GSY Video PC PS4 Xbox One

After a very promising demo, Ghostrunner is about to be released and we can tell you it is well worth your time provided you have the necessary patience and self-control to overcome the many obstacles you're bound to encounter when climbing up the Dharma Tower. We have 2 videos for you today, one showing the game running in 4K with the DLSS quality mode and one with ray tracing activated and a 50% resolution scale at 4K. We'll have some Xbox One X footage as soon as we can. Enjoy!

Sdarts
Sdarts
Commented on 2020-10-26 17:06:20
I really liked the demo, the atmosphere and vibe are really cool. Like many other people have said though, I didn't like the 1-hit kill mechanic, as it led to repetition if you weren't perfect. Which leads to time consumed and frustration.

Of course not all games should be the same and if the developers truly believe that's the best way their vision can be executed, I respect that. When I do get to play it, I will just have to be patient. It might be a game better played in small burts then, something that when you get too much frustrated, you move away from.

Another thing is that the controller setup was really awful, the jump was RB/R1 for example. I don't remember it well, but I believe you couldn't remap/rebind in the demo, though I'm not sure. And playing with a controller was way harder than with a keyboard + mouse, hence the 1-hit kill mechanic being far more punishing if one plays with a controller.

I hope the developers have addressed these issues, as I remember reading a lot of people giving that feedback during the Steam Festival. Still looking forward to it, as it's a very unique experience well worth of the time. Just needs a few tweaks here and there to be truly great.
In reply to
Driftwood - Dictateur en chef
Driftwood
Commented on 2020-10-26 17:12:55 In reply to Sdarts
There are several control schemes to choose from when you play with a controller but I don't think you can remap the buttons. Clearly the game is much more precise (and so much easier) with a keyboard and mouse.
In reply to
Sdarts
Sdarts
Commented on 2020-10-26 21:03:59 In reply to Driftwood
Yes, absolutely, keyboard + mouse rules in FPS, even slasher ones. I'm just very used to controllers now. I'm even playing Destiny 2 with a controller for close to 1000 hours now. So it's probably too late to go back to K+M.

Thanks for informing me that there's more control schemes. That should definitely help. I have that $10 voucher on the Epic Games Store and was browsing it yesterday for 20-30 minutes, saw Ghostrunner and thought I might buy it, but not gonna play it atm, so it wouldn't be wise to get it now.

Same for other great games like Hades, etc. Even saw both Trials Fusion and Blade Tacticts for very, very cheap. Really wanted to get them, but if I'm not gonna play it for months, better to save money.

Gonna have to let the voucher expire, it's a waste, but I just bought the Battle Pass and Welkin of the Moon for Genshin Impact an hour ago, plus debating whether to buy Destiny 2's Beyond Light with all the 4 seasons or not. And Warframe is gearing up to launch quite a few things before the year ends, so not much time to play other games in the next month(s).
In reply to
phillipstuerzl
phillipstuerzl
Commented on 2020-10-26 22:17:34
God, this game is just badass. 

Creative direction and gameplay are off the charts. Loved the demo. Very excited for the full thing.
In reply to
docLEXfisti
docLEXfisti
Commented on 2020-10-27 08:58:54
A  friend of mine is a record-holder on Dying Light and I showed him your video and he cannot wait to get back home from work to buy it on PS4. I knew he was gonna love this... thanks for the videos as usual!
In reply to
Rooster
Rooster
Commented on 2020-10-27 11:01:25
The demo gave me terrible motion sickness..
In reply to
capnkimo
capnkimo
Commented on 2020-10-27 21:23:22
watched a youtuber play this in vorpx, plan on doing the same. looks like its a great fit for VR.
In reply to
About the game
Platform
PC PS4 XBOXONE SWITCH XBSX PS5
Published by
All in! Games
Developed by
One More Level
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