Xbox 360

3 days, 3 series of FlatOut Ultimate Carnage images. This time the developers show us the graphical difference between the "old gen" and "new gen" version.

Before/after images

  • FlatOut Ultimate Carnage again - Before/after images
  • FlatOut Ultimate Carnage again - Before/after images
  • FlatOut Ultimate Carnage again - Before/after images
  • FlatOut Ultimate Carnage again - Before/after images
  • FlatOut Ultimate Carnage again - Before/after images
  • FlatOut Ultimate Carnage again - Before/after images
Killers
Killers
Commented on 2007-03-16 10:41:07
Looks nice, looks a little better atleast. :P
In reply to
captfuture
captfuture
Commented on 2007-03-16 10:44:00
hmmm well, taking worst pc sreenshots (looks like 800x600 w/o AA) against Xbox 720p (with AA) _must_ look better. I played FO2 with max. setting and it looked nearly as good as the Xbox 360 shots. the graphic engine is awesome, I expect 60 FPS for FO UC...
In reply to
Superfrog
Superfrog
Commented on 2007-03-16 11:06:45
Yeah, the comparison is ridiculous. Looks like the PC screens have a pretty low details setting as well.
In reply to
DeadSaint
DeadSaint
Commented on 2007-03-16 11:31:06
looks nice but i wanna see some vids.
In reply to
XboXEmaXX
XboXEmaXX
Commented on 2007-03-16 14:28:39
good....almost mine at the release!!
In reply to
MunkyMagic
MunkyMagic
Commented on 2007-03-16 20:41:08
Just think about how uch better the game would look compared to a Saturn game! It would own it.Wow this developer is damning it own product with feint praise, it looks like it could hold its own irrespective of comparisons. Arnt we a little bit to far into this gen to compare with last gen games?
In reply to
Hakkiz
Hakkiz
Commented on 2007-03-19 19:52:22
The purpose of these screenshots is to highlight the difference between the Xbox version of FlatOut 2 and Ultimate Carnage on Xbox 360. And really, that's how it looks on those platforms. The 360 version has 3D-texturing, real-time reflections, dynamic shadows, HDR and much more stuff on screen at once. For e.g., they tripled the polycount of cars, added thousands of interactive objects onto tracks and raised the maximum number of cars per race from 8 to 12. Ultimate Carnage will have new game modes, too.
In reply to
About the game
Platform
X360
Published by
Empire Interactive
Developed by
Bugbear Entertai...
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