Xbox 360 PS2 Xbox

Eletronic Arts released these 7 images of Burnout Revenge on Xbox 360, in full 720p version instead of the 1024x576 versions all other sites posted.

7 720p images

  • 7 Burnout Revenge 360 images - 7 720p images
  • 7 Burnout Revenge 360 images - 7 720p images
  • 7 Burnout Revenge 360 images - 7 720p images
  • 7 Burnout Revenge 360 images - 7 720p images
  • 7 Burnout Revenge 360 images - 7 720p images
  • 7 Burnout Revenge 360 images - 7 720p images
  • 7 Burnout Revenge 360 images - 7 720p images
Hectoe
Hectoe
Commented on 2006-01-11 14:23:44
It looks promising.
In reply to
DJmizuhara - DJmizuhara-Man
DJmizuhara
Commented on 2006-01-11 14:41:44
Seen them about aweek ago and I was too impressed with the screens, the only real thing that impressed me was the Blue cars damaged paint-work textures...

I hope it's better than revenge...I hated the whole smash into cars that are traveling in the same direction, it was so boring!
In reply to
DJJoeJoe
DJJoeJoe
Commented on 2006-01-11 14:43:57
I never got to play the latest "revenge" Burnout. There's not crash junctions?
In reply to
Se777eN
Se777eN
Commented on 2006-01-11 14:46:27
Hope its more than 4 players online.. hope its 8 or 10
In reply to
rezehnder
rezehnder
Commented on 2006-01-11 14:50:55
The textures on the cars just don't look right... Or is it the mapping?
Defenitivly have to see that in motion.
In reply to
ultim8fury
ultim8fury
Commented on 2006-01-11 14:51:42
Also hoping this is more than just a graphics improvement. The gameplay took a serious nose dive in revenge on the xbox. Races were too easy, crash junctions lost some of the precision needed in takedown.
In reply to
TheBard
TheBard
Commented on 2006-01-11 14:59:56
I just hope the game won't be as buggy as the original Burnout Revenge. I fracking hate it, when you race, crash, and are reset right before a wall ... which you then directly bump into, because you're still invulnerable due to the reset. Because you are stuck right in front of the wall and have to go into reverse, back out of the corner and accellerate again... without ANY chance whatsoever to win anymore.

Oh, and I HATED the rubberband AI prevalent in all of the Burnout games. You can race on like a madman, permaboosting, gathering speed where you can, driving perfect laps... but the AI cars are placed right behind you and you have no chance to outrace them. On the other hand, when you mess up, you have bad chances of ever catching up with them.

Ah, I forgot the car system ... what's up with that? You rarely need the new cars and in the middle of the game, the AI races with every damn car in the game, even the High End ones. By putting extra effort in the game, getting Gold everywhere to unlock as many cars as possible, you don't get ANY advantages... because you don't get any bonus, anything the AI doesn't already have. This is pure frustration.

What else... hmmm... I didn't like the game being so easy. But it's an EA game, and EA says that anybody must be able to win their games. So started with Burnout 3, you have no real challenges anymore. In Revenge, you get boost through farting on the couch, so while in previous games you had to work for boost and handle the speed precisely, you rarely release the boost button now... and never touch the brakes. Arcade racing is alright, but this is an insult.

The original XBox game was nice, because of the crash junctions and the setting. Driving and intentional crashes are teh win! But the game cheats on you bigtime and when you fail, you rarely fail because you messed up, but because the game cheated. Or was bugged. Or whatever. Maybe it's just me, but I don't get any really good feelings of achievement in this installation of the game.

And I doubt the XBox 360 version will be any different.
In reply to
Drunkenshaolin
Drunkenshaolin
Commented on 2006-01-11 15:02:13
from wat sites have been saying....this one is looking and playing really well, the live memory rival takedowns sounds like a nice touch
In reply to
MakyoDetector
MakyoDetector
Commented on 2006-01-11 15:02:27
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Hello jaggies, it's 2xFSAA (as in PGR3). 4xFSAA (as in NFS:MW) is sooo much better, it can give that smooth filmlike quality to graphics.
Hectoe
Hectoe
Commented on 2006-01-11 15:07:55 In reply to MakyoDetector
Posted by MakyoDetector
Hello jaggies, it's 2xFSAA (as in PGR3). 4xFSAA (as in NFS:MW) is sooo much better, it can give that smooth filmlike quality to graphics.
But at least it is 720p and not 600p like in PGR3.
In reply to
TheFuriousOne
TheFuriousOne
Commented on 2006-01-11 15:51:10
Great images, the scratched paint work could do with some bump mapping to add some depth to it, and it seems a little strange to have a cars paint work like that without the car actually physically damaged, still looks like alot of fun though.
In reply to
JWCHeetebrij
JWCHeetebrij
Commented on 2006-01-11 16:10:32
The car models look improved but the scenery doesn't look much better. Just hi res textures but no real geometry increase. Also some textures look like they're borrowed from NFS:MW.

I liked Burnout Revenge on the Xbox, but I don't think I'll be buying this.
In reply to
futromurzyna
futromurzyna
Commented on 2006-01-11 16:46:39 In reply to Hectoe
Posted by Hectoe
But at least it is 720p and not 600p like in PGR3.
but nowhere near to PGR3 at gfx side :P looks slighty better then Xbox version
In reply to
MakyoDetector
MakyoDetector
Commented on 2006-01-11 16:48:55 In reply to Hectoe
Posted by Hectoe
But at least it is 720p and not 600p like in PGR3.
Yeah that sucked big hairy donkey balls :p...
In reply to
rjcc
rjcc
Commented on 2006-01-11 16:54:51 In reply to MakyoDetector
Posted by MakyoDetector
Hello jaggies, it's 2xFSAA (as in PGR3). 4xFSAA (as in NFS:MW) is sooo much better, it can give that smooth filmlike quality to graphics.
Yeah, because NFS: MW looked so much better than PGR3.

GTFOHWTBS.
In reply to
Misguided
Misguided
Commented on 2006-01-11 17:05:03 In reply to DJmizuhara
Posted by DJmizuta
I hope it's better than revenge...I hated the whole smash into cars that are traveling in the same direction, it was so boring!
It *IS* Burnout Revenge, and I am really looking forward to it. If you didn't like it on Xbox, you won't like this either, as they are largely the same.
In reply to
MakyoDetector
MakyoDetector
Commented on 2006-01-11 17:39:04 In reply to rjcc
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Posted by rjcc
Yeah, because NFS: MW looked so much better than PGR3.
Exactly... wait, is that sarcasm...
PlumbDrumb - Still drinking
PlumbDrumb
Commented on 2006-01-11 18:10:57
no more FSAA comments.
It's tired.
In reply to
school
school
Commented on 2006-01-11 18:20:01
i love burnout form the day i buy the first ever burnout for the ps2. and i will buy this one for my 360. nice screenshot. even if it does release on the ps3 i think the 360 version will be better with the perfect Xbox Live.
In reply to
school
school
Commented on 2006-01-11 18:23:46
1 more thing those tyres look real- just amazing.
look at the detail on on the tyres (sreenshot number 3).
In reply to
f2hunter
f2hunter
Commented on 2006-01-11 19:22:18
lol, im more impressed with the OUTRUN 2 C2C images myself.
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2006-01-11 19:25:15
Looks like a simple port to me, a few upgrades here and there but nothing next gen. Well, the tires look really nice, not the rims the rubber only, but that's about it.
In reply to
ywj
ywj
Commented on 2006-01-11 20:18:16
looks goog and i hope it looks better as time goes on
In reply to
Prez
Prez
Commented on 2006-01-11 20:28:23
A simple Port. HDTV, better Car Models, new Explosions, all right.
But lets face it: Still looks the same like the first polished screenshots of ps2 and xbox versions. Worth 360s Power? Hell no.
Criterion should do a true Next-Gen Burnout 5 instead.
In reply to
mehdino1
mehdino1
Commented on 2006-01-11 21:03:39
100% amazing in motion
In reply to
About the game
Platform
XBOX PS2 X360
Published by
Electronic Arts
Developed by
Criterion Studios
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