GSY Preview PS4 Xbox One PC

The Monster Hunter: World videos we posted yesterday didn't seem to get much attention, but we're back with a bit more, this time all recorded in 1440p after we completely switched off the demanding volume rendering quality option. It might be us but it seems to make the image much sharper and colorful, with more contrast. Today we're taking you to the desert, which is in perfect keeping with the weather we've had to cope with in France for more than a month now. Enjoy!
Update 4: 2 last videos added showing performance un 4K and 1440p.


System specs

i7 6700K @ 4.5 GHz
16 Go RAM (DDR4)
Windows 10
INNO3D iChiLL GeForce GTX 1080 Ti X3 Ultra

Trying various settings in 4K

4K performance during combat in the ancient forest

Performcances in 4K during the day

Performances in 1440p

HippiesTriumph
HippiesTriumph
Commented on 2018-08-03 18:48:28
Wow, the PC version looks really good!
In reply to
valcan_s
valcan_s
Commented on 2018-08-06 01:49:25 In reply to HippiesTriumph
Posted by HippiesTriumph
Wow, the PC version looks really good!
I agree ^^^ it looks insane! I need to get this asap :) , 4 days to go!!! I really hope it supports multi-screen that be incredible.
In reply to
Artorias
Artorias
Commented on 2018-08-06 11:04:46
That graphic is so impressive!
In reply to
asdfg
asdfg
Commented on 2018-08-06 21:27:15
Day friggin one! So hyped to load this of an ssd and hopefully have 60+ fps.

Love the ps4 version but those loading times can be frustrating.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Capcom
Developed by
Capcom
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What's up?
  • MrWhite

    MrWhite That's some Star Trek shit. (5 minutes ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (6 minutes ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (7 minutes ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (9 minutes ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (56 minutes ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (59 minutes ago)

  • MrWhite

    MrWhite and of course, foviated rendering, so there will be zero excuses for VR games to be downgraded visually and have better performance overall. (16 Hours ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

  • Driftwood

    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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