Video PC Xbox 360 PS3

Codemasters allowed us to released some videos of Colin McRae: Dirt 2 today, so enjoy this full gameplay video, followed by its replay of the first rally event in Croatia. Not a driving lesson, but still quite nice to watch. PS3 version.
Update: Added a second replay of a Croatia event, this time a duel and I'm not driving too badly this time!

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vansant
vansant
Commented on 2009-09-04 15:53:45
Blim, sorry for getting off topic. Have you played Shift and if so are we going to get any videos. I'm dying to see a replay for that.
In reply to
BlimBlim - Tyrannosaurus
BlimBlim
Commented on 2009-09-04 15:56:44
Posted by vansant
Blim, sorry for getting off topic. Have you played Shift and if so are we going to get any videos. I'm dying to see a replay for that.
Sorry no.
Posted by droezelke
Amazing graphics.
Using an Xbox360-wheel BlimBlim?
PS3 version :p
In reply to
anm8rjp
anm8rjp
Commented on 2009-09-04 16:12:23
I love how when the replay camera gets jostled, we get video scrambling/bad reception, to make it more real world... and not just a CG camera. Very nice subtle touch Codies.
In reply to
teh_d00d
teh_d00d
Commented on 2009-09-04 17:27:33 In reply to anm8rjp
Posted by anm8rjp
I love how when the replay camera gets jostled, we get video scrambling/bad reception, to make it more real world... and not just a CG camera. Very nice subtle touch Codies.
i noticed from playing the 360 demo that when the framerate starts to drop in a replay, the view scrambles and it switches to a different angle.
In reply to
PT_G4MER
PT_G4MER
Commented on 2009-09-04 20:18:31
LOL @ the mad-eye skull on the cockpit.
In reply to
ASURAshadow
ASURAshadow
Commented on 2009-09-04 20:57:53 In reply to anm8rjp
Posted by anm8rjp
I love how when the replay camera gets jostled, we get video scrambling/bad reception, to make it more real world... and not just a CG camera. Very nice subtle touch Codies.
Bizarre already did that a couple years ago in the replays of PGR 4. I dislike the effect. Just keep it crisp and clean in HD so I can enjoy the view and not some fake static effects. The only good application I can think of for it would be for the onboard camera during a crash just like in real life.
In reply to
zomfg
zomfg
Commented on 2009-09-04 22:15:45
Wow this looks sooooo good.
In reply to
Nietzsche
Nietzsche
Commented on 2009-09-04 23:59:57
Gameplay still leaves a lot to be desired IMO, but the demo proved at least fun enough to warrant a rental. I'm sure it will be a decently good time, but I just can't seem to get over how good this game could have been if it felt more like Rallisport Challenge games.

Lack of track variety also seems to be a problem. Not a big fan of how everything looks so damn similar.
In reply to
toelessfoot
toelessfoot
Commented on 2009-09-05 00:21:08
The IGN review claimed that track veriety was a strong point so it should be ok in that regard.

In regards to wishing this game handled more like Ralisport challenge, I think it might be a bit of a nostalgia factor because I watched some youtube videos and it looks so arcadey. I remember the rali games being a blast too but I don't think I'd like arcadey controls like that in this. Maybe it's because in Rallisport challenge even though it was arcadey there was no handling assisting going on, where whenever I play the demo for Dirt2 I feel I can perceive (though I could be totally wrong) some assisting going on, helping you through the corners a bit which isn't cool.
In reply to
Nietzsche
Nietzsche
Commented on 2009-09-05 00:25:29
@toelessfoot
When I talk about Ralisport Challenge, I don't mean that it's less arcadey than Dirt 2, I just meant that it just felt better than Dirt 2. The overall feel of the car on different surfaces just felt really "right" to me in RC, while in Dirt 2 it just doesn't have the same good feel to the controls.

I don't know if it's an assist thing or what, but the gameplay in the demo just seemed off to me. The corners and braking just don't have that fun "feel the car talking to you" vibe that most great racing games provide.

Sorry for a lack of better wording
In reply to
toelessfoot
toelessfoot
Commented on 2009-09-05 01:16:19
I know what you mean, I wish this game would handle more like Flatout 1, where it really felt like you were the alpha and omega of control.

Something feels off, but it's still cool.
In reply to
PlumbDrumb - Still drinking
PlumbDrumb
Commented on 2009-09-05 01:19:20 In reply to toelessfoot
Posted by toelessfoot
I know what you mean, I wish this game would handle more like Flatout 1, where it really felt like you were the alpha and omega of control.
lmao!
In reply to
unknown_23
unknown_23
Commented on 2009-09-05 11:14:55
For me this game looks better in videos/trailers so far. After playing demo I'm not that much interested in DiRT2. IMO it's DiRT1 after facelifting and nothing more (car handling is still uninspired). There are few improvments but too small. Maybe I will buy it if it will be really cheap.
In reply to
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  • MrWhite

    MrWhite At least for most gamers. Similar to when everything went to pci-e (1 Day ago)

  • MrWhite

    MrWhite I think we could be seeing a dramatic shift in PC hardware where it'll be essential to own both an SSD and a next gen card with the api's to use them. That also would probably require new motherboards (1 Day ago)

  • MrWhite

    MrWhite If a game is built from the ground up to take advantage of that, though... (1 Day ago)

  • MrWhite

    MrWhite I think it'll be down to next gen engines making use of it where applicable. So, basically, if a game allows it, hardware permitting, it'll be used. (1 Day ago)

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    MrWhite @toelessfoot: Yeah, that's the thing, isn't it? PC's are a bit too much of an open platform hardware wise for it to be standard implementation. (1 Day ago)

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    toelessfoot @MrWhite: How long until we see that kind of thing in PCs do you think? I guess consoles are more future proof than a current PC in that regard. (1 Day ago)

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