Video Xbox 360

As you could have guessed knowing my obsession with racing games, we have a lot more videos of Forza Motorsport 3 coming until the games's release in 2 weeks. Today you guys will feast your eyes on a full replay of a lap around Rally di Positano in a Fiat 500, some Drag Racing that I don't think I'll ever understand and a full lap around the Nürburgring in 2 parts, where I removed a few rewinds without trying to be too stealthy :)

RoarrrUK
RoarrrUK
Commented on 2009-10-09 09:16:25
I have to say these videos are superb and the driving is pretty decent too. Many thanks for posting these up.

Not sure about drag racing though. Still I'm tempted to pickup a 360 for this and gta dlc.
In reply to
MEGATAMA
MEGATAMA
Commented on 2009-10-09 11:00:10
Nice videos.....
In reply to
zlimness
zlimness
Commented on 2009-10-09 11:10:26
Im not into drag racing, but wow... Turn 10 ruined the drag racing with their stupid ass auto-revving sequence. They have to kill this annoying mechanic somehow. Che said they would not have it in multiplayer, which kind of confirms that they knew it would ruin everyone's start of the line. So why be annoying only in singleplayer?
In reply to
BlimBlim - Tyrannosaurus
BlimBlim
Commented on 2009-10-09 11:16:31
You can't use rewind during any event for like the first 15 seconds or so.
In reply to
zlimness
zlimness
Commented on 2009-10-09 11:23:59
Blim: Im not sure if you do requests, but so far there hasn't been a single video anywhere on the net regarding customization. It would be really nice if you could capture a few minutes of the customization options :]
In reply to
cueto
cueto
Commented on 2009-10-09 13:13:19 In reply to zlimness
Posted by zlimness
Blim: Im not sure if you do requests, but so far there hasn't been a single video anywhere on the net regarding customization. It would be really nice if you could capture a few minutes of the customization options :]
+ 1000

=)
In reply to
BlimBlim - Tyrannosaurus
BlimBlim
Commented on 2009-10-09 13:36:45
I guess I can do that, but I don't know anything about tuning personally.
In reply to
zlimness
zlimness
Commented on 2009-10-09 13:50:33
Thanks, you're awesome! Scrolling through the options would suffice. They've been talking about 50% more new upgrading parts, but we haven't actually seen much of this yet.
In reply to
bleachedsmiles
bleachedsmiles
Commented on 2009-10-09 14:59:59 In reply to zlimness
Posted by zlimness
Im not into drag racing, but wow... Turn 10 ruined the drag racing with their stupid ass auto-revving sequence. They have to kill this annoying mechanic somehow. Che said they would not have it in multiplayer, which kind of confirms that they knew it would ruin everyone's start of the line. So why be annoying only in singleplayer?
Its not in multiplayer as it would be impossible to have a rewind feature when everybodys playing LIVE. So how a technical impossibility confirms that they new a feature that they're completely behind would break the game i dont know.

I've no idea why everybody places something thats a CHOICE to use as a negative against the game. You may as well downgrade every fps on the pc for having the "quick save key" temptation.

Its a feature that simply means its accessable to all, and allows you to learn from your mistakes when, and as, you make them. Its a huge plus in towards the game.
In reply to
zlimness
zlimness
Commented on 2009-10-09 15:45:08 In reply to bleachedsmiles
Posted by bleachedsmiles
Its not in multiplayer as it would be impossible to have a rewind feature when everybodys playing LIVE. So how a technical impossibility confirms that they new a feature that they're completely behind would break the game i dont know.

I've no idea why everybody places something thats a CHOICE to use as a negative against the game. You may as well downgrade every fps on the pc for having the "quick save key" temptation.

Its a feature that simply means its accessable to all, and allows you to learn from your mistakes when, and as, you make them. Its a huge plus in towards the game.
Im talking about the auto-revving sequence at the start of each race though, that only give you a second to take control of the car and get a good start. I have nothing against the rewind.
In reply to
Frozpot
Frozpot
Commented on 2009-10-09 15:51:41
Looks great, but this game would benefit from a breeze makin' the trees sway. It would add some life to the scenery...
In reply to
HeliosDoubleSix
HeliosDoubleSix
Commented on 2009-10-09 15:56:23
I like how they have managed to make the game look completely identical to Forza 1, the track is identical the lighting is identical the car shaders are a bit better and the car models are better but only when close up; as soon as a car is a distance away It's back to Forza 1 quality and it visually snaps from low details to high... yuck.

And Racing on the Nurburing with the game limit of 8? cars... a joke.. you'll be lost with a mile between each car after a long race. Kinda sad.

And I like Forza, at least the handling seems improved with the new tyre model and cockpits are something that just should have been in the first game.

They need to hire some lighting artists/photographers and 3D artists, game looks sterile and cartoony as ever lacking basic tone mapping/color mapping.

Rewind is a big plus plus

It's really more of an evolution (which is good still) than any kind of revolution the Devs have been trying to claim it is in the marketing spiel. With proper art direction and some serious shader programmers they could probably make the game look 3x better in a few months.
In reply to
bleachedsmiles
bleachedsmiles
Commented on 2009-10-09 16:53:43 In reply to zlimness
Posted by zlimness
Im talking about the auto-revving sequence at the start of each race though, that only give you a second to take control of the car and get a good start. I have nothing against the rewind.
ah my mistake. miss read auto-revving with auto-rewind. And having just previous watched the GT review where they count the rewind temptation against the game it just seemed silly.
In reply to
KiNiK
KiNiK
Commented on 2009-10-09 17:04:30
please make a video with the 2000 honda prelude SiR !
An official request from the Honda Prelude Club France !
In reply to
chram
chram
Commented on 2009-10-09 17:19:41
totally agree with zlimness. The auto-rev really ruins a very important aspect of a racing simulator: the start! Really can't understand why they did it like this.. It's repetitive and since you can't rewind at the start, you'll have to restart if you ruin your start.

Off course that's only for the people who are playing on the higher levels. But for me, mostly playing without any assists, it's a big, big letdown.

The movies look pretty cool, although I still think Turn10's tracks can be livened up a bit more. It still feels a bit "cold". And your driving's not too shabby Blim

Please let the developers know if you disagree about the mandatory aut-rev sequence at the start of a race by leaving a reply in this thread on the official Forza 3 forums:
http://forums.forzamotorsport.net/forums/4/3031866...
In reply to
broman
broman
Commented on 2009-10-09 18:13:10
I can see why they'd count the rewind feature against the game. It doesn't promote skill. You end up taking a bunch of risks you normally wouldn't because there aren't any consequences. You can't do this in any other racer, so in essence Forza makes you a worse (virtual) driver.
In reply to
jklmr3
jklmr3
Commented on 2009-10-09 18:22:31
AUTO CRITICAL... from T10 and Dan Greenwalt. I want to see that.
In reply to
ASURAshadow
ASURAshadow
Commented on 2009-10-09 19:35:30 In reply to broman
Posted by broman
I can see why they'd count the rewind feature against the game. It doesn't promote skill. You end up taking a bunch of risks you normally wouldn't because there aren't any consequences. You can't do this in any other racer, so in essence Forza makes you a worse (virtual) driver.
HA! That's probably the dumbest thing I've read all day. Bleached had it right. There is absolutely no reason to complain or dock points about an OPTIONAL feature. You say it doesn't promote skill, well neither do the racing lines, auto braking, and all the other optional assists that are in the game. They're there for people of different skill levels to ensure that everyone can enjoy the game without too much frustration. If you think it's going to make you a worse driver then you must not have much self control at all.
In reply to
skyfinch
skyfinch
Commented on 2009-10-09 20:33:16 In reply to broman
Posted by broman
I can see why they'd count the rewind feature against the game. It doesn't promote skill. You end up taking a bunch of risks you normally wouldn't because there aren't any consequences. You can't do this in any other racer, so in essence Forza makes you a worse (virtual) driver.
This is a feature Turn 10 added to get more casual players to this series. No race sim head in their right minds is going to use this, the same way that real racing fans won't use the assists.

I'm not even that good at racing game and still I've only used rewind when purposing crashing into cars just for fun. Hell, I've never used the suggested line in all three Forza games. Hating on an OPTION is plain stupid. In fact, Turn 10 should be given credit for adding more "options" to their game. It gives everyone a chance to have fun.

On a side note, with the Lancer in the demo, I'm only 3 seconds off from the best time on the leaderboards (no penalties). I'm average at racing games, so the whole "forza 3 makes you a worse driver theory" is going to go unheard. I'm usually at the button of the leaderboards.
In reply to
Nietzsche
Nietzsche
Commented on 2009-10-09 20:52:41 In reply to ASURAshadow
Posted by ASURAshadow
HA! That's probably the dumbest thing I've read all day. Bleached had it right. There is absolutely no reason to complain or dock points about an OPTIONAL feature. You say it doesn't promote skill, well neither do the racing lines, auto braking, and all the other optional assists that are in the game. They're there for people of different skill levels to ensure that everyone can enjoy the game without too much frustration. If you think it's going to make you a worse driver then you must not have much self control at all.
I agree 100% If something is an OPTION, there is no reason to say it's bad as IT'S ONLY AN OPTION. If you simply cannot resist using the option, then you must actually like having the option on some level.

I actually love the option, as I hate the really long racers towards the end of Forza 2 if you had a ton of good laps and then ruined it on the final lap by getting a little too cocky and taking a turn to hard into the dirt. One simple mistake shouldn't make you repeat 30 to 40 mintues of a race. I get too easily frustrated in long races if I mess up at the end, this feature will save me from smashing my controller if I fuck up the final lap by making one silly mistake.

If you don't like the option...don't use it. I will say though, I hope that using the rewind feature does eliminate your time from the top score lists, as that is pretty damn unfair.
In reply to
ASURAshadow
ASURAshadow
Commented on 2009-10-09 21:54:12 In reply to Nietzsche
Thanks for the vids Blim! Was the A.I. difficulty set to medium? And have you tried hard yet?
Posted by Nietzsche
I will say though, I hope that using the rewind feature does eliminate your time from the top score lists, as that is pretty damn unfair.
Don't worry. They're still on top score lists but there are search filters with clear notation on the ones that used rewind assists.
In reply to
busboy
busboy
Commented on 2009-10-10 02:37:11
NOW THAT IS HOW YOU DRIVE THE GOD-DAMN CAR!!

Blim -- you're a monster. You had my heart racing watching those replays!

Whatever criticisms against F3 . . . Turn10 sure as hell know how to make it fun.
In reply to
Baleur
Baleur
Commented on 2009-10-10 19:08:28 In reply to BlimBlim
Posted by BlimBlim
I guess I can do that, but I don't know anything about tuning personally.
I have a question =)

What about metric vs imperial systems? In Forza 2 if you chose Metric (to see km/h when racing) the horsepower reading in the menus became replaced by kw's.. Is there any way to have km/h AND horsepower displayed?

As for the cockpit view many ppl are dissapointed with because of how rigid it is, i wouldnt be surprised if Turn 10 releases a patch on release day that allows you to set a "camera shake" value, from 1-10 or something, increasing the camera movement in cockpit view.

I'm sure its just a .ini file value or something, as many other games have the same sort of thing. The entire cockpits are modelled anyway so there's no "oops dont look there" reason not to enable such an option =)
In reply to
weezzie
weezzie
Commented on 2009-10-14 22:08:03
this is UNREALISTIC
In reply to
About the game
Platform
X360
Published by
Xbox Game Studios
Developed by
Turn 10 Studios
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