Techland has put online a video that sums up all the updates and addon contents Dying Light received for half a year plus a teaser on what's coming soon.
nostradamus plese gayders, get that high quality Diablo IV real-time cutscene. And DiabloII to check the insane isometric tapestry filled w/ granular detail, if you may. (2 Weeks ago)
nostradamus @Melmoth: yep, demoscene gods. (2 Weeks ago)
nostradamus So freakin good [url] (3 Weeks ago)
nostradamus disregards the chock points of "skmirches", the traversel is pretty smooth. Higly recommended and a classic dying breed formula of pc action shooter. (3 Weeks ago)
nostradamus i'm enjoying Control immensely and for a late last-gen game, going by the Disgusting on-basis unacceptable performance of games/worlds, the base console performance is pretty much decent, if one (3 Weeks ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
All comments (13)
Nice to see that the game is still alive, but I already enjoyed the moments spent in game to the full. I would rather prefer DL2 or something like it from the same developers.
Nice to see that the game is still alive, but I already enjoyed the moments spent in game to the full. I would rather prefer DL2 or something like it from the same developers.
I'm tired of Zombies...
Best parkour system I have seen in a game.
The parkour system is a bit annoying at first...the button layout feels unnatural. But soon get used to it.
The 'invade' system is pure annoying...rather than exciting I found..but you can turn the option off.
Side missions are pretty much all uninspired fetch quests. And there's not as many rpg mechanics as Dead Island - if memory serves me well.
I found the game become quite boring quite quickly when playing in sp...but in co-op it can be loads of fun...especially when you start collecting decent blueprints or share weapons...so you all have something decent. Only problem I found with online is that, like the dead island games, the netcode isn't the greatest.
I'd recommend picking it up cheap if you have a mate willing to pick it up also.
The parkour system is a bit annoying at first...the button layout feels unnatural. But soon get used to it.
The 'invade' system is pure annoying...rather than exciting I found..but you can turn the option off.
Side missions are pretty much all uninspired fetch quests. And there's not as many rpg mechanics as Dead Island - if memory serves me well.
I found the game become quite boring quite quickly when playing in sp...but in co-op it can be loads of fun...especially when you start collecting decent blueprints or share weapons...so you all have something decent. Only problem I found with online is that, like the dead island games, the netcode isn't the greatest.
I'd recommend picking it up cheap if you have a mate willing to pick it up also.