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How did we miss the info? Since December 24, our faithful Mirillis Action! has been HDR compatible, meaning it is now possible for me to record some HDR footage on PC. Before only davton could do it thanks to our Shogun Inferno and it was much simpler for him to do so on Xbox One or PS4 as he doesn't own as powerful a PC as mine. Expect to see more HDR content on PC then, which you will only be able to enjoy if you own a TV supporting HDR. To discover an extract from the Resident Evil 3 demo in HDR, you can either download the file and play it on your TV or check out our YouTube channel.

Sdarts
Sdarts
Commented on 2020-03-22 01:44:35
That's great news. The other HDR videos from Gamersyde are great.
In reply to
capnkimo
capnkimo
Commented on 2020-03-22 03:29:54
damn, i sold my HDR monitor
In reply to
phillipstuerzl
phillipstuerzl
Commented on 2020-03-22 07:02:03
ooh. Yay. More HDR please.
In reply to
Simplex
Simplex
Commented on 2020-03-22 10:20:49
you can either download the file and play it on your TV
You can also play HDR on PC using either VLC or MPC-HC with MadVR renderer.
In reply to
nostradamus
nostradamus
Commented on 2020-03-22 10:40:06
I got to say, the Jill model, if you squint its just passable but overall the detail and complexity it just seems ripped right from a AA resident evil game of last-gen. Even Resident Evil 5 seemed to have better models. Resident Evil 2 slighty suffers the same and it translates to cutscenes immensely, and in the other end you have Devil May Cry 5 that passes as a gen gap between them. 
In reply to
Sdarts
Sdarts
Commented on 2020-03-22 15:28:24
I love everything I've seen of Jill's character model, it looks amazing imho. However, Devil May Cry 5 takes the cake as you've mentioned it. I believe that for DMC5 it was easier to achieve more details for the characters' models because its levels didn't have as much detail, physics objects and interactions as a Resident Evil game.

I love DMC5, but I didn't like many of the levels and their designs. It was like they were from a past generation, where one type of style was overused for almost the whole game.

I understand that was intentional, however it doesn't change the fact that overall DMC5's levels were very bland. Compare that to Sekiro: Shadows Die Twice, where the different locations, architectural aesthetics and design really made the game gorgeous and I can immediately think of each one.

Again, different styles of games that focused on certain areas over others. While DMC5 focused to have more complex and detailed character models, RE2/3 chose to have more detailed environments with hundreds of objects - interactable and non-interactable - that makes them feel real.
In reply to
nostradamus
nostradamus
Commented on 2020-03-22 16:45:28
I'm not talking on Technical limitations, the team just just plain sayin "NO Thanks, not worth it" in trying to acheive great main characters and not using any insane death stranding/devil may cry/etc quality facial mocaps, and insanely modeled detail that can be used on cutscenes if choosen with effects (as with DMC5 only has SSS-Subsurface scattering on controled cutscene environments as it was seemingly taxing to use on realtime gameplay for the 60fps mantra) on the main character mesh. 

You can even opt to use some LOD if you want to ease on scene complexity. All in all it just makes the game seem like a cross-gen from last-generation and not in the same efforts of Resident Evil 7 or others.

Even a game like Horizon has an extraordinary list ofNPCs (you can choose randomly...



 ) with better detail and effects, than any human character on Resident Evil 3. And i don't know it that is more pathetic for the team on Resi3, or worse for the bad light it shines on the RE Engine as a whole. I don't want mediocre output on capcom just to max the quantity of games in each year.
In reply to
Seth
Seth
Commented on 2020-03-22 17:36:59
Lazy devs amirite?

Anyway, first hour of the game is up on youtube. Beginning is top notch cinematic shit with great camera work.
Not sure if i'll get the game at launch tho. Still playing Nioh 2 and i have Ori 2 as well.
In reply to
GunsnSwords
GunsnSwords
Commented on 2020-03-23 06:00:24 In reply to nostradamus
Posted by nostradamus
I got to say, the Jill model, if you squint its just passable but overall the detail and complexity it just seems ripped right from a AA resident evil game of last-gen. Even Resident Evil 5 seemed to have better models. Resident Evil 2 slighty suffers the same and it translates to cutscenes immensely, and in the other end you have Devil May Cry 5 that passes as a gen gap between them. 
the remake Jill model is superior i think to the RE5 Jill. 
the facial mo-cap on the other hand, the Re5 Jill is shockingly far more superior.
has a wider range of expressions. 
In reply to
clairesdumbface
clairesdumbface
Commented on 2020-03-23 14:07:54
Lol, and none of this hasn't come close to Silent Hill 3 level of facial expression.
In reply to
About the game
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Published by
Capcom
Developed by
Capcom
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