Xbox 360 PS3

Electronic Arts released this video of Need for Speed: Carbon showing a few cars and more importantly the Autosculpt mode, allowing anyone to create some very impressived tuned cars.

benni
benni
Commented on 2006-08-29 11:04:05
damn,what a nice look! like the tuning part. looks like knight rider,hahahaha!
In reply to
BioM4riN3
BioM4riN3
Commented on 2006-08-29 11:11:06
I like a lot the tuning part its great!
In reply to
DJmizuhara - DJmizuhara-Man
DJmizuhara
Commented on 2006-08-29 12:19:52
I'm pretty i'mpressed with the whole sculpting business...at least when U get online with it other peoples cars are going to look different. I just hope it's not all night driving...
In reply to
NorthernLightsX
NorthernLightsX
Commented on 2006-08-29 12:50:22
This is gonna be the most awesome version of the NFS franchise, that is if you like the pimpin' part. And I do!!!!!!!!!!!!!!!!!!

Brilliant
In reply to
Goat
Goat
Commented on 2006-08-29 13:09:30
I have to admit I am very, very amazed by the customization aspect of this game. Being able to modify the geometry itself is brilliant and quite a task development-wise. Hats off to the coding geniuses!
In reply to
Graham
Graham
Commented on 2006-08-29 14:22:47
From a code point of view this isn't actually all that difficult. Think of it in terms of how a character would normall be animated in a game. All you are doing is translating/scaling/rotating sections.
But it's good. Don't think I'm complaining.

Whats with the 'hey we are xbox enough?' EA logo at the end?
In reply to
Goat
Goat
Commented on 2006-08-29 15:19:50
I know how they did it Graham, but there are a lot of parameters and vertices to weigh at the same time, it's a bit complex. And for the modelers it must have been a pain too to tag the relevent points. We're used to seeing that stuff in 3D applications but seeing it applied in a game environment is brilliant :)
In reply to
Tronzilla
Tronzilla
Commented on 2006-08-29 16:03:28
Reminds me of spore.
In reply to
Optics2k3
Optics2k3
Commented on 2006-08-29 18:00:14
Looks kind of dumb if you ask me, reason being, if you look at all the game in the series, underground,2, most wanted.... its typically the exact same game... better yet all the same cars in the series as well with the addition of lets say 5 new cars that come out next year... same elements of modding ( spoilers, body kits, lights) although they added this scaling IMO its just a cheap way of pumping out the same game with "new features" with a different title, i will probably rent this no doubt to try it out but regardless i dont think its worth the money, better yet they should go for scraping those cars or adding new cars, then adding the most wanted concept in, with all the modding and do something more unqiue... How about Heavy Damage on cars? its been almost been 4 years since Underground one came out and all we recieve is some smashed windows, and some scratchs on the paint? lets see some TOCA Racer Damage on here

Just my 2 cents
In reply to
school
school
Commented on 2006-08-29 20:07:24 In reply to Optics2k3
Posted by Optics2k3
Looks kind of dumb if you ask me, reason being, if you look at all the game in the series, underground,2, most wanted.... its typically the exact same game... better yet all the same cars in the series as well with the addition of lets say 5 new cars that come out next year... same elements of modding ( spoilers, body kits, lights) although they added this scaling IMO its just a cheap way of pumping out the same game with "new features" with a different title, i will probably rent this no doubt to try it out but regardless i dont think its worth the money, better yet they should go for scraping those cars or adding new cars, then adding the most wanted concept in, with all the modding and do something more unqiue... How about Heavy Damage on cars? its been almost been 4 years since Underground one came out and all we recieve is some smashed windows, and some scratchs on the paint? lets see some TOCA Racer Damage on here

Just my 2 cents
You need to take another look, this looks ok not mindblowing, and ill get forza 2 before i get this - nice video by the way.
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2006-08-29 21:35:15
That's a very good idea BUT as long as it is on the right hands. I think that Subaru (?) ended up looking like crap after all that stuff.

I would like seeing something like this in Forza 2, it would add to the customization..........and in a game like Forza, it would actually make sense.
In reply to
Optics2k3
Optics2k3
Commented on 2006-08-29 23:02:17
I dont understand why i have to take another look, ive watched the video and thats my oppion regardless i agree forza will kill the game in realism and graphics, i just think that they should bring something else to the table
In reply to
Goat
Goat
Commented on 2006-08-30 01:32:38
What would be nice is if the shape/angle of the body components actually changed the aerodynamic properties of the car. Then it would make sense to spend a lot of time "pimping" your ride because it would handle better and be more efficient.
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