Warner Bros. has revealed the first trailer (CG) of Dying Light, Techland's open-world survival game. Scavenging, crafting by day and surviving by night. More details during E3, the game is set to release next year.
Looks like CG if anything. It is CG by the way. Not that ingame graphics aren't possible like this in the very near future or anything, its just really bad CG.
Total Cole MacGrath ripoff. From clothes design to being a "free runner" to his electric melee attack.
One thing I did enjoy and hope they can implement in the game is the fast and freeflow of parkour, something that isnt in InFamous.
Basically make it like Mirror's Edge but in 3rd person with good animations and parkour styles to use the environment anyhow how we want to travel.
Total Cole MacGrath ripoff. From clothes design to being a "free runner" to his electric melee attack.
One thing I did enjoy and hope they can implement in the game is the fast and freeflow of parkour, something that isnt in InFamous.
Basically make it like Mirror's Edge but in 3rd person with good animations and parkour styles to use the environment anyhow how we want to travel.
Screenshots of the game look decent, and it sounds like it could be alright, but the trailer didn't really do anything for me, especially when he electrocuted that zombie. Hitting enemies with electrified weapons in games has never been something I've enjoyed or found particularly satisfying.
nah, actual game's gonna be nothing like infamous. It's basically dead island 2.. I think I read somewhere that the only reason it's not called dead island is because they don't own the name?
I really hope they nail a similar feel to mirrors edge with the parkour stuff. And it'll be really cool if the special night zombies/enemies can also do the same - be awesome seeing them running across roof tops after you.
Though glitchy, Dead islands been one of my fav co-op games.. so even if it's just more the same but prettier i'd definitely fancy picking this up at some point
"They jump, it must be copying infamous!"
What? It looks nothing like it, first of all. Second of all, most of what made infamous "special" was lifted from the devs previous games
Posted by Sath
Total Cole MacGrath ripoff. From clothes design to being a "free runner" to his electric melee attack.
One thing I did enjoy and hope they can implement in the game is the fast and freeflow of parkour, something that isnt in InFamous.
Basically make it like Mirror's Edge but in 3rd person with good animations and parkour styles to use the environment anyhow how we want to travel.
What? Cole just wore cargo pants and a t-shirt, didn't he? That's basically ANYONE WHO DELIVERS SHIT FOR A LIVING. Pants and a t-shirt isn't a defining characteristic. And considering this is clearly a spiritual successor to a game with a weapon crafting system that could imbue weapons with essentially "elemental damage" I'd say that was more of a reference to that stuff being included in this game as well, not infamous. And infamous wasn't about "free running" at any point, it was more Assassin's Creed with a float jump. Climbing, sure. But that's very different from parkour, which is all about keeping on the move and maintaining momentum, not just climbing. This didn't look like a mix between Sly, Crackdown, and Assassin's Creed like Infamous did, at least in it's traversal aspects.
Commented on 2013-06-08 02:26:30 In reply to andrewsqual
Posted by andrewsqual
Looks like CG if anything. It is CG by the way. Not that ingame graphics aren't possible like this in the very near future or anything, its just really bad CG.
It's not bad, it looks like it's basically a souped up version of the engine. I'm thinking this trailer was created like the Left 4 Dead 2 intro and any of the Valve marketing material was. A souped up version of the engine that can do some offline rendering into a better looking version of the engine. It certainly matched the look of the shots we saw, and looks like it's using actual game assets.
Driftwood
Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood
Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood
GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood
For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood
More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood
We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood
Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (24)
I hope they got permission to use the Blade II vampire eaters :P
best thing about the trailer.
One thing I did enjoy and hope they can implement in the game is the fast and freeflow of parkour, something that isnt in InFamous.
Basically make it like Mirror's Edge but in 3rd person with good animations and parkour styles to use the environment anyhow how we want to travel.
One thing I did enjoy and hope they can implement in the game is the fast and freeflow of parkour, something that isnt in InFamous.
Basically make it like Mirror's Edge but in 3rd person with good animations and parkour styles to use the environment anyhow how we want to travel.
best thing about the trailer.
and I hate that song.
I really hope they nail a similar feel to mirrors edge with the parkour stuff. And it'll be really cool if the special night zombies/enemies can also do the same - be awesome seeing them running across roof tops after you.
Though glitchy, Dead islands been one of my fav co-op games.. so even if it's just more the same but prettier i'd definitely fancy picking this up at some point
What? It looks nothing like it, first of all. Second of all, most of what made infamous "special" was lifted from the devs previous games
One thing I did enjoy and hope they can implement in the game is the fast and freeflow of parkour, something that isnt in InFamous.
Basically make it like Mirror's Edge but in 3rd person with good animations and parkour styles to use the environment anyhow how we want to travel.
That's what I hate about PS Fanboys, they get out of control so easy. I wish MS does a decent job @ E3 just to keep Sony boys' feet on the ground.
That's what I hate about PS Fanboys, they get out of control so easy. I wish MS does a decent job @ E3 just to keep Sony boys' feet on the ground.
And yeah, so this game is coming out on both platforms so I guess the fanboy thing is valid.../sarcasm
yeaaaaaaaaaaa