Sega sent us this second video of Stormrise showing some of the game's most innovative feature, with this time the line of sight camera.
nostradamus plese gayders, get that high quality Diablo IV real-time cutscene. And DiabloII to check the insane isometric tapestry filled w/ granular detail, if you may. (1 Week ago)
nostradamus @Melmoth: yep, demoscene gods. (1 Week ago)
nostradamus So freakin good [url] (2 Weeks ago)
nostradamus disregards the chock points of "skmirches", the traversel is pretty smooth. Higly recommended and a classic dying breed formula of pc action shooter. (2 Weeks ago)
nostradamus i'm enjoying Control immensely and for a late last-gen game, going by the Disgusting on-basis unacceptable performance of games/worlds, the base console performance is pretty much decent, if one (2 Weeks ago)
MrWhite 25% (2 Weeks ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
All comments (11)
Also they say true 3d because rarely do RTS use completely 3d environments
It's not exactly "new", but it is a fresh approach to using something that Pandemic created last-gen, but did not know what to do with it beyond the franchise they created it for.
Full Spectrum Warrior being one of those very few, "non-classifiable" games, a hybrid between a strategy game and a shooter, it should be very interesting to see the results of taking it's control and camera dynamic to a purely RTS platform.
This game looks nice..but has anybody ever actually taken into consideration that rts games dont do well on console not simply due to control schemes but the genre itself? it seems like each developer is suddenly pushing rts games at us when in all likely hood its a genre that will never perform well for the console gamer market thats every increasingly pushing towards the "casual" something rts games go against.
This game looks nice..but has anybody ever actually taken into consideration that rts games dont do well on console not simply due to control schemes but the genre itself? it seems like each developer is suddenly pushing rts games at us when in all likely hood its a genre that will never perform well for the console gamer market thats every increasingly pushing towards the "casual" something rts games go against.
i mean, for me, a person who doesnt like traditional RTS's, already this is looking a damn sight more appealing (well, except for the uninspired art) then something like C&C.
halo wars has essentially made traditional RTS's bearable for someone like me.
this game however genuinely has a chance to make me enjoy it. after all i enjoyed full spectrum warrior and that was essentually an RTS but on a much smaller and much more focused scale.
i dont like resource management and unit management, it's a chore for me. but halo wars managed to similify it so it was fast and easy. im hoping this takes it to the next stage and actually makes it genuinely enjoyable.
Even though I'm not that big of a fan of RTS games (I play them, but I prefer shooters and RPGs), but I will still be looking forward to this game. Hell, I may even buy it simply to support the developers who are actually trying to create something new in this copy + paste infected world.
but this is definitly tweaking my heart string sto make me want it.