GSY Preview Wii U

Paper Mario: Color Splash is certainly one of the last exclusive title on Wii U before the arrival of the NX in 2017, and we propose you a few minutes of gameplay captured by ourselves. Discover everything just after the click.

Même si nous n'avons pas encore énormément avancé dans l'histoire, il va sans dire que le rendu visuel est excellent, le tout desservi par un gameplay plutôt facile à appréhender mais qui n'en demeure toutefois pas simpliste pour autant. En effet, la progression dans cet univers enchanteur qui navigue entre la 2D et la 3D est très agréable et que cela soit dans la maniabilité durant les phases de plateforme ou bien durant les combats, tout est parfaitement calibré. Si l'on peut regretter le côté RPG plus prononcé des premiers jeux de la série, les développeurs ayant fait le choix de séparer plus radicalement le gameplay des Mario & Luigi de celui des Paper Mario, le tableau est toutefois plutôt aguicheur et nous verrons si cette première bonne impression se reflétera dans notre future review.
md99
md99
Commented on 2016-09-13 11:16:15
One of the most beautiful looking games I've seen. It looks like a tv set on a children's show.
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About the game
Platform
WIIU
Published by
Nintendo
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What's up?
  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (3 Days ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (3 Days ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (3 Days ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (3 Days ago)

  • b0vril

    b0vril yea but, would it be halo then? (3 Days ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (4 Days ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (4 Days ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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