Trailer PC Xbox 360 PS3

Rockstar Games give a first glimpse at Max Payne 3's multiplayer, showing how the Bullet Time is integrated and detailing the core features of the game's online mode. Also introducing Gang Wars and Payne Killer modes. The game will be available for Xbox 360, PS3 on May 15 (18 in Europe) and for PC on May 29 (June 1 in Europe).

bombastico
bombastico
Commented on 2012-03-28 18:08:58
lol @ the title screen... "No no, I am not the enemie, they are over *bang* thereararargggggg!"
In reply to
KORNdog
KORNdog
Commented on 2012-03-28 18:26:02
the bullet time implimentation sounds retarded. but thankfully i'm not overly bothered by the MP of this game anyway. all about the SP baby. would have prefered co-op over this tbh.
In reply to
nostradamus
nostradamus
Commented on 2012-03-28 18:26:37
who choose those font labels? ugly they are.
In reply to
Seth
Seth
Commented on 2012-03-28 18:28:54
Meh, i cannot get excited about mp in these Rockstar's games.

Give me good sp. If i want TPS mp craziness, prefer to stick with my Gears 3.
In reply to
Doom_Bringer - I have terrible taste
Doom_Bringer
Commented on 2012-03-28 18:31:17 In reply to Seth
Posted by Seth
Meh, i cannot get excited about mp in these Rockstar's games.
agreed, the multi in red dead redemption was such a pain in the ass...I played 1 round and went to the single player.
In reply to
Sath - Missed the<br>hay
Sath
Commented on 2012-03-28 18:41:36
Give me single player experience please and GTFO with these forced new MP modes in not-needed heavy SP focused games.
In reply to
Blue_Eagle44
Blue_Eagle44
Commented on 2012-03-28 18:55:37
A big big shame this comes out on May 15th, would be been a definite buy.
In reply to
blmbox
blmbox
Commented on 2012-03-28 19:13:01
Despite my major concerns about whether this will have that Max Payne magic and atmosphere of the previous games, I have to say that the overall gameplay - including the multiplayer - does seem quite cool.
In reply to
nostradamus
nostradamus
Commented on 2012-03-28 19:42:46
multiplayer is smooth... makes games like uncahted and gears look bad, and they have great animation.
In reply to
toelessfoot
toelessfoot
Commented on 2012-03-28 20:16:35
Looks like GTA3 multiplayer with lame bullet time tacked on, pass!
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2012-03-28 20:19:53 In reply to Sath
Posted by Sath
Give me single player experience please and GTFO with these forced new MP modes in not-needed heavy SP focused games.
Sounds an awful lot like what I heard from the Mass Effect camp prior to singing the praises of ME multiplayer. And MP fits this in game pretty dang naturally.
In reply to
digi_matrix
digi_matrix
Commented on 2012-03-28 20:30:07
Didn't explain enough about bullet time, sounds confusing.
In reply to
vansant
vansant
Commented on 2012-03-28 20:43:34
Like this MP comes as a surprise. It sounds like no one here knows what to expect from games today. This is standard affair, unless a game is designed w MP being it's priority you end up with the same formula. Sometimes it works, sometimes it's fun for a month and most of the time they're not good. To me this looks like GOW or Uncaharted, except for the animations which is what sells me personally. It will be a fun novelty, I'd rather have it then not.
In reply to
spacemanjupiter
spacemanjupiter
Commented on 2012-03-28 21:42:44
did i just see a dude with a bra on?
In reply to
crookedmind
crookedmind
Commented on 2012-03-28 23:13:29
Looks like a cluster fuck in all honesty. Maps look smaller than RDR death-match maps.

I do enjoy their 2nd person narrated videos though. Makes it seem more subjective, like a 50s car commercial.

"They did this, that, and this. Once you get your hands on this shit it will blow you away!"
In reply to
Eamon
Eamon
Commented on 2012-03-29 00:12:27
Not one comment praising how Rockstar has managed to implement a feature, which was considered a single player only experience, into multiplayer.

BULLET TIME IS IN MULTIPLAYER!!! I am really excited for this. Of course, since I played MP1 and MP2, I am very looking forward to Single Player too.
In reply to
blmbox
blmbox
Commented on 2012-03-29 01:02:46 In reply to Eamon
Posted by Eamon
Not one comment praising how Rockstar has managed to implement a feature, which was considered a single player only experience, into multiplayer.

BULLET TIME IS IN MULTIPLAYER!!!
Well, I wouldn't get too excited about that just yet.

Their explanation of how it will be implemented fairly was incredibly vague and unclear, and such a feature has the potential to completely upset the balance of the game - on the multiplayer side of things, of course.
In reply to
digi_matrix
digi_matrix
Commented on 2012-03-29 02:24:16 In reply to Eamon
Posted by Eamon
Not one comment praising how Rockstar has managed to implement a feature, which was considered a single player only experience, into multiplayer.

BULLET TIME IS IN MULTIPLAYER!!! I am really excited for this. Of course, since I played MP1 and MP2, I am very looking forward to Single Player too.
Stranglehold did it before.
In reply to
GangStarr - Inhibited Sony Lover
GangStarr
Commented on 2012-03-29 02:45:33
whine whine whine.. jesus its all you guys do

if it was up to you we would still only have 2D games, if they dont try it we will never know if it will work
In reply to
nostradamus
nostradamus
Commented on 2012-03-29 16:21:39 In reply to blmbox
Posted by blmbox
Well, I wouldn't get too excited about that just yet.

Their explanation of how it will be implemented fairly was incredibly vague and unclear, and such a feature has the potential to completely upset the balance of the game - on the multiplayer side of things, of course.
reminds me of the multiplayer slow-motion bubbles of Timeshift or Singularity(one of those), if I recall. The thing is that they seem to be invisible and centered on the player... something akin to that?
In reply to
b0vril
b0vril
Commented on 2012-03-29 20:46:30 In reply to nostradamus
I am not too interested in MP for this, but it certainly looks like Rockstar are putting the effort in.
Posted by nostradamus
reminds me of the multiplayer slow-motion bubbles of Timeshift or Singularity(one of those), if I recall. The thing is that they seem to be invisible and centered on the player... something akin to that?
As I understand it it's simply about line of sight. So whom ever is in your sights gets caught in the slow-mo. Brake line of sight & you'll loose the slow mo.
In reply to
crookedmind
crookedmind
Commented on 2012-03-30 02:59:29
Remember RDR's spotting/pre-aim tagging? When I first played RDR, I immediately thought of Max Payne 1 and possible bullet time. I think they're simply using the same mechanics.

Wouldn't be surprised if it's the same deal. What makes me on the fence about the multi in general is how small the maps might be.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2012-03-30 03:03:40
I just want to try it regardless. I'm not expecting a MP game that I keep coming back to for years or anything.. but it could be fun.
In reply to
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