Images PS4

Square Enix has released those new screenshots of Rise of the Tomb Raider: 20 Year Celebration. The game will hit PS4 on October 11.

GC: Blood Ties screens

  • GC: Rise of the Tomb Raider screens - GC: Blood Ties screens
  • GC: Rise of the Tomb Raider screens - GC: Blood Ties screens
  • GC: Rise of the Tomb Raider screens - GC: Blood Ties screens
  • GC: Rise of the Tomb Raider screens - GC: Blood Ties screens
  • GC: Rise of the Tomb Raider screens - GC: Blood Ties screens

GC: Lara's Nightmare screens

  • GC: Rise of the Tomb Raider screens - GC: Lara's Nightmare screens
  • GC: Rise of the Tomb Raider screens - GC: Lara's Nightmare screens

GC: Classic Lara Skins

  • GC: Rise of the Tomb Raider screens - GC: Classic Lara Skins
  • GC: Rise of the Tomb Raider screens - GC: Classic Lara Skins
  • GC: Rise of the Tomb Raider screens - GC: Classic Lara Skins

Manor Concept Art

  • GC: Rise of the Tomb Raider screens - Manor Concept Art
AndreasZ94
AndreasZ94
Commented on 2016-08-17 17:01:58
Will the game run better with the classic skins on? It has to, right?
In reply to
KORNdog
KORNdog
Commented on 2016-08-17 17:26:06
hopes they fixed the input lag and fizzly edges. will get it after christmas i think.
In reply to
Thesnipergecko
Thesnipergecko
Commented on 2016-08-17 17:45:44 In reply to KORNdog
The input lag was crap on Xbox. the PC Version didn't suffer from it at all. Here's hoping PS4 will follow PC.
In reply to
AndreasZ94
AndreasZ94
Commented on 2016-08-17 17:47:13 In reply to KORNdog
The input lag made shooting feel really clunky and very unresponsive. I'm decent at TPS and my aim in that game was all over the place. I was surprised almost no reviews mentioned it.
In reply to
Sdarts
Sdarts
Commented on 2016-08-17 19:25:26
I was hoping they would use a high resolution model of the classic Lara Croft, but this old version looks really bad and completely out of place with the highly detailed environment, characters and objects in the rest of the game in those screenshots.

As for input lag, PC version is free of it, and surprisingly the Xbox 360 version had almost no input lag when compared to the Xbox One version. Nixxes, who developed both the PC and Xbox 360 versions of Rise of the Tomb Raider, is an excellent port developer - my impossible dream is that WB Games hired them to make a Batman: Arkham Knight Complete Edition so all problems get fixed.
In reply to
Xoar
Xoar
Commented on 2016-08-18 01:34:09
After the disapointing Uncharted 4 i hope this is as good as the last game
In reply to
The_One_19
The_One_19
Commented on 2016-08-18 13:26:44 In reply to Xoar
Posted by Xoar
After the disapointing Uncharted 4 i hope this is as good as the last game
In some ways it is, in some ways it isn't.
In reply to
2040
2040
Commented on 2016-08-18 18:39:36 In reply to Xoar
Posted by Xoar
After the disapointing Uncharted 4 i hope this is as good as the last game
uncharted 4 was sorta disappointing but this would never be better for sure
In reply to
AndreasZ94
AndreasZ94
Commented on 2016-08-18 19:18:06
Yess! According to digital foundry the input lag is fixed on ps4. I hated the gunplay mainly because of that, lets see if i change my mind now.
In reply to
KORNdog
KORNdog
Commented on 2016-08-18 19:26:39 In reply to AndreasZ94
Posted by AndreasZ94
Yess! According to digital foundry the input lag is fixed.
And a cinsistent framerate :D

...But not fixed the shitty AA solution :(

I'm hopeful they still have time to sort it.
In reply to
AndreasZ94
AndreasZ94
Commented on 2016-08-18 20:23:49
A neo version with pc graphics and better AA at locked 30fps would be great.
In reply to
Xoar
Xoar
Commented on 2016-08-20 12:38:41 In reply to 2040
Posted by 2040
uncharted 4 was sorta disappointing but this would never be better for sure
Why? The last Tomb Raider was much better than Uncharted 3?
In reply to
About the game
Platform
PS4
Published by
Square Enix
Developed by
Crystal Dynamics
Patreon

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