Microsoft released these images of the upcoming downloadable content of Banjo-Kazooie: Nuts & Bolts. Fans will certainly appreciate the return of the Klungo mini-game. Update: Added the trailer.
Commented on 2009-03-31 18:52:59 In reply to jesuschrist
Posted by jesuschrist
A shame they made the game so Awesome to some douches.
Who am I kidding. Most people are just " " no to play before saying shit.
I find it hilarious that people condemn Rare for trying something new, yet I bet they would complain just as much if Rare shat out a sequel every other year like Ratchet & Clank.
Commented on 2009-03-31 23:23:24 In reply to KORNdog
Posted by KORNdog
terrible game imo. i find it strange such a poor seller gets DLC at all tbh?
It didn't sell that poor. Almost 500k worldwide. Plenty of games sold worse and got DLC. Besides, it's only 400 points. I'd say that it's worth this much. Not overpriced, but not underpriced either.
Commented on 2009-03-31 23:48:38 In reply to KORNdog
Posted by KORNdog
terrible game imo. i find it strange such a poor seller gets DLC at all tbh?
In spite of disappointing sales, Viva Pinata got a sequel. Sometimes there just is some justice in the world I guess. If only that could happen more often. :/
Commented on 2009-04-01 00:42:03 In reply to KORNdog
Posted by KORNdog
terrible game imo. i find it strange such a poor seller gets DLC at all tbh?
IMO the game is anything but terrible. The problem with many people is that they blindly refused to play the game simply because it wasn't like the first two Banjo games. Others just dismissed it because of the lackluster demo. I didn't like the demo either, and I was a bit disappointed with the full game at first, but I ended up enjoying it more than any other game in 2008.
It's refreshing to see that somewhat disappointing sales don't mean that there won't be any DLC released. Actually, I don't think either Rare or MS thought it would sell well, given the price tag at release.
I absolutely love Rare, they were the best and totally got my love and praise all those years in the past. I think they're a misfit in this generation, or even the previous generation. in the N64 days, it was all about rare that blew my mind out. Every major game belonged to them either in developing or publishing, and the visuals, genre gameplay and sounds were all awesome and creative.
Even now, if you look at the visuals: http://images.gamersyde.com/gallery/public/10281/1...
its just so gorgeous, in a kiddy kind of way but still is. the trees on the left are so CGish it looks like Little Big Planet, but clearly with this game the lack in direction was obvious.
I think with Kameo, Rare moved in the right direction but with Perfect Dark 0 and Banjo, they moved backwards, their art and approach are so gorgeous and technology so established but instead of making a treasure island game or a Shrek like medieval fairy tale game they are making sequels of worn out franchises. they obviously could've made the Killer Instinct sequel if they were out for it. Rare are clearly in bad hands, I'd say Microsoft. Microsoft's first party is proven crapo time and time again bacause MS are not game industry people to start with, and it shows with re-emerging devs like Rare, who fail to deliver even with great ambition and possibilities at hand.
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All comments (11)
Who am I kidding. Most people are just " " no to play before saying shit.
Who am I kidding. Most people are just " " no to play before saying shit.
Too bad there are so many non-gamers these days who didn't buy it.
It's refreshing to see that somewhat disappointing sales don't mean that there won't be any DLC released. Actually, I don't think either Rare or MS thought it would sell well, given the price tag at release.
Even now, if you look at the visuals:
http://images.gamersyde.com/gallery/public/10281/1...
its just so gorgeous, in a kiddy kind of way but still is. the trees on the left are so CGish it looks like Little Big Planet, but clearly with this game the lack in direction was obvious.
I think with Kameo, Rare moved in the right direction but with Perfect Dark 0 and Banjo, they moved backwards, their art and approach are so gorgeous and technology so established but instead of making a treasure island game or a Shrek like medieval fairy tale game they are making sequels of worn out franchises. they obviously could've made the Killer Instinct sequel if they were out for it. Rare are clearly in bad hands, I'd say Microsoft. Microsoft's first party is proven crapo time and time again bacause MS are not game industry people to start with, and it shows with re-emerging devs like Rare, who fail to deliver even with great ambition and possibilities at hand.