so don't expect any advanced weapons or perks. 5 to 6 videos 2 come, starting with these two.

Trailer PC Xbox One Xbox 360

Be ready for a fast-paced titan warfare as TitanFall is ready to hit PC and Xbox One on March 11th (360 version coming on March 25).
Update: Added the 60 fps version of the trailer.

GSY Video PC Xbox One Xbox 360

Final batch of videos from the TitanFall PC Beta. This time we offer you two videos of the Last Titan Standing game mode in which each player has only one life and starts each round in a Titan, the goal being to destroy every Titans of the opposite team and win four rounds. A third video shows a few minutes of gameplay aboard the Stryder Titan (obtained via a burn card), an agile and quick Titan, but not that tough.

GSY Video Xbox One

As announced by Microsoft the February patch for the Xbox One is being deployed right now on all consoles in the world. One the many changes, and an announced that too, is the disabling of the much decried sharpening effect used when scaling games running at a sub 1080p resolution, leading to a much more natural image! I've recorded this quick video showing the before and after patch image quality of the Angel City map in TitanFall, just running around a bit.

GSY Video PC Xbox One Xbox 360

As BlimBlim said in the Xbox One news, we also received a PC code for TitanFall beta. Here is a first video in 1080p and 60 fps, more to come.
Update: Added 5 new videos in Hardpoint mode (domination), using different classes and loadouts.
Note: Frame drops are caused by the capture software.

GSY Video Xbox One

We just received codes for the Xbox One and PC betas of TitanFall, and spent our lunch break playing it. Lots of fun, but sadly we encountered yet another Gamersyde patented technical issue, and have only a few mostly useless minutes of video captured. We'll try again tonight, but in the meantime here are 30 seconds of super brutal Titan gameplay, recorded at 60 fps by our friend Zepitou.
Update 2: Added a second gameplay video, showing a bit more of the Angel City map gameplay.

About the game
Platform
PC X360 XBOXONE
Published by
Electronic Arts
Developed by
Respawn Entertai...
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What's up?
  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (20 Hours ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (20 Hours ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (20 Hours ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (20 Hours ago)

  • b0vril

    b0vril yea but, would it be halo then? (21 Hours ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (1 Day ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (1 Day ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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