Trailer PC

Scifi horror title P.A.M.E.L.A. shows alpha gameplay footage through this new trailer. The game explores the aftermath of humanity's craving for technological and biological advancement and takes place on Eden, an unforgiving paradise where the player will have to survive. Coming this Summer for PC.



NVYVE Studios Release Alpha Gameplay Trailer for PC Open World Survival Horror Game P.A.M.E.L.A.®

Raw, Unedited Gameplay Trailer Shows Off New Environments, Combat Mechanics, Weapons and Base Building Features

Mississauga, Canada - March 15th, 2016 - Indie micro development team NVYVE® Studios today released the Alpha Gameplay Trailer for P.A.M.E.L.A., the open world utopian sci-fi survival horror FPS that is scheduled for release in summer 2016 for PC on Steam. In P.A.M.E.L.A. players survive against all odds by wielding unconventional technology as they explore Eden, an unforgiving paradise that explores the unforeseen consequences of humanity's craving for technological and biological advancement.

The P.A.M.E.L.A. Alpha Gameplay Trailer gives the first reveal of raw gameplay showing off a longer, unfiltered taste of what it means to survive in Eden, including exploration of all-new environments, combat mechanics, weapons and base building features.

“The alpha gameplay video provides players with a deeper insight into the world of P.A.M.E.L.A. Beginning as the player awakens from cryosleep, it showcases the first few moments of the player's experience as they scavenge for supplies, weapons, and defend themselves against the afflicted citizens of Eden,” said Adam Simonar, Studio Director of NVYVE® Studios. “In a completely open and non-linear world, no two players' experiences will be the same as they struggle against randomly generated dangers and items. Even sanctuary behind the walls of their fortifications can only last so long, as power is finite and constantly depleting.”

P.A.M.E.L.A. begins as a Sleeper is awoken from cryosleep in Eden, a fallen utopia wrought with death and danger. As the Sleeper, players will struggle to survive alongside Pamela, Eden’s AI overseer, as they explore the once vibrant utopian city. Uncover the tragic events that lead to the downfall of a civilization, fighting for their lives as the broken citizens of Eden defend their home against intrusion. With a personality-driven AI system, no encounter will be the same as the Afflicted react in unpredictable ways, driven by their excruciating pain and disfiguring disease. Players will interact with various factions, including the Afflicted citizens, security droids, robotic custodians and more. Each faction has its own unique behaviors and alliances, and will react dynamically to the player’s behavior to become allies or enemies.

P.A.M.E.L.A. features tense gameplay in a richly developed, believable sci-fi universe where each decision is meaningful, and each encounter could be the player’s last. By customizing an array of modular equipment, players can defend themselves against the denizens of Eden while they explore the environment to gather and upgrade weaponry and construct a safe haven. But as energy is finite in Eden, players must manage the city’s power reserves carefully, using energy only when necessary to avoid the dangers of being stuck in the dark. Through an immersive UI that incorporates full body awareness, the player’s experience in the dystopian world is never broken. As every decision in Eden has consequences, players must tread carefully and think about the ramifications of their choices, such as the cost of enhancing their body with Bio-Augmentation - it might help in the short-term, but at what cost in the long-term?

Screenshots

  • P.A.M.E.L.A.: Alpha Gameplay Trailer - Screenshots
  • P.A.M.E.L.A.: Alpha Gameplay Trailer - Screenshots
  • P.A.M.E.L.A.: Alpha Gameplay Trailer - Screenshots
  • P.A.M.E.L.A.: Alpha Gameplay Trailer - Screenshots
  • P.A.M.E.L.A.: Alpha Gameplay Trailer - Screenshots
  • P.A.M.E.L.A.: Alpha Gameplay Trailer - Screenshots
  • P.A.M.E.L.A.: Alpha Gameplay Trailer - Screenshots
  • P.A.M.E.L.A.: Alpha Gameplay Trailer - Screenshots
Prower
Prower
Commented on 2016-03-15 22:00:43
UI and graphic style are so cool, a mix between Mass Effect and Mirror's Edge.
Still, the zombies look so out of place. They almost ruin everything. Couldn't they come up with something more creative to shoot at?
Still, very very interesting.
In reply to
Tinks
Tinks
Commented on 2016-03-15 22:22:51
Looks like it borrows heavily from Dead Space

The combat and enemies looks bad though like Prower is saying
In reply to
KORNdog
KORNdog
Commented on 2016-03-15 22:50:16
What happened to horror sci fi game that had a really low fi aesthetic (floppy discs and stuff) routine was it?
In reply to
b0vril
b0vril
Commented on 2016-03-15 23:26:06 In reply to KORNdog
Posted by KORNdog
What happened to horror sci fi game that had a really low fi aesthetic (floppy discs and stuff) routine was it?
Yea, that's still in development. Probably the game I am most excited to play.
In reply to
phillipstuerzl
phillipstuerzl
Commented on 2016-03-16 04:57:19
Video definitely not lossless.
In reply to
exenter
exenter
Commented on 2016-03-16 09:50:01
Damn, that looks good.
In reply to
md99
md99
Commented on 2016-03-16 14:25:20
Interesting, but the player animation looks awful.
In reply to
About the game
Platform
PC
Published by
NVYVE Studios
Developed by
NVYVE Studios
Patreon

$135 of $400 per month

What's up?
  • MrWhite

    MrWhite v-----https://media1 .giphy.com/media/v1.Y2lkPTc5MGI3NjExdmlk Y2lkPTc5MGI3NjExdmlkdG1jYW11cWRuZTg0bmRzamxqaXk2emprdzExNHhq dG1jYW11cWRuZTg0bmRzamxqaXk2emprdzExNHhqb3g3cTJkZSZlcD12MV9pbnRlcm5hbF9naWZfYnlf amxqaXk2emprdzExNHhqb3g3cTJkZSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif b3g3cTJkZSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif bnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif aWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif GQsdqG04uc/giphy.gif (2 Days ago)

  • Loakum

    Loakum *takes a sip of grape juice* The Great Awakening is happening…. (6 Weeks ago)

  • gigantor21

    gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)

  • dc_coder_84

    dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)

  • nostradamus

    nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)

  • Loakum

    Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)

  • Loakum

    Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

Our Series X video of Unicorn Overlord

  • Monday, March 25, 2024
  • davton

Rise of the Ronin: Ray tracing analyzed

  • Monday, March 25, 2024
  • Driftwood