Still some new images for the first person shooter Legendary, this time taken solely from the Playstation 3 build. It will also be available on PC and Xbox 360 in the third quarter of 2008.
After the highly mediocre Turning Point: Fall of Liberty, i don't think i want to even touch any more games from Spark Unlimited, even if they show a "little" bit of interesting footage/imagens.
Commented on 2008-06-24 21:40:40 In reply to starfox14now
Posted by starfox14now
After the highly mediocre Turning Point: Fall of Liberty, i don't think i want to even touch any more games from Spark Unlimited, even if they show a "little" bit of interesting footage/imagens.
Commented on 2008-06-24 22:42:24 In reply to weedo
Posted by weedo
Looks cool, but am I the only one who is getting pretty tired of the Unreal Engine?
Same here... I mean at first glance, it's an amazing engine... but at the same time it could turn out to be this gen's cause of generic looking graphics.
Commented on 2008-06-24 23:46:45 In reply to starfox14now
Posted by starfox14now
After the highly mediocre Turning Point: Fall of Liberty, i don't think i want to even touch any more games from Spark Unlimited, even if they show a "little" bit of interesting footage/imagens.
highly mediocre is putting it VERY politely! :)
the guys on the 1up show liked it (it being Legendary not Turning Point)
Commented on 2008-06-25 00:54:22 In reply to teh_d00d
Posted by teh_d00d
the guys on the 1up show liked it (it being Legendary not Turning Point)
And I too love the concept of the pandora box open it's curses to New York. Love It!
The visuals shown here have rough edges, but TP had them to, its trailers made it look like they could pull off a decent looking gameeeennnnnooooo, they didn't.
Not visually, not anything! Craptastic, is the word.
Outsource this project to another company please, Gamecock, is it?
kay thanks!
from what i saw from the footage, it has potential. they just got to fix those annoying appear-from-thin-air glitches and improve the graphics a bit more.
Commented on 2008-06-25 08:08:29 In reply to weedo
Posted by weedo
Looks cool, but am I the only one who is getting pretty tired of the Unreal Engine?
To me, only Frontlines Fuel of War uses the Unreal engine as it should be used. Practically all other games based on this engine look brown, grey, green or blue or a combination of those colors.
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All comments (16)
the guys on the 1up show liked it (it being Legendary not Turning Point)
The visuals shown here have rough edges, but TP had them to, its trailers made it look like they could pull off a decent looking gameeeennnnnooooo, they didn't.
Not visually, not anything! Craptastic, is the word.
Outsource this project to another company please, Gamecock, is it?
kay thanks!