The very much forgotten Damnation will be released next month, and Codemasters tries to hype the game again with these new images along with a video where the game's producer explains the game's unusual level design.
i like the idea of navigating the environment how YOU want to, rather then it being a pre-defined path (although i'm sure there will be moments like that too) the fact it's co-op really helps matters too, will give it a rent.
oh, and this is a prime example of the UE3 engine being instantly recognisable as the UE3 engine.
I have been keeping an eye on this one for some time now. While I have always been on the fence, I have to admit that with this video finally giving a true sense of the verticality and openness of this game, I'm blown away.
Graphically, it still looks like ass. However, for the sheer size and scale of everything, I can forgive it that; UE3 certainly was never designed for openworld games in mind. The devs at Blue Omega would have been better off licensing a proper engine for creating open worlds. Engines like the Assassin's Creed Engine, or Rockstar's RAGE. Or even better still, licensing the Dunia Engine from Ubisoft to create this game.
All the same, despite their middleware choice, I like the direction they are taking this one. I don't buy games anymore, at least not brand new. I GameFly everything. However, because of this video, Damnation just went to the top of my queue. I'm going to have to make sure that I get this the day it ships.
Yeah, Dark Void is already a day one must get, for no other reason than it is a flying game by the same team that developed Crimson Skies. No thanks to Microsoft, we won't ever likely see a Crimson Skies 2, and most certainly not by the original team. However, Dark Void may be exactly what the doctor ordered . . . and who knows, it may even turn out to be a lot better than Crimson Skies.
Commented on 2009-04-15 11:30:59 In reply to FreeSwag
Posted by FreeSwag
No thanks to Microsoft, we won't ever likely see a Crimson Skies 2, and most certainly not by the original team. However, Dark Void may be exactly what the doctor ordered . . . and who knows, it may even turn out to be a lot better than Crimson Skies.
No thanks to the morons who didn't bought it, and went instead for Ace Combat 4,5,6,7,8,9,10,0,XX for PS2. Get that right.
Do we have freedom of speech?))
But I'm sorry for my previous "empty post". I'd have added that I'm not interested in "multi games" on xbox, but not on PC.
Friends?)
Commented on 2009-04-15 15:27:58 In reply to R_Gregory
Posted by R_Gregory
Do we have freedom of speech?))
But I'm sorry for my previous "empty post". I'd have added that I'm not interested in "multi games" on xbox, but not on PC.
Friends?)
Driftwood
Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood
Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood
GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood
For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood
More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood
We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood
Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (30)
Need more info. :=)
the screenshots did it no favours.
imagine maps with this scale in TF2, 32vs32. drools lol
oh, and this is a prime example of the UE3 engine being instantly recognisable as the UE3 engine.
It's a Huge game world, like Galleon, but it doesn't mean the 'zip lines' between towers and stuff aren't there for a reason.
Man, the marketing team of this game needs a smack
<-- is strangely interested.
STOP
HYPING
GAMES
THEN SHUTTING UP FOR MONTHS AND MONTHS.
Hype needs to lead up to release, and not stop after it starts, and not go on and on.
That said, this game is looking good. I am actually kind of excited for it, it looks good.
Graphically, it still looks like ass. However, for the sheer size and scale of everything, I can forgive it that; UE3 certainly was never designed for openworld games in mind. The devs at Blue Omega would have been better off licensing a proper engine for creating open worlds. Engines like the Assassin's Creed Engine, or Rockstar's RAGE. Or even better still, licensing the Dunia Engine from Ubisoft to create this game.
All the same, despite their middleware choice, I like the direction they are taking this one. I don't buy games anymore, at least not brand new. I GameFly everything. However, because of this video, Damnation just went to the top of my queue. I'm going to have to make sure that I get this the day it ships.
Is this that video game where you can fly vertically?
Is this that video game where you can fly vertically?
Oh..PC version as well. Not interested in "multi" games (
But I'm sorry for my previous "empty post". I'd have added that I'm not interested in "multi games" on xbox, but not on PC.
Friends?)
But I'm sorry for my previous "empty post". I'd have added that I'm not interested in "multi games" on xbox, but not on PC.
Friends?)