Trailer PC

As you know, we love it when a game manages take us on a memorable journey, when it allows us to explore new sensations and discover something new. Eastshade might very well be one of these games. We were just contacted by Danny Weinbaum, who used to work as a 3d artist at Sucker Punch (inFamous: Second Son) and we were immediately intrigued by his studio's first title. You'll play the role of a painter who will be able to compose his own paintings anywhere in the world, interact with the people he will come across and craft various things in order to overcome obstacles. Apparently, your choices and actions will have an impact on the world and you'll have to take responsibility for your behavior somehow. The game has been announced on PC for an early 2017 release but more systems are planned already. Trailer and images inside.

Official website


You are a traveling painter, exploring the island of Eastshade. Capture the world on canvas using your artist’s easel. Talk to the inhabitants to learn about their lives. Make friends and help those in need. Discover mysteries and uncover secrets about the land. Surmount natural impasses to reach forgotten places. Experience how your actions impact the world around you.

3 images

  • Eastshade unveils its charms - 3 images
  • Eastshade unveils its charms - 3 images
  • Eastshade unveils its charms - 3 images
This message and account have been deleted at the user's request
MrRygar
MrRygar
Commented on 2016-02-12 09:53:51
The houses look extremely similar (inside and out) to some of The Elder Scrolls III: Morrowind houses (which although derivative is a good thing) would love to play that with these graphics. although these graphics could do with more polygons, there are a lot of large visible polygons which I don't think should be the case in 2016 or 17.
In reply to
ManCrush
ManCrush
Commented on 2016-02-13 15:38:34
The Eastshade Scrolls: The Countryside
In reply to
INDIGO
INDIGO
Commented on 2016-02-13 21:17:19
Cool idea. Kinda wish the actual painting was more involved than a polaroid that develops on an easel.
In reply to
About the game
Platform
PC
Published by
Eastshade Studios
Developed by
Eastshade Studios
Patreon

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