Trailer PC PS4 Xbox One

Grøh, an all-new character and returning fighters Kilik, Nightmare and Xianghua are showcased in this new trailer of SoulCalibur VI.

CeLioCiBR
CeLioCiBR
Commented on 2018-01-26 06:17:41
Ohh, thank you very much guys, for the high quality trailer
In reply to
Bluntasia
Bluntasia
Commented on 2018-01-26 08:31:53
I hope you can switch off the depth of field.
In reply to
Loakum
Loakum
Commented on 2018-01-27 04:34:40
*kneels* Master Kilik just got even deadlier. We are not worthy!
In reply to
Tinks
Tinks
Commented on 2018-01-27 08:14:38
oof really wish this was in Japanese with the American subs
In reply to
CeLioCiBR
CeLioCiBR
Commented on 2018-01-28 08:35:51 In reply to Tinks
Posted by Tinks
oof really wish this was in Japanese with the American subs
True, i like the jap audio more..

so, i have downloaded the jap dub version in youtube.. then extracted the jap audio, and remuxed with this video.. so, jap audio + High Quality Video
Perfect
In reply to
GunsnSwords
GunsnSwords
Commented on 2018-01-28 11:29:21
Mixed reception. Its great to see this franchise again. No doubt this was long over due. However, the leap in character hair and head detail doesn't look that much different. UE4 has been out for so long now, it only takes a few hours to get hair simulation up and running, and yet it's taking forever before developers will use it.

This title would have been a technical showcase with UE4s hair simulation effects. That being said, I still can't wait to play this.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2018-01-28 12:23:01 In reply to GunsnSwords
Posted by GunsnSwords
However, the leap in character hair and head detail doesn't look that much different.
Oh, geez. The game looks great. Here I am worried about how reversal edge works and the weird pause mid-guard impact and we're crying about hair not being hairy enough. GG.
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2018-02-01 04:15:34
Yeah game looks pretty weak graphically. You can see that's *not* where the budget is going.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2018-02-01 04:20:00
It looks good. It'll probably look great when it's done. People don't seem to understand that fighting game budgets aren't the same as Uncharted budgets. They just think, "oh it's two characters and a stage, it should look like real people under a goddamn microscope!" Thankfully performance reigns supreme in fighting games too. Ya know... for the people who actually play them.

Ridiculous. Tell us, industry expert, where is the budget going?
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Bandai Namco Ent...
Developed by
Project Soul
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  • Loakum

    Loakum *sips on a wine glass of grape juice* Why do I feel compelled to chant, “Let’s go Brandon?” Hmmmm (1 Week ago)

  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (8 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (> 3 Months ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (> 3 Months ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (> 3 Months ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (> 3 Months ago)

  • b0vril

    b0vril yea but, would it be halo then? (> 3 Months ago)

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