GSY Video PS4

We know we are running a bit late with our Gravity Rush 2 videos, but Davton was supposed to take care of them and sadly, he had some serious issues with his PC - Gamersyde will be Gamersyde. To make up for the dekay, we prepared some 4K/30fps footage recorded in the second chapter of the game. More will follow later, but it should keep you busy for a little while at least. Enjoy!
Update 8 videos added, still from chapter 2.

andrewsqual
andrewsqual
Commented on 2017-01-15 23:18:10
Also for anyone who hasn't seen it, here is the AWESOME "Gravity Cat" Trailer for the game https://www.youtube.com/watch?v=0lQMXyNUmDs

If Sony puts this up on one their assets sites I would love Gamersyde to get it up here too :)
In reply to
Moonwalker
Moonwalker
Commented on 2017-01-15 23:35:13 In reply to andrewsqual
Native 4k or the checkerboard technique?
In reply to
KORNdog
KORNdog
Commented on 2017-01-15 23:38:28 In reply to Moonwalker
Posted by Moonwalker
Native 4k or the checkerboard technique?
Native
In reply to
catfish
catfish
Commented on 2017-01-15 23:45:44
Looks awesome!!! Thanks for this.
In reply to
andrewsqual
andrewsqual
Commented on 2017-01-15 23:45:50 In reply to Moonwalker
Apparently it looks like the main geometry of the game world runs at full native 4K but shaders and effects run at something lower than this.

Digital Foundry did a great performance analysis on the standard and PS4 Pro that shows the game hardly dipping in performance even during some of the most epic boss fights and physics been thrown at the engine. Apparently the demo from only a month ago ran with a lot more FPS problems https://www.youtube.com/watch?v=174aNCB5XiA
In reply to
Moonwalker
Moonwalker
Commented on 2017-01-15 23:56:46
That's quite nice then, especially with the reports at first that Pro would not do native 4K. It might not do that for every game but for a game like this that's quite nice. I don't have a 4K TV yet but my plan is to get a 4K OLED late this year. Probably gonna be lovely to see all those 4K games on it.
In reply to
andrewsqual
andrewsqual
Commented on 2017-01-16 00:05:43 In reply to Moonwalker
Well support for PS4 Pro can only get better from here. When Gravity Rush 2 started development, PS4 Pro wasn't part of any decisions with the game engine. The fact that a game like this, later into its development, takes any kind of advantage of the console is a bonus. :)
In reply to
nostradamus
nostradamus
Commented on 2017-01-16 08:11:24
the loss of 3D storyboard panels from GR->GRR/GR2 is bullshit. who cares about pshita gyroscopes, iut was cool for the visual layer interaction, not for the input control scheme. it feels dumbed down now going trough these for early vita players.
In reply to
andrewsqual
andrewsqual
Commented on 2017-01-16 10:31:08 In reply to nostradamus
What difference does it make. like you ever played the Vita version regardless. In fact, why do you bother commenting ever? Would you honestly have been picking up Gravity Rush 2 had the first one have been a stunning looking exclusive PS3 game 5 years ago?
No, no you wouldn't have. Just disappear for another 3 years would you please?
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2017-01-16 11:20:50 In reply to nostradamus
Posted by nostradamus
the loss of 3D storyboard panels from GR->GRR/GR2 is bullshit. who cares about pshita gyroscopes, iut was cool for the visual layer interaction, not for the input control scheme. it feels dumbed down now going trough these for early vita players.
The storyboards are still 3D in that you can still move the DualShock to move them silly. Maybe next time, when you talk about something, you actually know what you're talking about.
In reply to
AndreasZ94
AndreasZ94
Commented on 2017-01-16 12:51:22 In reply to nostradamus
Gravity rush 2 and even the remaster has 3d storyboards and the gyroscope is actually very useful. For example there is a ground pound move that you have to hold down the circle button so the only way you can aim is using the gyroscope and also works very well for fast camera movements
In reply to
KORNdog
KORNdog
Commented on 2017-01-16 16:36:04 In reply to nostradamus
It still has them you bell end! Not that they're as vital to the game as you're making them out to be anyway.
In reply to
About the game
Platform
PS4
Published by
Sony Computer En...
Developed by
SIE Japan Studio
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What's up?
  • nostradamus

    nostradamus gsyde workin' on the clock. great content. (3 Weeks ago)

  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (7 Weeks ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (7 Weeks ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (7 Weeks ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (7 Weeks ago)

  • b0vril

    b0vril yea but, would it be halo then? (7 Weeks ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (7 Weeks ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

  • Driftwood

    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)

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