PS3

Heavy Rain is Quantic Dream's new project and was shown during the Sony press conference. This trailer is that real-time demonstration, and some images were released too.

E3: 8 images

  • E3: Heavy Rain images & trailer - E3: 8 images
  • E3: Heavy Rain images & trailer - E3: 8 images
  • E3: Heavy Rain images & trailer - E3: 8 images
  • E3: Heavy Rain images & trailer - E3: 8 images
  • E3: Heavy Rain images & trailer - E3: 8 images
  • E3: Heavy Rain images & trailer - E3: 8 images
  • E3: Heavy Rain images & trailer - E3: 8 images
  • E3: Heavy Rain images & trailer - E3: 8 images
OriginalBuckRogers
OriginalBuckRogers
Commented on 2006-05-11 19:17:32
the facial expressions are just so real... it's almost scary
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2006-05-11 20:32:34
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
well i dont doubt that scene is done realtime. However if its a game with lots of action and large environments such high detail wouldnt really be possible. As far the demo itself very impressive. Some things I hate though about current animation techniques of the face. People do not smile like that. In all the nextgen games when people smile they go into sort of scream face mode. She looked kool as hell when she was moody and doing her close mouth scary smile. But the wide smile is just wrong.

oh and im suprised the first thing to come out of e3 from sony that is actually worth watching lol.
OriginalBuckRogers
OriginalBuckRogers
Commented on 2006-05-11 22:03:25
i've just realised that she kinda reminds me of penelope cruz
In reply to
Raptor
Raptor
Commented on 2006-05-11 22:13:45
Whats this game about it looks like a movie making game maybe hard to tell looks cool and it does look realtime her teeth are big but everything else looks good
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2006-05-11 22:14:47
this will be available for 'another' next-gen console as well, and also the PC. looks pretty awesome so far
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2006-05-11 22:20:56
am I the only person thats freaked out about her mouth when she smiles?
In reply to
amerakindesi
amerakindesi
Commented on 2006-05-12 00:31:28
No it was scary for me as well.
In reply to
spydaweb
spydaweb
Commented on 2006-05-12 03:31:42
Wow, the animation is bad. Stinks of bad motion capture. This is no improvement from current gen games. Horrible lip sync. Facial expression? What facial expressions...

Anyone seen Stahlberg's real-time work? Much better work done 5 years ago.
In reply to
seymourbewty
seymourbewty
Commented on 2006-05-12 04:44:02
Indigo Prophecy had some asstastic graphics, but the story and presentation kept me glued to my computer for hours. This demo is cool, but still needs a ton of work. Hopefully they can pull it off, because I cannot wait to see what this studio can come up with.
In reply to
bloodforge
bloodforge
Commented on 2006-05-12 05:24:05
That kind of creeped me out, not sure why, but she just looks creepy. I thought the Tiger Woods tech stuff from the conference was pretty creepy too.
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2006-05-12 05:34:24
hmm, i'm not sure what all the fuss is about after seeing the vid. it's really not that great. the environment is pretty awesome, but the character model and animation really isn't that great. i would expect more from such a closed environment, and better animation and character model. there's a lot of real good stuff there as well though
In reply to
karaokequeen3
karaokequeen3
Commented on 2006-05-12 15:36:35
Promising. Not quite there yet, though. I'll be looking forward to whatever David Cage et al will be making next. And if you were wondering the about the actress...

http://comoedia.fr/afficheActeur/7008
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2006-05-12 15:38:14
im glad it wasnt just me that was unimpressed by the scary character animation. Its even scarier in the football and basketball titles on the xbox 360 at the moment. The graphics, the texture quality and all the effects are great. But they really need to work on character animation its still far from being cg quality like toy story or monsters inc.

Edit: oh or advent children. Which is a great example of how motions should be expressed in computer graphics.
In reply to
Cloudpiercer
Cloudpiercer
Commented on 2006-05-13 05:00:45
That was funny :D
In reply to
antena
antena
Commented on 2006-05-14 22:29:17
some bits were suerbly realistic but just as with the first Indigo Prophecy/Fahrenheit...it has that certain "unfinished" feel about it.
Also i hated Fahrenheit...can't explain here why (wud be way too long)...I wrote an article about how much it sucked and converted all of my friends to hating it....ha. But really, great face expressions.
In reply to
satoshi
satoshi
Commented on 2006-05-22 11:25:16
ezekiel, the environment thing doesnt mean squat....if u have a good eye u would notice that mgs4 models are more complex,a little hint ...compare the fingers and hair geometries,and there are many of them in larger environments....
of course heavy rain really impress for its realism but mgs4 isnt even going toward 100% realism(its the mgs series style)and its still better from a technical point of view...
basically mgs4 looks better...i wish we could have a 15min hd footage...it would give us the same creepy uncanny valley effect like heavy rain....
In reply to
nintenho
nintenho
Commented on 2006-05-22 20:22:52
Hope it turns out like that in the final game. Eye textures look a little overkill though.
In reply to
About the game
Platform
PS3 PS4
Published by
Sony Computer En...
Developed by
Quantic Dream
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