Video PS4 PC

CCP Games has announced that EVE: Valkyrie, the dogfighting virtual reality game, will be included with all Oculus Rift pre-orders. The VR gear launches next year and the game will also release for PlayStation VR later. New screens and gameplay video captured with a VR headset inside.

5 screens

  • EVE: Valkyrie free with Oculus Rift - 5 screens
  • EVE: Valkyrie free with Oculus Rift - 5 screens
  • EVE: Valkyrie free with Oculus Rift - 5 screens
  • EVE: Valkyrie free with Oculus Rift - 5 screens
  • EVE: Valkyrie free with Oculus Rift - 5 screens
MrRygar
MrRygar
Commented on 2015-12-10 20:09:11
Wow this looks really good for a VR game your going to need a beast of a PC to run these stereoscopic visuals maxed out at 75 + fps.
In reply to
Cream
Cream
Commented on 2015-12-10 20:42:35
Looks great... Just desperate for news on release date/price/final spec....
should give my 980TI a nice work out
In reply to
KORNdog
KORNdog
Commented on 2015-12-10 21:04:28
One i'm looking forward to on PSVR. Looks great.
In reply to
Cream
Cream
Commented on 2015-12-10 21:14:36 In reply to KORNdog
Posted by KORNdog
One i'm looking forward to on PSVR. Looks great.
Be interesting to see how they can get the performance out of the PS4 to make it a viable product. As both Nextgen consoles struggle with single 1080p at 60fps.
In reply to
KORNdog
KORNdog
Commented on 2015-12-10 22:30:21 In reply to Cream
Posted by Cream
Be interesting to see how they can get the performance out of the PS4 to make it a viable product. As both Nextgen consoles struggle with single 1080p at 60fps.
The game seems to be pretty basic in regards to its assets, i'd imagine it will work fine for that reason alone.
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2015-12-11 00:37:34
I suppose this type of game would be possible on the PS4 and still hit 1080/60 while retaining visual fidelity. There aren't detailed landscapes to deal with like most games, just objects and effects in 'empty space'. I look forward to both devices and I'm sure I'll end up with both. I'm not at all convinced by Hololens yet though.
In reply to
Zat
Zat
Commented on 2015-12-11 09:45:48
I'm just waiting for someone to die from heart attack during VR gameplay of Silent Hill or something like that.
In reply to
bleachedsmiles
bleachedsmiles
Commented on 2015-12-11 12:30:36
I like the idea of VR...but it's definitely going to be one of those things I try before I buy...and buy it only after it's been out a year or so as they get past the testing phase of what works and doesnt work, and just how supported it's actually going to be. Also price...god knows how much this things gonna cost, but i'd put money on it coming out too high and being half the price a year after launch.

Sonys recent stage demo of it did it no favours either...reminded me of that time kinect gave an avitar spasms on stage.
In reply to
KORNdog
KORNdog
Commented on 2015-12-11 12:33:55 In reply to bleachedsmiles
Posted by bleachedsmiles
Sonys recent stage demo of it did it no favours either...reminded me of that time kinect gave an avitar spasms on stage.
thankfully it was just a concept demo and not a full game. lol
In reply to
INDIGO
INDIGO
Commented on 2015-12-11 19:27:38 In reply to Cream
Posted by Cream
Be interesting to see how they can get the performance out of the PS4 to make it a viable product. As both Nextgen consoles struggle with single 1080p at 60fps.
I'm cautiously optimistic myself. However one thing about VR is, you can get away with simplified visuals that wouldn't fly in a normal flat TV experience. Something about being "inside" the experience makes simplified visuals not look so bad. I think because we are so used to the machines having to render everything to such a high fidelity so that our brains accept it as looking real, however when you are in VR space, and things are right there in front of you where you can reach out and nearly touch them, well it's easier to forgive. (I realize that this probably won't make much sense until you experience it for yourself)
In reply to
zarbor
zarbor
Commented on 2015-12-12 00:53:15
I'm still not sold on the whole VR is next level of gaming. However, this looks great. Can't imagine it would look this good on a PS4 VR. Bag that. If I'm going VR its Oculous Rift all the way or bust.
In reply to
Cream
Cream
Commented on 2015-12-12 01:06:17 In reply to INDIGO
Posted by INDIGO
I'm cautiously optimistic myself. However one thing about VR is, you can get away with simplified visuals that wouldn't fly in a normal flat TV experience. Something about being "inside" the experience makes simplified visuals not look so bad. I think because we are so used to the machines having to render everything to such a high fidelity so that our brains accept it as looking real, however when you are in VR space, and things are right there in front of you where you can reach out and nearly touch them, well it's easier to forgive. (I realize that this probably won't make much sense until you experience it for yourself)
I understand what you mean the immersion of VR makes up for the lack of image quality. Can't wait to play Project cars etc. in car with full head movement. going to be amazing. Just wish they would all come up with dates and prices.
In reply to
INDIGO
INDIGO
Commented on 2015-12-12 04:59:34 In reply to Cream
Posted by Cream
I understand what you mean the immersion of VR makes up for the lack of image quality. Can't wait to play Project cars etc. in car with full head movement. going to be amazing. Just wish they would all come up with dates and prices.
My new "VR" PC arrived today. Gonna try out a bunch of demo games this weekend on a "real" rig (compared to my old one that couldn't achieve high enough frame rates on most VR games). Can't wait!
In reply to
plmko
plmko
Commented on 2015-12-12 15:50:58
There's this start-up that has you walk around a real warehouse wearing a v1 Oculus headset and a mock up gun, the game is this rudimentary zombie game that's pretty bad. Even with the bad low-res headset and bad game, it didn't stop me feeling very involved because of the immersion, you can never describe the feeling to those who haven't tried VR with a solid concept game, so I'm not surprised some people are skeptical.

But there's one thing I know, I will be buying both Oculus and PSVR, one of the most exciting things to come to gaming in a long time.
In reply to
Cream
Cream
Commented on 2015-12-12 18:14:00 In reply to INDIGO
Posted by INDIGO
My new "VR" PC arrived today. Gonna try out a bunch of demo games this weekend on a "real" rig (compared to my old one that couldn't achieve high enough frame rates on most VR games). Can't wait!
What system did you have and what have you just got? I've got an old Xeon X5670 O/C to 4.2gig , GTX980Ti and 12 gig of ram. hoping that will own VR on high settings.
In reply to
GunsnSwords
GunsnSwords
Commented on 2015-12-13 01:10:08 In reply to Cream
Posted by Cream
GTX980Ti and 12 gig of ram. hoping that will own VR on high settings.
...with that hopefully you might get 2 or 3 fps /s
I spent a lot on a GTX 980 and hopefully i might get a couple frames in tetris, yes hopefully.



- my sense of humor.
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About the game
Platform
PC PS4
Published by
CCP Games
Developed by
CCP Games
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  • toelessfoot

    toelessfoot lol truly (15 Hours ago)

  • MrWhite

    MrWhite That's some Star Trek shit. (17 Hours ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (17 Hours ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (17 Hours ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (17 Hours ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (18 Hours ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (18 Hours ago)

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