Trailer PC Xbox 360 PS3

Among DOOM, DOOM II, DOOM 3 and DOOM 3: Resurrection of Evil, DOOM 3 BFG Edition features the Lost Missions, shown in this trailer, which are eight new levels. The game is out on October 16th.
Update: Screenshots added.

7 screens

  • Doom 3 BFG: Lost Missions trailer - 7 screens
  • Doom 3 BFG: Lost Missions trailer - 7 screens
  • Doom 3 BFG: Lost Missions trailer - 7 screens
  • Doom 3 BFG: Lost Missions trailer - 7 screens
  • Doom 3 BFG: Lost Missions trailer - 7 screens
  • Doom 3 BFG: Lost Missions trailer - 7 screens
  • Doom 3 BFG: Lost Missions trailer - 7 screens

Artwork

  • Doom 3 BFG: Lost Missions trailer - Artwork
CrazyKot
CrazyKot
Commented on 2012-08-03 22:54:06
WTF Edition
In reply to
King_Grunt
King_Grunt
Commented on 2012-08-03 23:09:11
I want Doom 4 NOW !!
In reply to
KORNdog
KORNdog
Commented on 2012-08-04 02:28:49
Looking forward to replaying this.
In reply to
IRAIPT0IR
IRAIPT0IR
Commented on 2012-08-04 02:53:12
Will buy this eventually, didn't remember having played it at all.
In reply to
MrWhite
MrWhite
Commented on 2012-08-04 18:38:30
Are there any improvements in this at all? New higher poly models would be nice. If not, then it begs the questions: WHY?!!
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2012-08-04 18:43:11
I want to try this on the Oculus Rift.

There's also a new flashlight mechanic, since everyone is so weaksauce.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2012-08-04 18:57:59 In reply to CrazyKot
Posted by CrazyKot
WTF Edition
LOL
In reply to
kwamejackson
kwamejackson
Commented on 2012-08-04 19:06:27
LOL Korndog. This seems like a complete waste of a disc. Something this old should be an xbla/psn game. IMO the game was overrated at launch because of its horribly repetitive levels and bland gameplay. Nothing has changed and even the graphics pretty much look the same from what I am seeing. Also shame on the R&D at not being able to have a flashlight on a gun far into the future.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2012-08-04 19:20:18 In reply to kwamejackson
Posted by kwamejackson
at not being able to have a flashlight on a gun far into the future.
1) They changed the flashlight mechanic.
2) There is a ton of new content.
3) The original flashlight mechanic was the only thing interesting about this game.
4) Shame on gamers for thinking that realism is the goal of game design.
In reply to
Megido
Megido
Commented on 2012-08-04 19:29:42
the original flashlight mechanic might have been a goo IDEA but they executed it horribly in the game imo. So many encounters were just incredibly frustrating because you couldn't fight back in any good way.
In reply to
kwamejackson
kwamejackson
Commented on 2012-08-04 19:32:57
That has nothing to do with realism but just being logical. They try to make these modern games with in depth back stories and their visions of the future but they put something dumb like that in a game. I feel that dead space was way scarier than doom 3 every was and they didnt have a light "GIMMICK." I think that the idea of finding batteries would make more sense. It's like making a serious sci-fi movie with people out in space without a space suit just because they can do it.
In reply to
Megido
Megido
Commented on 2012-08-04 19:36:33
If we are talking realism i'd assume that they'd have room temperature superconductors in the future, and sweet ass batteries. You'd probably have to change the batteries like once in a lifetime :P
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2012-08-04 19:43:49 In reply to Megido
Posted by kwamejackson
That has nothing to do with realism but just being logical. They try to make these modern games with in depth back stories and their visions of the future but they put something dumb like that in a game. I feel that dead space was way scarier than doom 3 every was and they didnt have a light "GIMMICK." I think that the idea of finding batteries would make more sense. It's like making a serious sci-fi movie with people out in space without a space suit just because they can do it.
I still think it's ridiculous that you have to make sense of it.
Posted by Megido
the original flashlight mechanic might have been a goo IDEA but they executed it horribly in the game imo. So many encounters were just incredibly frustrating because you couldn't fight back in any good way.
Sure.. but wasn't that the point? They'd drop you in total darkness and give you the choice between seeing and fighting back. It was supposed to create really tense and frustrating encounters. I think it worked.

It's a flawed concept maybe, but it's basically the only interesting thing about the game.
In reply to
Megido
Megido
Commented on 2012-08-04 20:05:02
The point was a frustrating game? That's what i'd call shite design. I mean, if they balanced it so that the flashlight made it feel tense and you had to think about how you used it, then that'd be cool. But when it only ever leads to the player getting pissed off that he's pinned down behind a barrel by enemies that he can't see and hence can't shoot (while they have magic ai-vision and shoot you in the skull from 10 miles even if it's pitch black) it's NOT a good thing. Again, the idea is not bad, they just made a piss poor job of implementing it. At least thats how i see it.
In reply to
MrWhite
MrWhite
Commented on 2012-08-04 22:41:53
It was scary, wasn't it? Still is even today, more so than most games that try and fail, so Doom 3 did it's job regardless of bad mechanics or often bland gameplay.
In reply to
Adropacrich2
Adropacrich2
Commented on 2012-08-05 23:40:36
The biggest problem I think was that the scary aspect really was id's main focus and they weren't trying to recreate Doom like most people would have expected. I wouldn't have minded so much but the combat felt a bit shit to me as well. Maybe i was just harsh though but at the time it definitely suffered from that usual feeling of shooting paper bullets

Big game though i recall
In reply to
Megido
Megido
Commented on 2012-08-06 11:12:32 In reply to King_Grunt
Posted by King_Grunt
I want Doom 4 NOW !!
Once Doom 3 BFG is out the entire team goes full on with Doom 4 according to carmack :)
In reply to
deafwing
deafwing
Commented on 2012-08-06 15:03:03
damn i still have the original install disc ... lol do I get a discount?
In reply to
FemaleTengu
FemaleTengu
Commented on 2012-08-06 17:00:45
These GRAPHICZZZZ
In reply to
SplitTongue
SplitTongue
Commented on 2012-08-06 18:51:00
Going the Capcom way now too id Soft ? Oh well...
At least they included some 'Lost Missions'.
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2012-08-07 06:36:12
Uh.........this is just the definition of cash in. Did id hire a bunch of interns and this is their summer work or something?
In reply to
Janman
Janman
Commented on 2012-08-08 14:41:19
Dooms 1, 2 and 3s AND new missions? Not a bad compilation. Really enjoyed the scaryness in Doom 3.
In reply to
About the game
Platform
PC X360 PS3
Published by
Bethesda Softworks
Developed by
id Software
Patreon

$224 of $400 per month

What's up?
  • nostradamus

    nostradamus these were the times [url] (8 Hours ago)

  • asdfg

    asdfg @b0vril: Indeed. It looks unreal. The effects of rain and storms is extraordinary. (8 Hours ago)

  • nostradamus

    nostradamus @b0vril: there will be a special insight into MSF with X019 (12 Hours ago)

  • b0vril

    b0vril I am not into flight sims, but this one new seems insane! I'll be interested to see how it turns out [url] (13 Hours ago)

  • nostradamus

    nostradamus @Seth: well i wouldn't mind that at all. just give proper discounts and flash sales like the us 1$ ones, and get rid of the rental game service. the catalogue is sujective & devisive an mostly shitty. (20 Hours ago)

  • Seth

    Seth @nostradamus: online is free on psnow, but i think only for titles that are included on that sub. Sony likely will merge both of them on a single sub next gen. (21 Hours ago)

  • nostradamus

    nostradamus @Seth: well wouldn't you still need it to like... play online :\ (1 Day ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

Also on Gamersyde

Our Switch video of Neo Cab

  • Sunday, October 13, 2019
  • davton

Our AeternoBlade II video on Switch

  • Sunday, October 13, 2019
  • davton

Yooka-Laylee and the Impossible Lair Switch videos

  • Thursday, October 10, 2019
  • Driftwood