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After 130 hours on Elden Ring, we still haven't completed the game but we've seen a good amount of atrocities. Melania was one of them and clearly this fight was tough. Despite our fully upgraded weapons and efficient armor, it took us a bit of time to beat her after summoning our favorite spirit. Now one of the reasons we may have succeeded is that Malenia did not launch her incredibly powerful fury on us when we recorded the following footage. The shield we were using was supposed to block it, but it definitely helped. Needless to say we needed a short break after getting rid of her so we went for a long stroll in From Software's game and we took this opportunity to capture a nice and peaceful video for a change. Provided you don't mind seeing some of the many locations within the game (some being very well-hidden), we hope you can find the time to watch, especially since new releases have become so scarce these days.

capnkimo
capnkimo
Commented on 2022-04-15 18:39:08
i'm 120 hours in and nowhere close to being done, its somewhat exhausting but its my fault for being thorough and trying to see everything on the map. i kinda miss the brevity of bloodborne but i still really like this game and the open world aspect makes it fresh (compared to the other souls games).

thank you for the landscapes video, i feel the environments are the main star of the game. love the sunsets
In reply to
g4m3er
g4m3er
Commented on 2022-04-16 11:04:09 In reply to capnkimo
Same here but 110 hours in and close to the end :D
In reply to
catfish
catfish
Commented on 2022-04-19 10:36:52
Same here 110 as well. The game is...exceptionally impressive overall. Funny that this was compared a few times to Horizon FW since they released near to each other. Nothing like Horizon and the comparison is pointless. The games that could trully learn from this are Ghost of Tsushima and Assassins Creed games. The former especially, if they incorporate the learning bosses moves and gettting their weapons and armour after you defeat them, as well as spirit ashes and the dungeoun system with numerous bosses, could be downright incredible. I absolutely love being able to get bosses flashy moves and weapons. Obviously the game has elements that could be improved, and the way the narrative is presented is sufficient if certainly not that much of a strength. But it does a lot right and advances a number of factors.
In reply to
nostradamus
nostradamus
Commented on 2022-04-26 20:22:13 In reply to catfish
funny enough, i'm playing ghosts right now, and i'm kinda loving it. So no, it feels barebones, but surely isn't (there is a lot to diversify/master there, just not that huge ammount of depth). Perfect for a Bushido blade fan, or if I might add, as a contrast to a Sekiro which is probably other side of the same blade i guess..
In reply to
kotn3l
kotn3l
Commented on 2022-04-29 14:28:18
Hello! I'd like to make a request! Are any of the concept arts/posters of the game available? I'm most interested in the one on the Game Informer cover.
In reply to
About the game
Platform
PC PS4 XBOXONE XBSX PS5
Published by
Bandai Namco Ent...
Developed by
FromSoftware Inc.
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