Trailer PS4 Xbox One PC

In collaboration with Sony Pictures, Activision has announced a new Ghostbusters game set after the events of the upcoming film. The top-down action title which features coop up to four players locally will hit PC, PS4 and Xbox One on July 12.



ACTIVISION PUBLISHING, INC. AND SONY PICTURES CONSUMER PRODUCTS ANNOUNCE NEW GHOSTBUSTERS VIDEO GAMES COMING THIS SUMMER

Play Co-op With Friends in a New Action Game Coming to Consoles and PC

Build a Ghostbusting Team for Asynchronous Co-op on Select iOS, Android and Kindle Devices

SANTA MONICA, Calif. – April 15, 2016 – Activision Publishing, Inc., in collaboration with Sony Pictures Consumer Products, has announced a pair of new Ghostbusters video games set in and inspired by the comedic action world of the upcoming Ghostbusters film, in theaters July 15. Taking place after the events of the new movie, both Ghostbusters games introduce new casts of rookies keeping watch over the station while the now-famous Ghostbusters tour the country stopping high-profile poltergeists. When paranormal phenomena unleash apparitions across New York City, these new squads of recruits must don their proton packs and wrestle those rogue spirits back to the afterlife!

The console game, Ghostbusters, is a third-person action role-playing game positively charged for thrilling couch co-op with up to four players locally. As rookie Ghostbusters, players can level up their characters’ gear and abilities by tackling objectives, defeating ghastly creatures and discovering hidden collectibles in Manhattan’s most haunted haunts. There are four heroes to choose from, and each has his or her own unique personality and play style, bringing special strengths to support the team.

Ghostbusters is expected to arrive on the PlayStation®4 computer entertainment system, Xbox One and Windows PC via Steam on July 12.

The mobile game, Ghostbusters: Slime City, lets players be a Ghostbuster and save New York City from a new wave of threats. Team up with other players in asynchronous co-op, and collect powerful ghosts to rise to the top of the leaderboards. Players can also craft their own proton packs from any number of combinations of components, as well as upgrade their own headquarters and complete jobs around the city for new weapons and rewards.

Ghostbusters: Slime City is expected to launch in July on select iPhone, iPad and iPod touch devices via the App Store, select Android devices via Google Play and select Kindle devices through the Amazon Appstore.

5 screens

  • New Ghostbusters coming this July - 5 screens
  • New Ghostbusters coming this July - 5 screens
  • New Ghostbusters coming this July - 5 screens
  • New Ghostbusters coming this July - 5 screens
  • New Ghostbusters coming this July - 5 screens

Packshots

  • New Ghostbusters coming this July - Packshots
  • New Ghostbusters coming this July - Packshots
michaelbas
michaelbas
Commented on 2016-04-16 22:35:35
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
LOL
Cratosch
Cratosch
Commented on 2016-04-17 12:07:04
Where is the music, most important thing about ghostbusters...
In reply to
Tinks
Tinks
Commented on 2016-04-17 12:42:31
surprised they didn't go full movie tie in with the cast

Not too reassuring
In reply to
asdfg
asdfg
Commented on 2016-04-17 16:46:16
Can't be worse than the trailer for the new movie.
In reply to
bubble2020
bubble2020
Commented on 2016-04-21 00:49:19
I'm more excited for this game than I am for the new movie, but I guess that's not really saying much.
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Activision
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What's up?
  • toelessfoot

    toelessfoot lol truly (14 Hours ago)

  • MrWhite

    MrWhite That's some Star Trek shit. (15 Hours ago)

  • MrWhite

    MrWhite the other amazing thing in that video is the use of the node tools that can just be plugged whilst in VR. You can imagine devs in the future building games in VR instead of on a monitor. (15 Hours ago)

  • MrWhite

    MrWhite There's other videos showing it mapped to avatar eyes, and it's 1:1 movement. It even detects the size of the pupil and maps it to an object. (15 Hours ago)

  • MrWhite

    MrWhite Yeah, you'd have thought Valve would have put that in there. eye tracking with those controllers would have made it a true next gen headset. (15 Hours ago)

  • toelessfoot

    toelessfoot Once eye tracking gets utilized it'll quickly become a must have feature I think (16 Hours ago)

  • toelessfoot

    toelessfoot Too bad the Index doesn't have eye tracking (16 Hours ago)

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    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)

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