LucasArts released this multiplayer video walkthrough of Fracture, showing the different modes and weapons in the game. The game itself is set to be released in early October on Playstation 3 and Xbox 360.
The deformation is pretty cool, but it's not all that impressive nor interesting when the whole game seems to take place in one environment with just one type of ground texture.
They tried to base a game around a gimmick, which rarely leads to something good. This seems to illustrate that perfectly...
I remember that game when it was called Magic Carpet for the PS1 and PC... lolz. Anyways, the multiplayer definitely looks like a thinker's multiplayer, since you can change the terrain around your foe... The multiplayer looks potentially groundbreaking... I'm a little worried about the single-player since I've seen so little. It could be a great game if they do this right... I'll keep an eye on it.
That looked VERY interesting and puts a whole new level of strategy for MP games. I love how dynamic the uses for terrain deformation can be, like opening a big door or activating a switch etc. Really nice.
Driftwood
Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood
Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood
GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
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More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood
We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
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Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (6)
They tried to base a game around a gimmick, which rarely leads to something good. This seems to illustrate that perfectly...