GSY Video PC Xbox One

The first expansion for Forza Horizon 3 is finally available on PC and Xbox One, Blizzard Mountain adds a new map and new terrain surfaces, going from thick snow to ice. Here is a PC video to start, more are coming tomorrow.
Note: frame drops are mainly caused by the capture.
Update: Added 5 PC videos in 1080p60.

Blizzard Mountain 4K

  • FH3 : Blizzard Mountain in PC videos - Blizzard Mountain 4K
  • FH3 : Blizzard Mountain in PC videos - Blizzard Mountain 4K
  • FH3 : Blizzard Mountain in PC videos - Blizzard Mountain 4K
  • FH3 : Blizzard Mountain in PC videos - Blizzard Mountain 4K
  • FH3 : Blizzard Mountain in PC videos - Blizzard Mountain 4K
  • FH3 : Blizzard Mountain in PC videos - Blizzard Mountain 4K
  • FH3 : Blizzard Mountain in PC videos - Blizzard Mountain 4K
  • FH3 : Blizzard Mountain in PC videos - Blizzard Mountain 4K
  • FH3 : Blizzard Mountain in PC videos - Blizzard Mountain 4K
jewell1
jewell1
Commented on 2016-12-14 05:48:23
This looks to be the best yet ! thanks
In reply to
timotim
timotim
Commented on 2016-12-14 13:17:48
Playground games are geniuses! Wow
In reply to
Xoar
Xoar
Commented on 2016-12-14 14:25:29
Incredible!
In reply to
Cryptkeeper
Cryptkeeper
Commented on 2016-12-15 12:53:09
The only Microsoft exclusive I wish was also on PS4... Looks amazing and so much fun!
In reply to
nolag
nolag
Commented on 2016-12-15 18:53:15
The colors in these videos look a bit blurred. Looks like the chroma subsampling has been performed using a fast filter that leads to chroma shift. The chroma appears to be shifted 1 or 2 pixels to the right.
In reply to
Miguel - Kimi Räikkönen
Miguel
Commented on 2016-12-15 18:55:37 In reply to nolag
I had to capture my PC with a capture card, using something like 4:2:0, so chroma is a bit shifted :/

The 1440p video was recorded with Mirillis Action.
In reply to
nolag
nolag
Commented on 2016-12-15 21:17:58 In reply to Miguel
Yes, the 1440p video has properly aligned chroma. So it must be the capture card doing a fast and dirty chroma subsampling then.
I really only noticed this because i have watched so many videos by Don Joewon Song, that i know how the HUD should look like when it is encoded properly.
In reply to
About the game
Platform
PC XBOXONE
Published by
Xbox Game Studios
Developed by
Playground Games
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    nostradamus gsyde workin' on the clock. great content. (7 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (11 Weeks ago)

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    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (11 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (11 Weeks ago)

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    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (11 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (11 Weeks ago)

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