After so many AAA games, here's a bit of indie coverage on Gamersyde with a video of Tales of the Neon Sea. We were able to record the gameplay presentation of the game in Cologne, so without further ado, here it is.
nostradamus plese gayders, get that high quality Diablo IV real-time cutscene. And DiabloII to check the insane isometric tapestry filled w/ granular detail, if you may. (1 Week ago)
nostradamus @Melmoth: yep, demoscene gods. (1 Week ago)
nostradamus So freakin good [url] (2 Weeks ago)
nostradamus disregards the chock points of "skmirches", the traversel is pretty smooth. Higly recommended and a classic dying breed formula of pc action shooter. (2 Weeks ago)
nostradamus i'm enjoying Control immensely and for a late last-gen game, going by the Disgusting on-basis unacceptable performance of games/worlds, the base console performance is pretty much decent, if one (2 Weeks ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
All comments (4)
Our games back then didn't look like that since it was near 1:1 on CRT but youngsters only know emulation on LCD...
It will never look "retro" to me.
Scanlines on the other hand...
Our games back then didn't look like that since it was near 1:1 on CRT but youngsters only know emulation on LCD...
It will never look "retro" to me.
Scanlines on the other hand...
Of course the art direction has to come with it and i still play Doom and Quake on "software mode" since high res and texture filtering destroys the presentation and contrast of the textures.(it looks too smooth and washed out...)