Trailer PC Xbox 360 PS3

EA and Crytek have released a trailer to announce the first DLC of Crysis 2. Retaliation will contain 4 new maps (Park Avenue, Transit, Shipyard and Compound) and will be available on May 17 (18 in Europe) on Xbox 360, PS3 and PC.

digi_matrix
digi_matrix
Commented on 2011-05-10 14:22:05
This is not the DX 11 patch?!
In reply to
Seth
Seth
Commented on 2011-05-10 14:27:00 In reply to digi_matrix
Posted by digi_matrix
This is not the DX 11 patch?!
You know....lazy ass dlc for easy money first lol. :P
In reply to
This message and account have been deleted at the user's request
Sath - Missed the<br>hay
Sath
Commented on 2011-05-10 14:48:03
I wont buy it, I am barely playing Crysis 2 anymore.
In reply to
inkyspot
inkyspot
Commented on 2011-05-10 15:39:38
The Xbox version online playability is harsh, not very optimize. Good looking game, but I'll pass.
In reply to
Trebby
Trebby
Commented on 2011-05-10 16:08:03
Haven't touched Crysis 2 so far.
In reply to
ninjagoat
ninjagoat
Commented on 2011-05-10 16:27:35
packaged like a cod mappack no thx crytek.
In reply to
Akumajo
Akumajo
Commented on 2011-05-11 01:24:01
Posted by droezelke
Dx 11 patch is no priority for Crytek. They announced it to mainly to stop the complaints from PC-gamers. I think it will be released this summer together with the sandbox editor.

As for the trailer: the maps look good. But I don't know if I'm willing to pay money for it.
Crysis 1 shipped as a PC game that could only see one CPU core and it was'nt until the third or fourth patch that Crytek released that enabled not only a huge number of bug fixes and enhancements but finally the game could see dual CPUs. That patch was 400+MB and there is the final 50MB patch which is really for server issues.

But guess what it doesn't matter what you did weather you installed it in a 64bit OS or 32bit OS, the game ran pretty much the same and the well known higher than "Very High" setting is still not enabled and thats for a Dx10 era, however there have been fans who made custom tools to enable it but it does not run stable or rather it could not run much back in the days of 2008. Most PC fanboys have moved on and now that the Dx 9 Crysis 2 fiasco happened its likely that the so called "dx 11" patch should weight in at well over 400MB, likely 800MB plus as Direct x 11 is very different than Dx9.
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