We were able to unlock Star Wars Battlefront II in advance, which is sort of a first with EA, so we have prepared a few more videos, mostly taken from the single player campaign. Just be aware that there are potential spoilers which, considering the game's very short length, should not be taken too lightly. The campaign is clearly not as good as we were hoping when it was first announced, but it's a tad better than what the first 3 missions led us to believe. That being said, for an average experience which will not last more than 5 hours, with a very unsatisfying ending, we can't recommend this game if you're only interested in its single player aspect. The arcade mode offers a bit more content for lonely players, but it's not that interesting to fight against bots in the end. Multiplayer is definitely more exciting though, if it weren't for its lootbox system which could make this sequel a pay-to-win game. Let us know what you think in the comments, as we are truly curious to know what you will think of this "new" trend.
With everything that happened over the week-end, notably concerning the number of credits required to unlock some of the heroes, EA decided to make drastic changes. We only received the information a couple of hours ago, so here goes:
Vador & Luke: 15,000 credits instead 60,000
Chewbacca, Emperor Palpatine & Leia: 10,000 instead of 40,000
Iden Versio: 5,000 instead of 20,000