Trailer PC PS4 Xbox One

The Samurai Assassin Shinobi and the Knight Centurion as well as two extra maps, customization items and gameplay updates are the content of Shadow and Might, Season 2 of For Honor which will start May 16. Non-season pass owners will be able to unlock the new heroes starting May 23, the rest of the content will be available to everyone on the same date. Screens and teaser inside.



FOR HONOR™ SEASON TWO, SHADOW AND MIGHT, COMING MAY 16

Season Two Adds New Heroes, Maps and Epic Gear

SAN FRANCISCO — April 27, 2017 — Today, Ubisoft® announced that For Honor™ Season Two, Shadow and Might, will launch simultaneously across all platforms on May 16. Shadow and Might will bring new content to For Honor including two additional heroes, two extra maps, new customization items and gameplay updates. Maps and gameplay updates will be free for all players at the start of Season Two. New heroes, the lethal Shinobi and the fierce Centurion, will be available for free immediately for Season Pass holders on May 16, while all other players will be able to unlock them with in-game Steel on May 23.

In the war between the three deadly factions, Knights, Vikings and Samurai, two new Heroes enter the battlefield:

• Shinobi (Samurai Assassin) – The Shinobi are silent warriors able to move with a dancer’s grace and kill with precision thanks to a lifetime of disciplined training. They wield the traditional Japanese Kusarigama.
• Centurion (Knight Hybrid) – The Centurion sees the battlefield like a chessboard. Equipped with the reliable standard issue gladius, Centurions can bypass enemy defenses through strategic close-quarters combat.

The two new maps, Forge and Temple Garden, will expand upon the selection of multiplayer battlefields. Additionally, Season Two will introduce a new level of gear rarity – Epic gear – which will increase the maximum gear score along with a balancing overhaul for the entire gear stats system. Following a three week off season, the Faction War will reset on May 16 as the battle for supremacy between all three factions enters its second chapter.

Coinciding with the end of Season One, a new title update (Update 1.06) was released on Windows PC and consoles to improve network stability while introducing new gameplay changes and hero balancing. For Honor will continue to be supported post-launch with additional content and consistent gameplay balancing updates.

Developed by Ubisoft Montreal in collaboration with other Ubisoft studios,* For Honor offers an engaging campaign and thrilling multiplayer modes. Players embody warriors of the three Great Factions, the bold Knights, the brutal Vikings and the deadly Samurai, fighting to the death on intense and believable melee battlefields. The Art of Battle, the game’s innovative combat system that puts players in total control of their warriors, allows them to utilize the unique skills and combat style of each hero to vanquish all enemies who stand in their way.

For more information about For Honor, please visit forhonorgame.com and please follow on Facebook at facebook.com/ForHonorGame and on Twitter at twitter.com/ForHonorGame.

To learn more about all Ubisoft games, please visit ubiblog.com.

*Associate Ubisoft studios are Quebec, Toronto and Blue Byte.

Shinobi & Centurion Renders

  • For Honor: Season 2 debuts May 16 - Shinobi & Centurion Renders
  • For Honor: Season 2 debuts May 16 - Shinobi & Centurion Renders

Season 2 - Shadow & Might Key Art

  • For Honor: Season 2 debuts May 16 - Season 2 - Shadow & Might Key Art

Season 2 screenshots

  • For Honor: Season 2 debuts May 16 - Season 2 screenshots
  • For Honor: Season 2 debuts May 16 - Season 2 screenshots
About the game
Platform
PC PS4 XBOXONE
Published by
Ubisoft
Developed by
Ubisoft Montreal
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What's up?
  • Loakum

    Loakum *sips on a wine glass of grape juice* Why do I feel compelled to chant, “Let’s go Brandon?” Hmmmm (1 Week ago)

  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (7 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (11 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (11 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (11 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (11 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (11 Weeks ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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