Trailer PS4 Xbox One PC

The Samurai Assassin Shinobi and the Knight Centurion as well as two extra maps, customization items and gameplay updates are the content of Shadow and Might, Season 2 of For Honor which will start May 16. Non-season pass owners will be able to unlock the new heroes starting May 23, the rest of the content will be available to everyone on the same date. Screens and teaser inside.



FOR HONOR™ SEASON TWO, SHADOW AND MIGHT, COMING MAY 16

Season Two Adds New Heroes, Maps and Epic Gear

SAN FRANCISCO — April 27, 2017 — Today, Ubisoft® announced that For Honor™ Season Two, Shadow and Might, will launch simultaneously across all platforms on May 16. Shadow and Might will bring new content to For Honor including two additional heroes, two extra maps, new customization items and gameplay updates. Maps and gameplay updates will be free for all players at the start of Season Two. New heroes, the lethal Shinobi and the fierce Centurion, will be available for free immediately for Season Pass holders on May 16, while all other players will be able to unlock them with in-game Steel on May 23.

In the war between the three deadly factions, Knights, Vikings and Samurai, two new Heroes enter the battlefield:

• Shinobi (Samurai Assassin) – The Shinobi are silent warriors able to move with a dancer’s grace and kill with precision thanks to a lifetime of disciplined training. They wield the traditional Japanese Kusarigama.
• Centurion (Knight Hybrid) – The Centurion sees the battlefield like a chessboard. Equipped with the reliable standard issue gladius, Centurions can bypass enemy defenses through strategic close-quarters combat.

The two new maps, Forge and Temple Garden, will expand upon the selection of multiplayer battlefields. Additionally, Season Two will introduce a new level of gear rarity – Epic gear – which will increase the maximum gear score along with a balancing overhaul for the entire gear stats system. Following a three week off season, the Faction War will reset on May 16 as the battle for supremacy between all three factions enters its second chapter.

Coinciding with the end of Season One, a new title update (Update 1.06) was released on Windows PC and consoles to improve network stability while introducing new gameplay changes and hero balancing. For Honor will continue to be supported post-launch with additional content and consistent gameplay balancing updates.

Developed by Ubisoft Montreal in collaboration with other Ubisoft studios,* For Honor offers an engaging campaign and thrilling multiplayer modes. Players embody warriors of the three Great Factions, the bold Knights, the brutal Vikings and the deadly Samurai, fighting to the death on intense and believable melee battlefields. The Art of Battle, the game’s innovative combat system that puts players in total control of their warriors, allows them to utilize the unique skills and combat style of each hero to vanquish all enemies who stand in their way.

For more information about For Honor, please visit forhonorgame.com and please follow on Facebook at facebook.com/ForHonorGame and on Twitter at twitter.com/ForHonorGame.

To learn more about all Ubisoft games, please visit ubiblog.com.

*Associate Ubisoft studios are Quebec, Toronto and Blue Byte.

Shinobi & Centurion Renders

  • For Honor: Season 2 debuts May 16 - Shinobi & Centurion Renders
  • For Honor: Season 2 debuts May 16 - Shinobi & Centurion Renders

Season 2 - Shadow & Might Key Art

  • For Honor: Season 2 debuts May 16 - Season 2 - Shadow & Might Key Art

Season 2 screenshots

  • For Honor: Season 2 debuts May 16 - Season 2 screenshots
  • For Honor: Season 2 debuts May 16 - Season 2 screenshots
About the game
Platform
PC PS4 XBOXONE
Published by
Ubisoft
Developed by
Ubisoft Montreal
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  • nostradamus

    nostradamus It is, right. Obvious as it is clear the lack of resolution. The othes is just the aliasing/soft/sharpening. (18 minutes ago)

  • b0vril

    b0vril @nostradamus: Arent those bottom 3 shot comparisons just docked and undocked switch... (1 Hour ago)

  • nostradamus

    nostradamus it into opinion. I guess i'll just stop going into their not "Retro" content and keep just going int the Superior Quality™ pieces on vhtech and that australin guy NZ something. (2 Hours ago)

  • nostradamus

    nostradamus comparion i don't GIVE A TWO SHITS if you thrump soft image vs. tearing and say that version is better, keep that shit to yourself, just state facts and let people view them, and don't generelize (3 Hours ago)

  • nostradamus

    nostradamus time and time again i get myself shaking my head to this DF yankee guy. I understand they can't keep themselves from doing personal opinions and views in the content, but when talking into direct (3 Hours ago)

  • nostradamus

    nostradamus i mean look at this side-by-side: [url] how is this better image quality? urgh, even the lights have that agressive image sharpening and that only occours in switch (3 Hours ago)

  • nostradamus

    nostradamus play. Even a jagged images is obviously worse in some types of games/art, and totally indiscernible in others. (3 Hours ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

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    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

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    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

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    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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