GSY Video PC PS4 Xbox One

An other Namco Bandai games is the surprise The Dark Pictures which will be composed of several totally independent stories. The first is called Man of Medan, and you can see the entire demo on Gamersyde.

GunsnSwords
GunsnSwords
Commented on 2018-08-24 04:53:30
better shadows, smoother performance, better hair lighting, higher quality assets. PC version is also going to support ray-trace lighting and reflections.
In reply to
krisq
krisq
Commented on 2018-08-24 09:05:13
Looks like I won't be saving Brad then.
In reply to
nostradamus
nostradamus
Commented on 2018-08-25 01:25:17
the game seems very alike Until Dawn in visuals, minus the more rough lip sinch and the try hard facial capture if missing the point, was a bit more impressive/solid. Maybe they don't have acess to the same type of "Avatar" rigs to capture? And if it looks so similar, is this using the Guerrila's Engine? On a multiplatform game? That would be a first for sony "exclusiveness will never get a port anywhere, EVER!"stance, since... the phyre engine?
In reply to
Melmoth
Melmoth
Commented on 2018-08-25 03:57:57 In reply to nostradamus
It's UE4. Some rough assets in there, but the advanced light and shadow tech fits the game well and saves the visuals from being a bit bland.
In reply to
GunsnSwords
GunsnSwords
Commented on 2018-08-25 10:44:44
There are actually quite a few mistaking this for using UD's engine. Youtube, dualshockers, and this place too. So That speaks for itself right there. Of course the original team is working on it, making the transition seamless. UE4 has plenty of praise from all kinds of devs. Plus UE4 supports ray-trace lighting and reflections. Nuff said.
In reply to
GunsnSwords
GunsnSwords
Commented on 2018-08-27 11:05:59
After viewing multiple playthroughs of this, the mo-cap actor for brad over compensates quiet a bit. The animations are smooth. The transitions are vey realistic. The acting performance for some of the characters, It's alright. It can be pretty convincing.

I think the actors should show more natural expressions, In their situations. Aposed to more body and facial articulation. I like the parts where they show muscle movement in the faces. The actors should retain their muscle expressions in the scenes.

More muscle movement, less actor over compensation.
In reply to
GunsnSwords
GunsnSwords
Commented on 2018-08-27 11:12:01
Other than that it's pretty solid. Smooth framerate performance. Great shadows and lighting tech.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Bandai Namco Ent...
Developed by
Supermassive Games
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What's up?
  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (5 Days ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (5 Days ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (5 Days ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (5 Days ago)

  • b0vril

    b0vril yea but, would it be halo then? (5 Days ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (6 Days ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (6 Days ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

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  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

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