Trailer PC

Become a professional cleaner with Serial Cleaner, the upcoming stealth-action game game from indie studio iFun4all. With a 1970s theme and aesthetics, you'll be tasked with cleaning murder scenes, disposing bodies, covering up blood stains and hiding murder weapons and other evidence. Add on top of that humor and atmosphere inspired by Fargo and Pulp Fiction plus real-world data used to modify levels. No platforms nor release date announced yet.



iFun4all Announces Serial Cleaner

Serial Cleaner is a story-driven, fast-paced stealth/action game, characterized by a 1970s theme and aesthetics.

The protagonist is a professional cleaner, which means he takes care of cleaning up murder scenes by disposing bodies, covering up blood stains and hiding murder weapons and other incriminating evidence. He takes on jobs without asking questions, working shady assignments for the mafia, as well as helping out (for a fee of course) regular people, who for one reason or another, murdered somebody or unwillingly caused a lethal accident. The storyline revolves around a copycat killer, who commits murders similar to the latest highly-popularized killings that have taken the media by storm.

It’s a dynamic stealth game, in which the player needs to figure out how to pick the location clean of evidence, while not getting caught. Exploring, experimenting and fast paced decision making are the key words here. Getting caught and questioned would put a black mark on the protagonist’s career and the environment is often crawling with itchy-fingered police officers accompanied by nosy bystanders. The game uses Real-World Data to modify gameplay according to the time of day in player’s location.

Serial Cleaner takes a humoristic, slightly macabre approach to its subject matter, and doesn't treat itself too seriously. Just take a look at the protagonist. He is a 30-ish man with a sharp sense of style and an iconic 70s look, complete with a mustache, large sunglasses, and tight pants.

Game Highlights

• Fully realized 1970s-inspired setting
• Just take a look at that art style!
• The game uses Real-World Data to modify levels accordingly with the current time of day in the player’s whereabouts
• Levels take inspiration from actual 1970s murder scenes
• Humor and atmosphere inspired by Fargo series and Pulp Fiction movie
• Playful approach to solving each level, which rewards exploration and experimentation

Screenshots

  • Cover up murder scenes with Serial Cleaner - Screenshots
  • Cover up murder scenes with Serial Cleaner - Screenshots
  • Cover up murder scenes with Serial Cleaner - Screenshots
  • Cover up murder scenes with Serial Cleaner - Screenshots
  • Cover up murder scenes with Serial Cleaner - Screenshots
  • Cover up murder scenes with Serial Cleaner - Screenshots
  • Cover up murder scenes with Serial Cleaner - Screenshots
  • Cover up murder scenes with Serial Cleaner - Screenshots

Artworks

  • Cover up murder scenes with Serial Cleaner - Artworks
  • Cover up murder scenes with Serial Cleaner - Artworks
  • Cover up murder scenes with Serial Cleaner - Artworks

Key Art

  • Cover up murder scenes with Serial Cleaner - Key Art

Logo

  • Cover up murder scenes with Serial Cleaner - Logo
  • Cover up murder scenes with Serial Cleaner - Logo
syder
syder
Commented on 2016-05-13 21:16:34
Well, erm, i don't know what to say. something something on a list something something...
In reply to
About the game
Platform
PC
Published by
iFun4all
Developed by
iFun4all
Patreon

$156 of $400 per month

What's up?
  • Loakum

    Loakum *sips on a wine glass of grape juice* Why do I feel compelled to chant, “Let’s go Brandon?” Hmmmm (1 Week ago)

  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (7 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (11 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (11 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (11 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (11 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (11 Weeks ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

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    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

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  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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