Developer Diary PC PS4 Xbox One

Avec plus de 60% atteint sur son objectif pour la campagne Kickstarter, Everspace 2 fait reparler de lui à traver deux vidéos dans lesquelles les développeurs détaillent l'évolution de l'histoire et le vaste choix des vaisseaux.



Over 100 Ships And The Meaning Of Life In EVERSPACE 2

The independent developer ROCKFISH Games reveals new details about the game’s story as well as the player ships in EVERSPACE™ 2 in their first two vlogs of the Kickstarter campaign, which has reached 60% of its financing goal after just a little over half of its term.

Hamburg, Germany – October 24, 2019 – After three weeks, the Kickstarter campaign for EVERSPACE™ 2, the new open-world space shooter from independent developer ROCKFISH Games, reached more than 60% of its EUR 450,000 (~USD 500,000) funding goal: <3a46>https://www.kickstarter.com/projects/rockfishgames/everspace-2.

In addition to significantly improved graphics, a much larger game world and persistent player progression, the Hamburg-based studio continues to have an open ear for community suggestions by placing a high emphasis on extended storytelling and a vast selection of player ships as indicated by the recent announcements on the background story and modular design of player ships in EVERSPACE™ 2.

Building off the change from the predecessor’s roguelike game mechanics to open-world gameplay with classic RPG elements, the story of the campaign with around 20 hours of playing time is also moving into focus. The hero's journey will continue as a clone pilot from the previous game, and fans can also look forward to meeting a few familiar faces. The circumstances, however, are completely new: the hero's motivation is not just to save the entire galaxy, but to search for the purpose of life and his own place in society. The creative team took inspiration from sci-fi film classics like Blade Runner, The Sixth Day and video games like Detroit: Become Human, which all deal with the subject of what it means to be human.

The entire game world of EVERSPACE™ 2 will also be more lively and differentiated. Outlaws will organize themselves into individual clans, which will differ from each other both visually and in their technological development. Assisting in the design of one of these outlaw clans, including a portrait of the boss, is one of the top Kickstarter rewards with only two left. Fiction will also play an important role in the EVERSPACE™ 2 space opera: all kinds of fantastic creatures will cross the player's paths. Some of them even so gigantic that they could devour entire spaceships whole.

ROCKFISH Games is also adhering to wishes from the community with a multitude of new player ships. In addition to an open game world, space game enthusiasts can look forward to a larger selection of spaceships with extensive possibilities for individualization. Featuring primary, secondary and tertiary colours as well as the vessels’ insignia, various ship hulls, wings, engines and extentitions can be unlocked and interchanged in a multitude of combinations. The medium fighter class will be supplemented with a light and a heavy class, which will differ considerably in their abilities. Well over 100 different player ships will be available in the final game. Naming and designing one of these ships is another Kickstarter reward. 13 fans have already fulfilled their dream of becoming a spaceship designer, which leaves seven rewards available as the campaign is halfway over.

“In developing the campaign, it was particularly important for us to not only pick up the story from the acclaimed first part of the series, but also that our characters gain more emotional depth and multi-faceted motivation. We put a lot of time and effort into the storytelling and also have support from top storywriter Joshua Rubin to ensure the narrative quality of the 20-hour campaign to reflect our increased ambitions," said Michael Schade, CEO and co-founder of ROCKFISH Games. "In addition to the much more extensive story in an open-world, the role-playing elements and the loot system, one of the biggest features in EVERSPACE™ 2 is the modular system for an almost infinite number of different player ships that still don't look arbitrary and also offer different playing styles and extensive customization options.“

Early access of EVERSPACE™ 2 on Steam is currently scheduled for September 2020, with the full version for PC, PlayStation® 4 and Xbox One scheduled for release in the second half of 2021. Backers of the Kickstarter campaign will receive the demo version of EVERSPACE™ 2 via Steam later this year.

Medium Fighter Class Player Ships

  • Everspace 2 parle histoire et engin spatial - Medium Fighter Class Player Ships
  • Everspace 2 parle histoire et engin spatial - Medium Fighter Class Player Ships
  • Everspace 2 parle histoire et engin spatial - Medium Fighter Class Player Ships
  • Everspace 2 parle histoire et engin spatial - Medium Fighter Class Player Ships

Player Ships Artworks

  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks
  • Everspace 2 parle histoire et engin spatial - Player Ships Artworks

Environment Concept Arts

  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
  • Everspace 2 parle histoire et engin spatial - Environment Concept Arts
A propos du jeu
Plateformes
PC PS4 XBOXONE
Edité par
Rockfish Games
Developpé par
Rockfish Games
Patreon

135 $ de 400 $ par mois

Quoi de neuf ?
  • reneyvane

    reneyvane @DJOJO843: Quand la version pc sortira, ses améliorations augmenteront la congifuration conseillé & le budget pour y jouer, les versions consoles paraîteront un bon compromis entre la technique et $ (il y a 2 Jours)

  • reneyvane

    reneyvane @DJOJO843: Ca fait +4 ans & demi qu'on a presque tout les tripleA en 4K dynamique/30 ips & 1440p/60 ips avec ajustement, on sait déjà que ce genre de bridage donne un bon équilibre graphisme&animation (il y a 2 Jours)

  • GTB

    GTB @DJOJO843: C'est précisé "captured on PS5". Sur un gros PC, j'imagine qd même que le framerate serait un poil meilleur. (il y a 2 Jours)

  • Driftwood

    Driftwood @DJOJO843: le jeu ne sortira pas sur PC avant un moment si Rockstar fait comme d'habitude. (il y a 2 Jours)

  • DJOJO843

    DJOJO843 J avais remarqué que c était de la cinématique et on verra ce que ça donne sur les consoles sur un gros pc je dis pas mais sur les consoles actuelles j ai un doute (il y a 2 Jours)

  • GTB

    GTB @DJOJO843: C'est de la cinématique, et vu le fps ça me semble crédible pour du R*...qui ont, de toute façon, pas pour habitude de pipoter il me semble. (il y a 2 Jours)

  • DJOJO843

    DJOJO843 Mouais à voir quand ça sortira quel rendu on aura réellement (il y a 2 Jours)

  • Driftwood

    Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)

  • Driftwood

    Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)

  • Driftwood

    Driftwood Le live commence d'ici 30 minutes, voici le lien GSY [url] et celui de Twitch [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream via Twitch, ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream maison ce sera ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

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