Xbox 360 PS3

Capcom and Grin released the first "Lab Report" of Bionic Commando, showing the arm of the game's hero in action. It's also a good way to see the game in action again.

Burglarize
Burglarize
Commented on 2009-04-10 17:34:57
Doesn't look as smooth as I'd hoped, but looks like it'll still be great fun to swing around.
In reply to
S1kkZ
S1kkZ
Commented on 2009-04-10 17:49:15
something is wrong with the wmv file. windows media player wont play it and even vlc player only shows artifacts.
In reply to
DDRMidian
DDRMidian
Commented on 2009-04-10 18:22:05 In reply to Burglarize
Posted by cooleo_no1
Doesn't look as smooth as I'd hoped, but looks like it'll still be great fun to swing around.
Don't get your hopes up, I hear your freedom is annoyingly limited by water and "radiation areas".
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2009-04-10 19:01:40
I think it looked smooth enough.
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This message and account have been deleted at the user's request
digi_matrix
digi_matrix
Commented on 2009-04-10 19:57:37
There's a Giant Bomb 20 min quick look at the game. Shows you everything you wanted to know. It's seeming to be pretty solid, IF you're always doing the Spiderman stuff. The shooting stuff doesn't look too hot. But the environments are incredible.
In reply to
BooMMooB
BooMMooB
Commented on 2009-04-11 02:13:10
thanks for that digi_matrix. That was a nice demo. Looks pretty cool actually.
In reply to
munkini
munkini
Commented on 2009-04-11 11:34:02
I would like to be proven wrong but it just does not look that great at this point, keeping an open mind until it launches or we get a demo...
In reply to
omegaheat
omegaheat
Commented on 2009-04-11 17:45:23
I don't know. I think visually the game looks kind of funky. The character also looks like he's been changed a little. He's not as bulky as before. I can't really tell if that's bad or better. It doesn't look like Capcom's best work for such an anticipated title. They've set the bar so high with Resident Evil5 that it's only right to expect more.
In reply to
catamask
catamask
Commented on 2009-04-11 19:06:31
the beggining remind me of that intro of Crysis
In reply to
digi_matrix
digi_matrix
Commented on 2009-04-12 01:05:23 In reply to omegaheat
Posted by omegaheat
It doesn't look like Capcom's best work for such an anticipated title. They've set the bar so high with Resident Evil5 that it's only right to expect more.
What, RE 5 was a huge disappointment! After that, anything else done by Capcom is better.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2009-04-12 01:46:29 In reply to omegaheat
Posted by omegaheat
I don't know. I think visually the game looks kind of funky. The character also looks like he's been changed a little. He's not as bulky as before. I can't really tell if that's bad or better. It doesn't look like Capcom's best work for such an anticipated title. They've set the bar so high with Resident Evil5 that it's only right to expect more.
This is being made by Grin in Sweden. They are the same studio that developed the PSN/XBLA conversion of the original Bionic Commando, and most recently released Wanted: Weapons of Fate for the 360, PS3, and PC. Like many of Capcom's high profile releases lately, it's all about outsourcing.

Now I'm not knocking Grin, nor am I really knocking this game. I think it looks pretty good. I was cautious approaching Street Fighter 4 when it was revealed that it too would not be developed internally at Capcom, but that turned out pretty fantastic.

I like the vertical scale that the levels have. It seems like it will give you a lot of room to swing and climb. I'm looking forward to playing this.. and.. ironically.. Wanted! (when it's not $50)
In reply to
Baleur
Baleur
Commented on 2009-04-13 12:32:20 In reply to digi_matrix
Posted by digi_matrix
What, RE 5 was a huge disappointment! After that, anything else done by Capcom is better.
Indeed.
"Lets keep 1990's controls and gameplay, its as good as it can get!"
Yeah... Right...
In reply to
digi_matrix
digi_matrix
Commented on 2009-04-13 12:52:55 In reply to Baleur
Posted by Baleur
Indeed.
"Lets keep 1990's controls and gameplay, its as good as it can get!"
Yeah... Right...
In RE 4 and previous REs, the controls were manageable because you only have 3-4 enemies max on screen. In RE 5, you have 10 AT LEAST, and they keep on respawning. So, the controls are broken! At least don't nerf the knife, and make me able to move with knife! That would've been an evolution at least, Capcom.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2009-04-15 14:44:40
The trailer reminded me of 3 things when I saw the arm move by itself.

1. Terminator.
2. Freddy Kreuger
3. Close up CG work of the main "weapon", like Crysis trailer was with the nanosuit.

But the game seems to be fun,I am getting Lost Planet feeling, too bad its not as atmospheric as that game, but cool non the less.

I really hope they release a demo on PSN before release, if not, then I have to go with my gut feeling, and so far, it looks great.

PS. The music is just badass, re-make of the original score from the composer of Jamie Christorpherson (same guy who also worked on Lost Planet).
In reply to
hiscore
hiscore
Commented on 2009-04-17 10:25:42 In reply to Burglarize
Posted by cooleo_no1
Doesn't look as smooth as I'd hoped, but looks like it'll still be great fun to swing around.
Considering "forerunners" like Assassin's Creed, Crackdown etc. this looks pretty solid and smooth to me. I didn't see any framedrops nor screen tearing. Ok, it's probably not 60 fps.
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