Xbox 360 PS3

The trailers keep coming with this time Stranglehold, a game that doesn't seem to have impressed as much as I thought it would at this E3.

lemetre
lemetre
Commented on 2007-07-13 12:34:11
this seems to have gotten less impressive than it initially looked.
Graphics are ok and all, nice destruction... BUT, to me it looks like it has "regressed" to a shooting gallery-type game :( you walk pretty much "on rails" through nicely set up environments and here and there pops up an enemy to shoot. much like the zombie games (forgot names) a few years back. mixed with a few in-engine cutscenes.

to me this doesn`t look very interesting. but maybe the first impression doesn`t do the game justice... i sure hope so :o/
In reply to
2PintsOfInsulin
2PintsOfInsulin
Commented on 2007-07-13 12:35:31
That's the problem. The bar has been raised so far by recent releases that what was impressive 6 months ago is now merely 'on par'.

Good facial details though, hopefully the emotive quality of the characters will carry this game along!
In reply to
synce
synce
Commented on 2007-07-13 13:17:40
This game seems to have been in development forever, yet I still don't care for it.
In reply to
Hrimthur
Hrimthur
Commented on 2007-07-13 13:43:48
Yep, 'till the start I'm not impressed by that game... Don't know why, but the more I see of this game, the more I'm getting annoied. Perhaps this could change by playing it... But I do not really care for this one ^^
In reply to
Nomis1
Nomis1
Commented on 2007-07-13 14:54:36
Yeah must admit, theres too much silly sliding and diving around that i feel will ruin this game!!!. Shame.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Commented on 2007-07-13 15:36:30
The animations let it down I reckon. Especially after seeing Uncharted, this robotic Max Payne style animation system just won't look particularly impressive. I saw a stage demo of it and when he's sliding on the ground and aiming at different things, his legs keep mechanically going back and forth in the same animation cycle as the rest of his body. EW!

Shooting people and watching them crash into stuff looks insane though and I honestly think the game will be pretty intense.

I also saw a stage demo of Turok, on the topic of the Unreal Engine 3, and they said they'd modified the engine a ton and "invested lots in animation". Perhaps the tools for animation that come with UE3 are inherently rather lacking with the typical FPS spending very little resources on believable movement patterns. I mean as good as Gears looks it doesn't animate close to something like Sands of Time or Tomb Raider or Uncharted. Hopefully that's not a flaw that'll stick with the engine in the long term.

Anyway, yes, gameplay looks way cooler than the trailer with this game because you get a feel for the kind of weight enemies have when they're blown away by a shotgun blast. The rigid animation is unfortunate but I still think it'll turn out to be an enjoyable action romp.

Too many games this autumn though. It honestly cracked me up when watching the gamespot live feed and after the.. like.. 15th stage demo they were like "so when's this coming out?" and the answer was either nov, sep or august.

"Q4 2007" some said to mix things up a bit. :)
In reply to
gonzax
gonzax
Commented on 2007-07-13 18:09:42
I agree with lemetre, I think exactly the same about this game. Nothing but shooting stuff, looks a bit boring.
In reply to
Joergen
Joergen
Commented on 2007-07-14 00:01:37
Boy, if there ever was a need for dynamic animations this is it (thats physics+preanimation=blended animation).

Why not give the character some mass and let the physics handle/inhibit some of his motions? His weightless twitching is both ridiculous and sad.

I'll still give them the benefit of the doubt but man, the guy could be a sprite and look just as rigid ffs.

I loved Max Payne 2 and even the original though I scolded them for not using Ragdolls in the first (idiotic, just as the stiff animations here).
In reply to
DoubleM
DoubleM
Commented on 2007-07-15 20:32:57
They delayed this game, so freaking much it doesn't even matter no more.
I think somebody already mentioned that the bar has been raised and the graphics just look average now.
In reply to
About the game
Platform
X360 PS3
Published by
Midway Games
Developed by
Midway Games
Patreon

$156 of $400 per month

What's up?
  • Loakum

    Loakum *sips on a wine glass of grape juice* Why do I feel compelled to chant, “Let’s go Brandon?” Hmmmm (1 Week ago)

  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (8 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (> 3 Months ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (> 3 Months ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (> 3 Months ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (> 3 Months ago)

  • b0vril

    b0vril yea but, would it be halo then? (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

Also on Gamersyde

Our gameplay video of Circuit Superstars

  • Monday, October 25, 2021
  • davton

We reviewed Pumpkin Jack on PS5

  • Monday, October 25, 2021
  • Driftwood

Our Xbox Series video of Riders Republic

  • Sunday, October 24, 2021
  • Driftwood