Trailer PC Xbox 360 PS3

Ubisoft has released a new Trailer showing off the Kinect integration for Tom Clancy's Ghost Recon Future Soldier. A multiplayer beta will be available in first quarter of 2012.

anm8rjp
anm8rjp
Commented on 2011-06-10 17:57:37
All this new Future GR stuff leaves me cold.

Give me the original GR and Ghost Recon Island Thunder, with a new graphics engine please...
In reply to
makeway
makeway
Commented on 2011-06-10 18:42:40 In reply to anm8rjp
Posted by anm8rjp
Give me the original GR and Ghost Recon Island Thunder, with a new graphics engine please...
Tell that to UBISoft. They probably need to hear it.

In the meantime, try the multi-player and that's pretty much what you'll get, with a few additions like cover and HUD enhancements. Same developer as GR and GR:IT, with similar sensibilities. I look forward to the day when they might once again develop the single-player game.
In reply to
Frozpot
Frozpot
Commented on 2011-06-10 18:50:24
Looks really neat to me. I probably won't use it all the time, but I AM interested to see how it controls with the kinect as an FPS. Of course, it could be that you can only use it to test the guns.
Beyond that, I don't get what possible use you'd get from changing so many components unless they are simulating accuracy and reliability. I get changing sights, grips, flashlights, launchers, etc, but the power delivery? It does look cool to disassemble though...
In reply to
munkini
munkini
Commented on 2011-06-10 19:20:16 In reply to Frozpot
Posted by Frozpot
Looks really neat to me. I probably won't use it all the time, but I AM interested to see how it controls with the kinect as an FPS. Of course, it could be that you can only use it to test the guns.
Beyond that, I don't get what possible use you'd get from changing so many components unless they are simulating accuracy and reliability. I get changing sights, grips, flashlights, launchers, etc, but the power delivery? It does look cool to disassemble though...
This was the coolest thing MS have ever showed with kinect but it's not even gameplay, it's menu navigation, just as easily accomplished with an analogue stick and button presses. I like the idea of the modularity of modern rifles being shown in such detail and I'm guessing changing the bolt alters the cyclical rate/ muzzle climb characteristics.

Its just a shame that at this point actual gameplay is not being kindly reviewed as all this nice customizing is simply turd polishing without it. Hoping the final game gets it's act together but at this point it feels like the team are distracted with needlessly focusing on kinect nonsense.
In reply to
plmko
plmko
Commented on 2011-06-11 10:18:07
This video is funny because the dude couldn't even shoot a target at 60m in a bulltrailer.
In reply to
Hypoman
Hypoman
Commented on 2011-06-11 16:04:41
Hahaha, nice gadget, but totally useless. gonna play this with a controler. Kinect is absolute bogus! Please MS don't waist your time on these kind of gadgets for my 360!!!!!!!!
In reply to
mohsen137100
mohsen137100
Commented on 2011-06-12 10:12:55
not bad to sell
it is nice entertament
In reply to
movements
movements
Commented on 2011-06-15 12:12:32
lmao! How revolutionary... :L God MS, give it up. Kinect is useless for anything unless it's on rails. Even then it's inaccurate, as pointed out in this trailer.
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