PS3

It's now TTP's turn to upload his videos of Gran Turismo 5: Prologue. Let's start with his detailed video of the ultra classy interface of the game.
Update: Added a replay from the now well known Eiger mountain of GT:HD, but with a tad more cars.
MAJ 2: Same track, but this time 60 fps gameplay. Thanks TTP!

Farooq
Farooq
Commented on 2007-12-13 10:19:51
Remarkable... in every field I can say... Just Sweet !

GT5:P has reached the highest standards in a car racing/simulation game yet.

Highest Resolution(1080p)
Highest Frame-Rate(60 fps)
Highest Online Cars count(16 consistent...wow !)
THIS much beautiful cities(London, ''phew'')
3D Animated Crowds(Awesome)
Most refined HDR...
Updated PHYSICS
(and soon)Damage Modelling !!!

Forza and PGR are stuck in the past-gen+textures update.
In reply to
Dark76
Dark76
Commented on 2007-12-13 10:33:05
great look interface
In reply to
Bakutheswede
Bakutheswede
Commented on 2007-12-13 11:13:28 In reply to Farooq
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
I like the interface very classy stuff, any word of how many cars the game features?
Posted by Farooq
Remarkable... in every field I can say... Just Sweet !
GT5:P has reached the highest standards in a car racing/simulation game yet.

Highest Resolution(1080p)
Highest Frame-Rate(60 fps)
Highest Online Cars count(16 consistent...wow !)
THIS much beautiful cities(London, ''phew'')
3D Animated Crowds(Awesome)
Most refined HDR...
Updated PHYSICS
(and soon)Damage Modelling !!!

Forza and PGR are stuck in the past-gen+textures update.
Thanks for those useful words sonys marketing department guy.
GeRaLTo
GeRaLTo
Commented on 2007-12-13 11:22:31 In reply to Bakutheswede
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Posted by Bakutheswede
I like the interface very classy stuff, any word of how many cars the game features?



Thanks for those useful words sonys marketing department guy.
OwneD


Even with all those features its still GT - some ppl gotta love it whilst some ( including me ) wont even care. Sure it looks great but its still same boring driving in circles with shiny cars. No sense of speed and no damage modelling ( yet ! lol ), I'd rather play Burnout. Peace
Kenshen
Kenshen
Commented on 2007-12-13 11:25:26 In reply to GeRaLTo
Posted by GeRaLTo
OwneD


Even with all those features its still GT - some ppl gotta love it whilst some ( including me ) wont even care. Sure it looks great but its still same boring driving in circles with shiny cars. No sense of speed and no damage modelling ( yet ! lol ), I'd rather play Burnout. Peace
Then go play burnout, why'd you bother to comment?

Anyhow, very classy stuff
In reply to
asphaltcowboy
asphaltcowboy
Commented on 2007-12-13 11:41:37 In reply to Farooq
Posted by Farooq
GT5:P has reached the highest standards in a car racing/simulation game yet.
That will never be true until they at least attempt damage modeling.
In reply to
xxghostsxx
xxghostsxx
Commented on 2007-12-13 11:49:45
I must say i "was" a fan of the GT series before forza but forza showed me what i was missing. Don't get me wrong GT is a great game but i personally pick Forza over GT because it seemed more realistic and the fact that you could customize your car the way you wanted it then race it is very satisfying. Another thing i loved about the GT back in the days was the upgrade options and i also liked the fact that you had to pass those tests in order to race on certain levels, i wish forza had that because it took you sooooo long to pass the dam thing that after you had mastered it and passed it your skills inevitably went up - i must add though, sometimes i wouldn't play that game just because i got sooo frustrated with the dam tests BUT the sense of accomplishment that came after you passed the test was worth playing it again.

Forza just drove all the missing aspects of GT and MORE home! And i think GT should play a little catch up soon.
In reply to
xxghostsxx
xxghostsxx
Commented on 2007-12-13 11:52:11 In reply to Farooq
Posted by Farooq
(and soon)Damage Modelling !!!
I wonder how they are going to implement damage modeling. It wont be an easy task especially since there cars are HIGHLY detailed so I'm a little skeptical about that. Maybe the next GT ? I hope so.
In reply to
Hrimthur
Hrimthur
Commented on 2007-12-13 11:58:31
Can't imagine that they will implement damage. look at those cars, and look at the numbers of cars in the final game. They would need hundrets, thousands of people to finish damage modeling. And graphically there would shurely be a downgrade.
In reply to
yumipooky
yumipooky
Commented on 2007-12-13 12:18:01
Did they "really" say they'll implement damage "modelling" ? I can understand them implementing damage that affects car stability, handling, etc.... but modelling? Did they specifically say modelling too?

_____
That's a lot more content than the previous prologues.
In reply to
midjar
midjar
Commented on 2007-12-13 12:49:08
Hope the physics is on par with forza. I love GT.
In reply to
nasim
nasim
Commented on 2007-12-13 13:31:12 In reply to Bakutheswede
Posted by Bakutheswede
I like the interface very classy stuff, any word of how many cars the game features?



Thanks for those useful words sonys marketing department guy.
GT5 makes any x360 game look like wii game. as for PGR4 that got 7/7.5 from many websites so it cannot be compared to GT5 which runs at 1080p at 60fps.
x360 cant even do 1080p native
In reply to
nasim
nasim
Commented on 2007-12-13 13:33:54 In reply to xxghostsxx
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Posted by xxghostsxx
I must say i "was" a fan of the GT series before forza but forza showed me what i was missing. Don't get me wrong GT is a great game but i personally pick Forza over GT because it seemed more realistic and the fact that you could customize your car the way you wanted it then race it is very satisfying. Another thing i loved about the GT back in the days was the upgrade options and i also liked the fact that you had to pass those tests in order to race on certain levels, i wish forza had that because it took you sooooo long to pass the dam thing that after you had mastered it and passed it your skills inevitably went up - i must add though, sometimes i wouldn't play that game just because i got sooo frustrated with the dam tests BUT the sense of accomplishment that came after you passed the test was worth playing it again.

Forza just drove all the missing aspects of GT and MORE home! And i think GT should play a little catch up soon.
only an XBOT says that. no one will choose Forza 2 over GT5. Forza 2 has flopped in Japan and Eu and even in Na MS are bundling it with x360 since no one wants it anyway. Forza 2 runs at only 720p @30fps and its cars have roughly 1/10 as many polygons as each car in GT5.

something which runs at 1080p @60fps cannot be compared to a game which runs at 720p @30fps
traind
traind
Commented on 2007-12-13 13:47:56
One thing I notice (with disappointment) vs. the GT HD demo, particularly on the same track video above, is that the terrific wheel graphics while driving in GT HD (on replays) seem to have been replaced by something a little less dynamic in GT prologue. Perhaps they couldn't model the wheels that well with all the cars on the track vs. the one car in the GT HD demo. But this is a minor nit-pick, the game obviously looks fantastic overall.

As for a sense of speed in GT, you need to realize that on a real track, with street cars at least, there isn't a terrific sense of speed until you are cornering. Most tracks are designed for very fast race cars so street cars feel kind of lost on them. Once you get to a corner and are braking and downshifting rapidly, the weight transfer and being on the edge of grip etc all give you that sense of speed. But down a straight there really is a relatively minor sense of speed in a sports car-- once you get used to the feel of acceleration and you do get used to it (but still appreciate it!) if you own the car.

I'd like a few in car videos with the higher end cars like Ferrari as I am eager to hear more engine notes to see if they are accurate--not owning a Ferrari of course but having heard the engine in many videos and occasionally in reality too.

Why is everyone so hung up on damage modeling? I would appreciate less of the bumper car feel when colliding but I think PD could get that right without having to do extensive damage modeling. The issue is how the cars interact on track and can it get more realistic, not the graphic effect of damage. I'll take the graphic modeling if they come up with it but it really doesn't add that much to the game.
In reply to
Farooq
Farooq
Commented on 2007-12-13 13:58:19
http://en.wikipedia.org/wiki/Gran_Turismo_4#Qualif...

^^Above^^ link is about PS2's GT4's physics simulation capabilities, look at it being in a last-gen's GT game. Also it had over 720 cars and looked better than Forza 2... GT5 will go B3yond further in physics as it has transcended every other game in gfx and gameplay !, as well as in online features and capabilities !!!
In reply to
Farooq
Farooq
Commented on 2007-12-13 14:24:16
http://www.youtube.com/watch?v=72yyvNAU8Bg

A video showing GT4 physics in comparison with real-life.
In reply to
prodygee
prodygee
Commented on 2007-12-13 14:31:15 In reply to Hrimthur
Bwoap, if it's simulated damage, it wouldn't be a problem. Or simple scratch-textures would do the trick.

I hate constant slipping sounds, but hey Farooq.. we'll buy the game, stop this nonsense, Sony guy.

I'm definetly buying Prologue, I'm a GFX whore and an interface-whore. And the interface is So sleek, and the backgroundmusic is like perfect.
In reply to
Bakutheswede
Bakutheswede
Commented on 2007-12-13 14:45:16 In reply to nasim
Posted by nasim
GT5 makes any x360 game look like wii game. as for PGR4 that got 7/7.5 from many websites so it cannot be compared to GT5 which runs at 1080p at 60fps.
x360 cant even do 1080p native
When the fuck did i even mention the 360?
I quoted Farooq's post cause it was just a horrible example of uncritical rampant fanboyism that was full of inaccurate information.
I know GT5 will be amazing, but you guys are just going over the top, showering a game with praise without even having played it.
Posted by Farooq
and looked better than Forza 2...
Hahaha what the hell dude?
In reply to
Hrimthur
Hrimthur
Commented on 2007-12-13 15:13:06
Oh god, kids, please stop it.
Always that fighting because of some games, where's the point?
You like the game, or you don't. But always those compare-wars between some games is just ridiculous. Let the game be what it is. You can't force people into buying a game, even with those datas like: GT shows 5million cars on screens and runs with 20million frames per second.... Yeah, it is a good point of the game, but we all know that fact, no need to always and always say it again. And no need to try to speek the game bad, 'caus it is not bad. It's just a madder of taste, as always !!!!!
In reply to
JWCHeetebrij
JWCHeetebrij
Commented on 2007-12-13 15:25:11
I have to say that the feedback you get from Forza 2 is better than Gran Turismo.
Also I prefer the way the car handles in that game.
Polyphonic seem the hold on to some very PSone gameplay principles which makes Gran Turismo feel dated in some areas.

Oh, and PGR4 has still better scenery, weather and damage models than Gran Turismo.

And Forza 2 gameplay runs at 60 fps, 720p. Replays run at 30 fps with added effects.

All in all each series has its advantages and drawbacks. PGR4 is for me the most fun to play, with Forza 2 and Gran Turusmo being a bit boring.
Cars look amazing in GT5 though. I'm glad I have a 1080p TV.
In reply to
PalmiNio
PalmiNio
Commented on 2007-12-13 15:29:58 In reply to nasim
Posted by nasim
GT5 makes any x360 game look like wii game. as for PGR4 that got 7/7.5 from many websites so it cannot be compared to GT5 which runs at 1080p at 60fps.
x360 cant even do 1080p native
The Sony Army is on the run.

News for you, 360 can and does 1080p native but not on many games though. Without damage modelling or damage physics GT:P is just a good looking crap
game. Whats the point of making a realistic looking racer without realism?

Can they please skip this shit and create GT5 with all the realism!

Is this game native 1080p? The demo was scaled for all I know (round 1440x1080 if I remember correct)

But love the cockpit view! That's the feature, next to the better car graphic, they have that Forza 2 don't.
In reply to
SpiritofJazz
SpiritofJazz
Commented on 2007-12-13 15:36:18
What the point of having such great looking cars when I can't draw huge penises on them?
In reply to
zlimness
zlimness
Commented on 2007-12-13 15:52:19 In reply to nasim
Posted by nasim
only an XBOT says that. no one will choose Forza 2 over GT5. Forza 2 has flopped in Japan and Eu and even in Na MS are bundling it with x360 since no one wants it anyway. Forza 2 runs at only 720p @30fps and its cars have roughly 1/10 as many polygons as each car in GT5.

something which runs at 1080p @60fps cannot be compared to a game which runs at 720p @30fps
wtf, man. That was a constructive criticism and you just slammed him with your fanboy bullshit. Some of you really go too far with this console war. Stop trolling and a get a life.
In reply to
Bakutheswede
Bakutheswede
Commented on 2007-12-13 15:56:22 In reply to SpiritofJazz
Posted by SpiritofJazz
What the point of having such great looking cars when I can't draw huge penises on them?
Hahaha oh yes the costum skins in forza where an awesome feature, there is nothing quite like being passed by a gigant anus traveling at 200mph :)
In reply to
georaldc
georaldc
Commented on 2007-12-13 16:30:31
Man, some of the posts here are just total fanboyism at its best. Makes the 360 look like a wii, forza 2 at 720p/30fps, forza cars are 1/10th the polygons of gt5, pgr stuck at last-gen........geez. Some of you are really taking this console war way too seriously
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Platform
PS3
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Developed by
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