GSY Video PC PS4 Xbox One

Time has come for you to see the PS4 Pro version of The Evil Within 2 in action. As you'll see, other than a bit more pop-in and and the 30 fps framerate, it looks pretty similar to the PC version. We just find the image to be a little blurrier even though we played both versions in 1080p.

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Voland44
Voland44
Commented on 2017-10-14 09:52:16
Posted by droezelke
How is it possible that it i still has the tank controls from Resident Evil?
one word - japan
In reply to
AndreasZ94
AndreasZ94
Commented on 2017-10-14 10:59:30
There is no ps4 pro support at all apparently which is ridiculous. I hope they patch it soon
In reply to
AndreasZ94
AndreasZ94
Commented on 2017-10-14 11:06:56
The game has a quickturn button and you can adjust camera sensitivity so tank controls are totally fine. Plus you can sprint facing the camera. Its the narrow fov especially indoors that's annoying, also no separate aiming sensitivity option
In reply to
Xoar
Xoar
Commented on 2017-10-14 12:59:43 In reply to AndreasZ94
Posted by AndreasZ94
There is no ps4 pro support at all apparently which is ridiculous. I hope they patch it soon
Better fps
In reply to
AndreasZ94
AndreasZ94
Commented on 2017-10-14 15:28:07 In reply to Xoar
From boost mode. This a 2017 game, it should support the pro.
In reply to
Xoar
Xoar
Commented on 2017-10-14 17:16:19 In reply to AndreasZ94
Posted by AndreasZ94
From boost mode. This a 2017 game, it should support the pro.
It should i really blame Sony for not making it mandatory and also blame Sony for not making downsampling mandatory also on other games. It's been a bit of a huge fuck up on Sonys behalf when you see what MS require of the Xbox X
In reply to
This message and account have been deleted at the user's request
nostradamus
nostradamus
Commented on 2017-10-14 22:27:52
does this game has any Mikami hand at all?
In reply to
About the game
Platform
PC PS4 XBOXONE
Published by
Bethesda Softworks
Developed by
Tango Gameworks
Patreon

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What's up?
  • nostradamus

    nostradamus massive downgrades coming from the staples achieved w/ the Halo 3 sandbox/physics, with Dice/BField it should never be a trade-off, ony thing they should be trading its engine if it isnt up 3 the job (19 Hours ago)

  • nostradamus

    nostradamus Halo keeps being this Sonic title bait & switch "will their next title be able to Look up par with its current gen counterparts"? Never. Even Halo 4 who was pretty good on Campaign suffered from (19 Hours ago)

  • nostradamus

    nostradamus tech? I dunno, go get some insight of Activision (the good input, not the misogyny), all they COD devs make evident generation leaps tech-wise. Do they keep being the same core IP? I think so. (19 Hours ago)

  • nostradamus

    nostradamus so Halo must be thet bottomb of the barrel FPS to keep its identity. Add some negligible subsurface scattering reflections or some other tech only possible now and call it the day copy/pasting the ol (19 Hours ago)

  • b0vril

    b0vril yea but, would it be halo then? (20 Hours ago)

  • nostradamus

    nostradamus engines. I mean, If you can have a PS3 Ratchet & Clanck that looks like a vaseline ps3 game, and a PS5 Ratchet&Clack that looks like a goddamn next-gen game, why can't Halo Evolve - Ugly FPS Seal™ (1 Day ago)

  • nostradamus

    nostradamus Halo Infinite sure is one ugly damn game. Pretty obvious nothing is going to massible change if the Ip doesn't die and start from the ground up with another publisher/dev that doesn't retread the ol (1 Day ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

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    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

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