GSY Review PC Xbox 360 PS3

Many things have been said about Ubisoft’s strange, if not highly suspicious, announcement of a new Assassin’s Creed game to be released just one year after the previous episode. We, at Gamersyde, like many others, never thought for one second that it would be anything more than a slightly bigger than usual add-on, along with a multiplayer mode. Ubisoft also chose to promote mostly this mode, proving our doubts. And now that we got to play the game, it’s with surprise that we can say that Assassin’s Creed Brotherhood is nothing less than the best one released yet, and after the already excellent Assassin’s Creed 2, it’s saying a lot! More inside!

Brotherhood continues Ezio’s story right where we left it at the end of AC2, after an intriguing sequence showing our hero fighting his nemesis for this episode. So it’s in the deepest underground part of the Vatican that we take control of Ezio, and after a few events (see our first 10 minutes video) the game opens at Monteriggioni for a tutorial sequence, allowing us to get back into the game. The frequent visitors of the site already know what happens next, since it was shown back at E3, with the troops of Cesare Borgia assaulting the Auditore Fortress, with the expected sad ending.

It’s after these tragic events that the other hero of the game gets to show his athletic prowess. Desmond is of course back, more than ever even, since it’s now his job to find a way inside the tunnels under a slightly more modern Monteriggioni, the only place where they can get away from Abstergo’s spying systems. When he’s done, it’s back to the serious stuff with another dive inside the Animus, this time to Rome.

After another story sequence, the game finally gets back to its usual ways, which is a good mix of linear main story missions, exploration of the huge city, various side missions, discovery of the tomb levels (now all about Romulus’ cult), and all the stuff that made Assassin’s Creed 2 so good.

But still, Brotherhood isn’t just a copy/paste of its predecessor, transposed to another city. One of the new things is a revised fighting system, making it much more dynamic since it allows to chain one-shot kills as long as you have the reflexes to do it correctly. With a lot of training it’s now totally possible to finish a fight against 10 enemies in about 30 seconds, something that was just impossible before. Since the fights haven’t always been the strongest points of the series, and even though they still aren’t perfect, it’s a very welcome change, along with the other big novelty of that episode.

This new Assassin’s Creed game isn’t called Brotherhood for nothing, since it puts the spotlight on one of the more or less most important features of this new game: The assassins’ brotherhood. Introduced after a few hours of gameplay, the brotherhood allows Ezio to hire up to 10 assassins, to train them and to get them to help him during the most difficult parts of the game. The hiring itself always works the same way: Ezio rescues someone from the Borgia guards and they end up joining the brotherhood. It’s now Ezio’s job to send them, along with other assassins depending on the mission difficulty, to various assassinations in Europe. If these missions are successful, the would-be master assassin gains XP and levels, allowing him to get a better armor or a more efficient set of weapons. After 10 levels, he’s finally promoted to full Assassin, but is still of course devoted entirely to Ezio’s cause.

When they are not on a mission in another country, the assassins as a team are available by simply pressing their assigned button (LB on the 360), sending them on the current target for an instant assassination, or a long fight depending on the circumstances. If all three teams are available, a long press on that button will unleash an arrow storm, killing instantly all guards around. It then takes some time for each team to be back again. Except for a few rare instances where their AI wasn’t good enough to allow them to go to their target, these allies are a major asset for Ezio, letting him concentrate on his major target, and letting them deal with the smaller fries.

The last big new feature of the game is the new type of tower. Instead of just having to scale them to “synchronize” the different portions of the map, these towers are now guarded by a Borgia captain and his guards. These missions reminded us a bit of the major kills of the first Assassin’s Creed, where planning and improvisation where more important parts of the gameplay. They aren’t as big or difficult of course, and it’s very much possible to just fight his way through the guards and to the captain (though sometimes they’ll try to flee, leading to a long chase sequence), but a stealth kill after some major hide & seek from the guards just feels so much better.

There are of course many other small or not so small new features, but their discovery is another important part of the game so I'll keep my mouth shut!

Graphically Brotherhood certainly doesn’t disappoint either, which is also quite impressive considering how little time the developers had to get new features into the game’s engine. Even though the engine is mostly the same, a new “moody” lighting system for each part of the city is now in place, adding a slight, but important, change of coloring to the game. The end result is a much more contrasted image, with deeper blacks and colors, especially compared to the slightly washed out look of Assassin’s Creed 2. These changes are a bit abrupt at times, with just a fast fade between the two color tones, but considering the benefits, it’s not really an issue. Brotherhood’s framerate (on the 360) also seems slightly better than its predecessor’s, but maybe it’s just our memory. Some slowdowns and tearing occur during the busier scenes, but thankfully it rarely affects gameplay itself.

The audio part is on par with AC2’s, which is to say that it’s excellent. Jesper Kyd is back with another set of excellent and appropriate music tracks, and the dialogs are as good as ever. We encountered a sound mixing issue where from time to time the sound signaling the end of a brotherhood mission would play with a much higher volume than usual. Not a major problem, but still highly annoying when it occurs during cut scenes. Maybe this will be fixed in the retail version, but we couldn’t try it.

Verdict


What else can be said except that Assassin’s Creed Brotherhood is a major hit? Except for one or two confusing missions, almost nothing negative can be said about its gameplay, its story or its directing. With a play time of 15 to 20 hours for the main story and quite a few of the side missions, and many, many more hours to do everything else, Ubisoft proves that their bet was the right one. The end credits certainly show a rather amazing number of people involved in the game, from 4 distinct studios around the world. And with such a brutal ending, it’s almost with sadness that we now have to wait not one but two years to get the sequel. Assassin’s Creed Brotherhood is a game that we can’t recommend enough, and without a doubt one of our favorites of 2010, or even for this generation of consoles.
Anvil
Anvil
Commented on 2010-11-16 18:07:24
So tempted to watch the videos. Argh, what to do?
In reply to
SimonM7 - The other mod's bitch
SimonM7
Commented on 2010-11-16 18:23:48
Awesome awesome, awesomeawesome awesome!
In reply to
BlimBlim - Tyrannosaurus
BlimBlim
Commented on 2010-11-16 18:28:57 In reply to Anvil
Posted by Anvil
So tempted to watch the videos. Argh, what to do?
I don't show anything from after the first two hours of the game, except the brothehood part but it doesn't spoil anything that I can think of ;)
In reply to
GeRaLTo
GeRaLTo
Commented on 2010-11-16 18:33:12
Thanks for the great review Blim. I just traded my copy of Black Ops and now im 100% sure I'll be getting AC:B this week ( together with NFS )
In reply to
Anvil
Anvil
Commented on 2010-11-16 18:43:52 In reply to BlimBlim
Posted by BlimBlim
I don't show anything from after the first two hours of the game, except the brothehood part but it doesn't spoil anything that I can think of ;)
Thanks for the info :D
In reply to
mrheadpants
mrheadpants
Commented on 2010-11-16 18:48:10
AC2 was so damn addicting, I expect someone to tell me is the acheivments pursuit in this game is as easy as in AC2 to get 1000 Gs.
Brotherhood’s framerate (on the 360) also seems slightly better than its predecessor’s, but maybe it’s just our memory. Some slowdowns and tearing occur during the busier scenes, but thankfully it rarely affects gameplay itself.
If I remember in hindsight, the problems i has with AC2 were:

- The catacombs segments there were some articats on the corners of the screens when the camera was against walls.

- When there were too much people, the frame rate slowed down a bit, nothing much.

- In the open plains, riding with the horse is sometimes where the game looked most ugly and performed a little worse.

- some buildings lighting/shadows that we can see that move in real time with the day/night cycle, start flickering back and forth.

and that's it probably.
In reply to
digi_matrix
digi_matrix
Commented on 2010-11-16 18:48:25
Memory within a memory?! WE NEED TO GO DEEPER!

Shame that Desmond has the same animations as Ezio. Nathan Drake voicing him, while platforming with a girl, is a bit weird.

Sounds like the combat is more like Batman: AA? Obviously, probably won't be as deep, but I do like that there's now a flow to it.

"...almost nothing negative can be said about its gameplay, its story or its directing." O RLY? Seems a bit hyperbole, almost like trying to stop any criticism which is what I thought game reviews are supposed to do, that normal players might not notice/forgive.
In reply to
IRAIPT0IR
IRAIPT0IR
Commented on 2010-11-16 18:52:15
Great review, I enjoyed that thanks.

I will play this down the line for sure , I loved AC2.
In reply to
BlimBlim - Tyrannosaurus
BlimBlim
Commented on 2010-11-16 19:05:20 In reply to digi_matrix
Posted by digi_matrix
"...almost nothing negative can be said about its gameplay, its story or its directing." O RLY? Seems a bit hyperbole, almost like trying to stop any criticism which is what I thought game reviews are supposed to do, that normal players might not notice/forgive.
Almost is the important word here. Of course it's not perfect, and of course there is room for improvement, but it's (again, just my humble opinion) so much up there with the best I've seen that I'm more than willing to just disregard these small-ish issues and just enjoy the ride.
Feel free to point out the problems though, we encourage discussions (as long as it's not just trolling of course :p)
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2010-11-16 21:37:38
This game looks fantastic. I'm sure it's going to be a great game, but I have to admit, I'm ready for these developers to move on and do something new. I'd really like to see the talent within this dev being applied to something new and different.
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2010-11-16 21:40:16 In reply to spacemanjupiter
Hell, even if it's the same type of game, but with a completely new setting, different kind of gameplay, new and different timeline.. just different.
In reply to
digi_matrix
digi_matrix
Commented on 2010-11-16 22:03:31 In reply to spacemanjupiter
Posted by spacemanjupiter
This game looks fantastic. I'm sure it's going to be a great game, but I have to admit, I'm ready for these developers to move on and do something new. I'd really like to see the talent within this dev being applied to something new and different.
They make the PoP and Tom Clancy games, too.
In reply to
artsick
artsick
Commented on 2010-11-16 23:20:21 In reply to spacemanjupiter
Posted by spacemanjupiter
This game looks fantastic. I'm sure it's going to be a great game, but I have to admit, I'm ready for these developers to move on and do something new. I'd really like to see the talent within this dev being applied to something new and different.
I would bet the developers also want to move on and try something new which is why I can't wait to see what Sony Santa Monica or Bungie is developing next.
In reply to
digi_matrix
digi_matrix
Commented on 2010-11-17 06:37:15 In reply to BlimBlim
Posted by BlimBlim
Almost is the important word here. Of course it's not perfect, and of course there is room for improvement, but it's (again, just my humble opinion) so much up there with the best I've seen that I'm more than willing to just disregard these small-ish issues and just enjoy the ride.
Feel free to point out the problems though, we encourage discussions (as long as it's not just trolling of course :p)
Obv don't have the game, but Gametrailers did a better job than most text reviews with the criticisms (still crap combat, repetitive missions, out of Animus sections not interesting).
In reply to
BlimBlim - Tyrannosaurus
BlimBlim
Commented on 2010-11-17 08:35:37 In reply to digi_matrix
Posted by digi_matrix
Obv don't have the game, but Gametrailers did a better job than most text reviews with the criticisms (still crap combat, repetitive missions, out of Animus sections not interesting).
It's their opinion, especially the repetitive stuff (I don't agree), or the out of animus stuff. I thought it was interesting that Desmond is getting a bit more action.
In reply to
ManThatYouFear
ManThatYouFear
Commented on 2010-11-17 09:33:33 In reply to digi_matrix
Posted by digi_matrix
Obv don't have the game, but Gametrailers did a better job than most text reviews with the criticisms (still crap combat, repetitive missions, out of Animus sections not interesting).
and still give it a 9? seriously, that site stinks like a abused hooker with a slab of rotten meat left in her from the previous hot and sweaty session.
In reply to
Tarrell13
Tarrell13
Commented on 2010-11-17 19:26:38 In reply to GeRaLTo
Posted by GeRaLTo
Thanks for the great review Blim. I just traded my copy of Black Ops and now im 100% sure I'll be getting AC:B this week ( together with NFS )
You traded in Black Ops!!! Hmm trading in games is so pointless you dont even get half of what you paid for. Now when you get this and you beat it or not even beat it but you may wanna play Black Ops lol. Used to happen to me so I just stopped trading in my games and selling them on eBay cuz you never know when you gonna wanna play it again.
In reply to
gow_fan
gow_fan
Commented on 2010-11-17 20:03:57
Thanks for videos
In reply to
GeRaLTo
GeRaLTo
Commented on 2010-11-18 11:25:45 In reply to Tarrell13
Posted by Tarrell13
You traded in Black Ops!!! Hmm trading in games is so pointless you dont even get half of what you paid for. Now when you get this and you beat it or not even beat it but you may wanna play Black Ops lol. Used to happen to me so I just stopped trading in my games and selling them on eBay cuz you never know when you gonna wanna play it again.
I got 80% of what I paid. It was so dissapoiting that I would trade it even for 30% just to get rid of it. At least im sure that I wont buy any cod unless they change it to something different ( wont happen ..I know ) BC2 is my love and yes I was stupid buying CoD. Waiting for Vietnam DLC. Btw Im not buying games often so I can handle mistakes like this one :p
In reply to
About the game
Platform
PC X360 PS3
Published by
Ubisoft
Developed by
Ubisoft Montreal
Patreon

$135 of $400 per month

What's up?
  • MrWhite

    MrWhite v-----https://media1 .giphy.com/media/v1.Y2lkPTc5MGI3NjExdmlk Y2lkPTc5MGI3NjExdmlkdG1jYW11cWRuZTg0bmRzamxqaXk2emprdzExNHhq dG1jYW11cWRuZTg0bmRzamxqaXk2emprdzExNHhqb3g3cTJkZSZlcD12MV9pbnRlcm5hbF9naWZfYnlf amxqaXk2emprdzExNHhqb3g3cTJkZSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif b3g3cTJkZSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif bnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif aWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif GQsdqG04uc/giphy.gif (2 Days ago)

  • Loakum

    Loakum *takes a sip of grape juice* The Great Awakening is happening…. (6 Weeks ago)

  • gigantor21

    gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)

  • dc_coder_84

    dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)

  • nostradamus

    nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)

  • Loakum

    Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)

  • Loakum

    Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

Our Series X video of Unicorn Overlord

  • Monday, March 25, 2024
  • davton

Rise of the Ronin: Ray tracing analyzed

  • Monday, March 25, 2024
  • Driftwood